Playing through IG a players perspective (SPOILERS)


Iron Gods


Ok, SO Im playing in this one.

Our party is:

Human Skald (Me)
Elf Swashbuckler
Dwarf Forge priest
Gnome Archeologist
Elf Wizard
Android Slayer (at least I think he's a slayer, it's not totally clear yet)

We actually started with playing PFS Scenario "Trial By Machine" , mostly to start off as a group who already knew each other/had adventured together before, which the opening of IG assumes.

we Darn near TPK'd in the Red Redoubt. But were able to escape it.

We got about 1200 xp and 1200 gp and assorted items to sell out of that adventure.

As such we started with things that a group of players who said "make characters, ready Iron Gods….GO" didn't or wouldn't have.

we used UC down time rules and made a little money and RPd a little before
"the lights went out"

Then it was kind of frustrating to see the parade of other parties run by as , as we were waiting to start the adventure… so we had to bear with some ad-lib there.

"what? huh? who let those halflings walk right by us!!"

My character, being a Skald, and having scribe scroll, made 12 heal light scrolls before entering the black hills.

We were also able to "get an advance" on our reward of 4000 gold… a wand of CLW.

So we went into this pretty stacked (and with 6 characters)

the swim was no big deal because, well we had water breathing.

The lightening bugs or whatever they were, was a non event.

The next thing that happens is the blindheim encounter.
Which I sort of had read about a little from other people complaining about it.
But I had no idea it was the second encounter in the dungeon, and so I didn't know this was it.

There is a very small area to enter this chamber, and on the map it looks like there is only two half squares.
There was some confusion as it if we needed to crawl/squeeze to get through.

The swashbuckler just kinda WENT through, because I saw the blindhiems feet.
I guess he just wanted to GO!

He acrobats through and FLASH.
He's screaming and arging, etc.

IT was described as a flash of bright light, and I wasn't sure if it had caused any actual damage.
From the description, I was thinking maybe a laser?
Then Im thinking a lizard footed robot??

A couple of characters went before me on initiative, and the forge priest actually has smoked goggles , for smithing.
He was wearing them when he went in.

At this point, Im to sure how other parties ended up getting entirely blinded by this creature, because It was hard to jam the whole party through this tight area to fight him.

Maybe the DM waited until they were all IN the cavern, before it attacked?

About the time it's my turn, I realized OH this is the Blindhiem.

Not wanting to metagame, I made sure before I moved, what does my character no.
IT was made clear, other characters were already saying 'don't look at it, it has a gaze attack'

I have a pretty high fort save anyway.

after wandering in after the rest of the parade, we followed the rules for adverting gaze, and mis chance and I was still able to deal the killing blow.

Over all, not a very scary fight.
One character blinded.
minor damage to party.

Even after seeing a picture of the critter, I wouldn't have known THAT was the blindheim. It looked like a red and white weasel lizard..I thought they were green and froggy?

anyway… We decided I would play point guard, mainly because I can't see (Im the only human)
So Im carrying the light source (I can cast light)

Ahead we go.

Find a chamber that's cold, with a dead body in it.
Decide to go around it.

Walk into a bigger chamber, and find a grey humanoid (we all failed knowledge checks so have no idea what it is… a Bald Drow??)

The Dm has it talk like a cave man.,.. Im guessing English as a second Language?

It wants two of us to go talk to its leader.
Who….also talks like a cave man.

Not a lot of role play here.
I dont trust it.
The party wizard does.
We try to get paid in advance (thats our party policy…payment in advance!)
But my rolls suck.

I seriously considered intimidate, but decided not to make too much trouble.
"don't hurt us and we won't hurt you…I give you stuff if you kill gremlins"

Ok, come with us, we will fight them together.
Oh, I don't want to go fight gremlins, you go… ahhhh ok.

We have no intention of fighting the gremlins if they don't want to.

A knowledge check of "what's a gremlin" gets us nothing.
Bad rolls again.

Wandering around the chamber, after the non aggression pact, we find (or rather I find) a metal door.
The wizard finds a dead body..

Its the same one…I guess the room has tow entrances.

They decide to pull out the dead body, I have no interest.

A grappling hook pulls it out of the cold.

Knowledge local check discovers it's local (how about that)
he's body has stuff.

A heal check and a knowledge dungeoneering check reveal he died from mold.
The mold makes veggie pygmies.

The wizard burns the body….icky!

That was pretty much our first session under the black hills.

Not the big commotion I heard about when the AP came out a little over a month ago…

Nervous look (did we miss a room??)

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