order of operations for effects riding on an attack


Rules Questions


Let's assume that you are a bloodrager with the undead bloodline power "frightful strikes"
http://www.d20pfsrd.com/classes/hybrid-classes/bloodrager/paizo---bloodrage r-bloodlines/undead

You also have riving strike and blooded arcane strike and cornugon smash and power attack:
http://www.d20pfsrd.com/feats/combat-feats/cornugon-smash-combat
http://www.d20pfsrd.com/feats/combat-feats/riving-strike-combat
http://www.d20pfsrd.com/feats/combat-feats/blooded-arcane-strike-combat

You are also crossblooded with aberrant for rage cycling and reach.

An opponent tries to come close, provoking. You attack (power attack on from previous round, arcane strike always on, frightful strikes on from previous round)
You hit
You can do a free intimidate (cornugon)
You do frightful strikes (target is now frightened)
Target gets another -2 to sv throws from riving strike
Target moves away (cause of frightened)
Target provokes again
Repeat.

OR
First do frightful strikes (shaken)
Then do cornugon (nothing happens)

?


Where does the always-on Arcane Strike come from? This requires a switft action, as does Frightful Strike.

Anyway, you hit with Frightful Strike, and shaken the enemy.
Next, you take your free intimidate to demoralize the enemy. This causes it to become shaken. It does not cause a shaken character to get any worse - the shaken does not stack or add to a prior shaken condition.
Target stands there because it is shaken and not frightened.


cheechako wrote:

Where does the always-on Arcane Strike come from? This requires a switft action, as does Frightful Strike.

Anyway, you hit with Frightful Strike, and shaken the enemy.
Next, you take your free intimidate to demoralize the enemy. This causes it to become shaken. It does not cause a shaken character to get any worse - the shaken does not stack or add to a prior shaken condition.
Target stands there because it is shaken and not frightened.

always on arcane strike is from blooded arcane strike feat

yes but why does frightful strike goes first and intimidate second and not the other way around?

both cornugon and frightful are effects procced when you hit your opponent.


Frightful Strike wrote:
For 1 round, creatures you hit with your melee attacks become shaken.
Cornugon Smash wrote:
When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action

So, Frightful Strike attaches a shaken effect to the hit damage. Even though Cornugon gives an immediate and free action, it cannot interrupt the damage. The trigger is the damage-dealing and the shaken is part of the damage.

That would be like saying a weapon gives 2d6, and you want to apply 1d6, do something else, and then apply the other 1d6.


cheechako wrote:
Frightful Strike wrote:
For 1 round, creatures you hit with your melee attacks become shaken.
Cornugon Smash wrote:
When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action

So, Frightful Strike attaches a shaken effect to the hit damage. Even though Cornugon gives an immediate and free action, it cannot interrupt the damage. The trigger is the damage-dealing and the shaken is part of the damage.

That would be like saying a weapon gives 2d6, and you want to apply 1d6, do something else, and then apply the other 1d6.

i see thank you.

on the same topic. Let's replace the power attack and cornugon with a fortuitous reach weapon
(http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abi lities/fortuitous)

An opponent steps moves through his reach provoking. Bloodrager uses an attack of opportunity, and due to frightful strikes he is now shaken. Due to fortuitous weapon he immidiatly does anothe attack of opportunity and the target is frightened.
As per frightened the opponent tries to flee.

Now for the question: basically the opponent moves into threatened area provoking. and then moves out of the threaten area. Does the second movement provokes or is it considered part of the same action and thus it doesn't provokes anymore?


I don't think frightened gives free movement. The opponent will use remaining movement to try to flee. If they can move away (and thus provoke), they will. If they did all of their moving this round to get up there, they cannot suddenly run away.

If they have movement left, then they are moving a second time, and thus provoke a second time.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Roleplaying Game Subscriber
cheechako wrote:
Frightful Strike wrote:
For 1 round, creatures you hit with your melee attacks become shaken.
Cornugon Smash wrote:
When you damage an opponent with a Power Attack, you may make an immediate Intimidate check as a free action

So, Frightful Strike attaches a shaken effect to the hit damage. Even though Cornugon gives an immediate and free action, it cannot interrupt the damage. The trigger is the damage-dealing and the shaken is part of the damage.

That would be like saying a weapon gives 2d6, and you want to apply 1d6, do something else, and then apply the other 1d6.

I agree with this answer, but want to add one thing:

Frightful Strike is a rider on the hit roll.
Cornugon Smash is a rider on the damage done.

The hit roll will always happen before damage is applied.

The order of operations is:

Roll to hit.
If hit, apply to hit riders, and move to next step.
Roll damage.
Apply DR.
Apply damage. If damage > 0, apply damage riders.


cheechako wrote:

I don't think frightened gives free movement. The opponent will use remaining movement to try to flee. If they can move away (and thus provoke), they will. If they did all of their moving this round to get up there, they cannot suddenly run away.

If they have movement left, then they are moving a second time, and thus provoke a second time.

i meant more like:

the target is 15ft away from you (within your reach) he moves 10ft to get to you and thus provokes. He now turns tail and runs.

Does he still has 20feet movement as part of his first move action to continue (and thus not provoking)
OR
His movment ends and then he needs to spend his standard action to move away (and so a second move action and he provokes)
?

if it the second, then you can do funny things like having a +1fortuitous cruel weapon with reach and a ring of vengeful blood magic to actually give the target -6 to saving throws (-2frightened, -2sickened, -2riving strike) without him rolling a saving throw, and continue with a save or suck spell at -6saving throws ALL WITHIN YOUR OPPONENTS TURN :D


Chemlak wrote:

I agree with this answer, but want to add one thing:

Frightful Strike is a rider on the hit roll.
Cornugon Smash is a rider on the damage done.

The hit roll will always happen before damage is applied.

The order of operations is:

Roll to hit.
If hit, apply to hit riders, and move to next step.
Roll damage.
Apply DR.
Apply damage. If damage > 0, apply damage riders.

True. This is an important clarification because a successful hit does not guarantee any damage.

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