Rogue with Slayer, Investigator talents?


Homebrew and House Rules


Just thinking - if the Rogue supposedly gets shafted, isn't a nice, easy fix, that wouldn't require rebuilding the class, would be to allow Rogues to not just take Rogue Talents and Ninja Tricks, but also Slayer and Investigator Talents?

Seems like it'd be a good boost, and befitting the "Jack of all trades" design of the Rogue to have access to all that stuff.


Seems like a great house rule.


It was honestly a mistake to make those talents class unique, especially after handing out rogue talents to the investigator, ninja, and slayer. I think this would help out.


sides the rogues could make good use of combat styles and mutagen.

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