GM Endless Forms' PFS 06-04 Beacon Below


Play-by-Post Discussion


The Flaxseed Pathfinder Lodge

Hello all!

First, please post your PFS number and make a Day Job roll if you have one.

Also, if you have not yet read Painlord's PbP advice I advise that you do so; he has some good tips in there.

We'll get started once everyone checks in and is ready to go.


The Flaxseed Pathfinder Lodge

Maps is still finishing up in my Technic Siege game but they are in the final encounter and will hopefully wrap up by the weekend. We'll start as soon as that one finishes up. Feel free to RP in the Gameplay thread until then though.


Checking in!

Need to see who I have in tier.

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie checking in.

PFS 12445-2

Perform Vocal 1d20 + 10 ⇒ (4) + 10 = 14

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor the Blue Knight, checking in.

PFS 2405-5

Day Jobs are unbecoming the honor of a true knight!

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

If still room available, Fendahl just finished with Maps.


The Flaxseed Pathfinder Lodge

Yep, Fendahl will put us at five. We will get started very shortly. Sorry for the delay everyone!


The Flaxseed Pathfinder Lodge

Ok, my other game just wrapped up which means Fendahl and Maps are now available so we can get going. I'm sure they'll need a bit of time to update their characters and make purchases but we can get the intro going at least.

Unless anyone leveled:
Fendahl (7)
Maps (7)
Sir Terramor (7)
Alie (8)
->Tektite

I think no matter what Tek brings we'll be in the low tier.

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps just made 8th level. Almost finished updating.

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Tektite here. I think I'll bring Ryster here, since he completed the DoS trilogy.

He should be level 8, after some GM credit. I'll update his stats shortly.

Scarab Sages

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Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Two gunslinger alchemists. This is going to be a blast!


The Flaxseed Pathfinder Lodge

Ba dum ch!

Excellent! Yep, low tier all the way but looks like we have an eclectic group. Let's hope Ryster's rolls are better this time around than the last time I GM'd for him....

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Updated! Yeah, Ryster's rolls haven't gotten much better over time.

Misfire....misfire...hit...misfire....misfire..crit!....misfire....

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

65114-7

Craft alchemy: 1d20 + 10 ⇒ (15) + 10 = 25

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

PFS 7162-5
Day Job - Craft Alchemy (including crafter's fortune): 1d20 + 13 ⇒ (10) + 13 = 23

Planned Purchases:
2 Prestige - wand of endure elements
wand of detect secret doors (14 charges) 210gp *From Thread of Silver Chronicle
20 alchemical cartridges (bullets) 12gp
+2 cloak is resistance 4000gp
handy haversack 2000gp
upgrade mithril chain shirt by +1 (now +2 total) 3000gp
masterwork tool (map tattoos) 50gp
Subtotal: 9272

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

May Wreck join this game? Or is it full?


The Flaxseed Pathfinder Lodge

Wreck will put us at six! Go ahead and jump in, we're just getting started.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Awesome. Thanks.

Purchases:

Hot weather clothing
Upgrade armour to +4

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

Fendahl purchased Druid Vestments (3750gp), but otherwise is ready.

So with 6 does that push us to high-tier, 4-player?

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

Fendahl (7)
Maps (7)
Sir Terramor (7)
Alie (8)
Ryster (8)
Wreck (10)

10 + 8 + 8 + 7 + 7 + 7 = 47/6=7.83333333 ~ APL 8

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

Maps is level 8.

Scarab Sages

AC28(32)/Touch21(23)/Flat21(23)/CMD30(32)(34 vs bull rush and trip)||HP69[69]|Fort:+10;Ref:+15(+17);Will:+6(+5)|Percept+17(+19 stonework)|Init:+7| SR14 Dwarf Gunslinger (Musket Master) 6 Alchemist (Grenadier) 4

That makes it a straight 8 APL, then.

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

I checked Fendahl's inventory - adding a couple minor items

Purchases: Scroll Endure Elements x6(150gp), Hot weather Gear(8gp)

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Alie will make the same purchases that Fendhal did.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor and his squire, Bellamy, purchase hot weather clothing (16 gp).

Scarab Sages

Human Pistolero Gunslinger 6 / Alchemist 2 | HP 64/64 | AC 25 [F 17 T 19] | CMD 28 | F+11 R+16 W+6 | Init +10| Perc +11/+16 | Grit 2/4

One last purchase: 5 waterskins (5gp) 20lbs total, but kept in Maps' handy haversack.

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

Really glad it wasnt wreck...

With great cleave and so close to the rest of the group... that could have gone much worse...

-Posted with Wayfinder

Sovereign Court

Fey Sorcerer 16 | HP 159/159 (+ __13___ temp HP) | AC (23(19), Touch 16 Flat Footed 15 | CMD 20 | Fort: +(22)20, Ref: +(20)18, Will: +(18)16 (+2 vs. Illusions) | Init. +8 | Perception +2 | SM 0 | Evasion |

Lol, very true. Wreck would have cut down two or three of us without blinking!


The Flaxseed Pathfinder Lodge

Ok folks. Except for a few more skill checks and some RP to wrap up the ending, we're pretty much done with this one. If you haven't already, please post your PFS number and Day Job roll and I'll start getting the chronicle sheets together tonight. Thanks!

Grand Lodge

Male Half Orc
VITALS:
AC: 28(13), T: 13, FF: 26(12); HP: 124/124; F:15, R:9, W:9; CMD 30 ; Init: 3 ; Perc:+0
Fighter 11
Skills:
Climb +8(+10), intimidate +24, Swim +8(+10)

DJR: 1d20 + 23 ⇒ (7) + 23 = 30

-Posted with Wayfinder

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor: 2405-5

Day Jobs are for peasants!

Grand Lodge

Male Half-elf HP 130/130 (172 for troll) AC33(40 for troll) Touch 13 Flat 31; F+17 R+11 W+18(+2 ench,+4 fey) INIT+4 Perc+21 CMB+16 CMD+30 Lion Shaman 13/Samurai 1, {see in posts} Shape changed 1/5 Beads 0/3, Rerolls 0/3

PFS# 9884-3

Day Job trapper: 1d20 + 7 ⇒ (17) + 7 = 24

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