Help me create a backstory for a new race.


Advice


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In a game I'm about to start the GM has asked us to make our own races with a 20 point race build. For mine I started with the concept of a Halastar Blackcloak type wizard magically crossing elves and halflings. Generations after the mad wizard dies, they form a creation myth out of the tomes and scrolls they piece together from the remains of the wizards belongings.

I want the race to use the human pantheon from galorian with a heavy focus on Abadar. I also want them to be at least as arrogant as Taldans, and value magic and study over the martial arts (although realize those are still a necessary evil).

Lastly, I would like this to fit into the Inner Sea Region, which I'm not spectacularly familiar with.

Here are the stats: (I'm not set on the name either so that can change if someone has a good idea.)

Thank you.

New Race: High-Borne (derogatory: Elfling)

Type Humanoid (halfling, Elf) 0 RP
Size Small 0 RP
Base Speed Normal 0 RP
Ability Score Modifiers Standard (–2 Str, +2 Dex, +2 INT) 0 RP
Languages Standard 0 RP
Racial Traits
Defense Racial Traits
Stalker 1 RP
Lucky, lesser 2 RP
Elven Immunities (2 RP)
Prerequisites: Elf subtype.
Benefit: Members of this race are immune to magic sleep effects and gain a +2 racial bonus on saving throws made against enchantment spells and effects.

Feat and Skill Racial Traits
Skill bonus (Perception) 2 RP
Stalker (1 RP)
Prerequisites: None.
Benefit: Perception and Stealth are always class skills for members of this race.
Quick Reactions (2 RP)
Prerequisites: None.
Benefit: Members of this race receive Improved Initiative as a bonus feat.

Senses Racial Traits
See in Darkness (4 RP)
Prerequisites: None.
Benefit: Members of this race can see perfectly in darkness of any kind, including that created by spells such as deeper darkness.

Ability Score Racial Traits

Advanced Intelligence (4 RP)
Prerequisites: None.
Benefit: Members of this race receive a +2 racial bonus to Intelligence.
Special: This bonus can be taken multiple times, but each additional time it is taken, its cost increases by 1 RP. Its effects stack.
Magical Racial Traits

Elven Magic (3 RP)

Prerequisites: Elf subtype.
Benefit: Members of this race gain a +2 bonus on caster level checks made to overcome spell resistance. In addition, they also receive a +2 racial bonus onSpellcraft checks made to identify the properties of magic items.

Dark Archive

20 RP and advanced abilities, did your GM allow this? Because sure as hell, I wouldn't in a million years.


That has no bearing on what I asked. Any usefull input would really be appreciated though.

The Exchange

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As far as backstory, no idea. When I make custom races they are usually of my own campaign world and have been there since world's creation. For a name though... This is Halastar Blackcloak we are talking about.

The race might have gotten their name from his experimental notes.

Sugarfeet (if you play Halastar as well meaning but senile)

Mass-Reduction Fey-blood Experiment #348 (If he's more of a logical scientist)

Feylings (after all, elves were originally Fey.)


Thank you for those! I like Feylings, but I wonder if that steals anything from Gnomes in the Inner Sea setting.

For the fey blood experiment #348, it's catchy, but as a race, I can't see using it. Even if, in the creation myth, they kept the made by a mad wizard part, I'd want there to be some divine intervention or inspiration there. Perhaps something like Abadar, seeing the possibility of perfection in this one new race, lent his hand in the creation of the ______.
Member of the race could have a goal of one day being recognized as the perfect example of their race (and thus all races) and given a spot in the vault where they can spend eternity studying. Alternatively they could have a more ambitious story of being created to one day assume the duties as keepers of the vault.

Sczarni

It sounds like you've already got the backstory-- they were created by a mad wizard. Unless you want the creation myth that they think up for themselves?


I've got the backbone, I'm just looking to flesh it out and make sure it fits the world setting.

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