A little help figuring out some clarifications about the White Haired Witch?


Advice


Ok, I have a really neat multi-class idea that uses the White-Haired Witch archetype in order to pull off some really neat stunts based around the fact that you are not grappled during the grapple. However, the WHW is pretty unspecific about certain things. So I'd love some clarifications about what it can and cannot do.

1: Does the hair always use your Int mod to determine the modifier for grapple checks, or just during the initial attempt to grapple?

2: If I did a full attack, while grappling with my hair, could I use the Hair's attack to continue to grapple? The WHW doesn't actually make it clear whether or not you can make grapple checks once you have grappled, which is kind of silly.

3: Can the Hair do everything other characters can do during a grapple? I see nothing on the White haired Witch to suggest it could not pin on the following round, but doing some reading online it seemed that people thought it could not. That would be silly. If it is illegal, do you think I could convince my GM to let it slide?

Anyway, my idea revolves around a Skinwalker multiclass Alchemist and White Haired Witch. It seems REALLY good if I can pin with the hair during a full attack following a successful grab. If I can't, the idea kind of plummets but I'll explain it later if anyone wants.


No help guys? I'm trying to make my natural attacking alchemist work better, and the ability to pin with the hair while leaving myself open for other natural attacks in the same round would be absolutely huge (especially as a vivisectionist)

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