Let's Break the Monowhip.


Advice

Grand Lodge

This thread clarifies a few intentions about Slashing Grace, the Agile Enchant, and my favorite piece of tech. I humbly submit my ramblings in hopes that some fine boardies will come brainstorm with me. Lets do something dirty with the Monowhip!

http://paizo.com/threads/rzs2ri28?Slashing-Grace-Monowhip

Monowhip aka Cyber age Harlequin's Kiss:

Price 70,000 gp; Type light melee; Proficiency exotic (whip); Dmg (M) 2d6 slash.; Dmg (S) 1d10 slash.; Critical 18-20/×3; Capacity 10; Usage 1 charge/round; Special performance, reach, touch; Weight 1 lb.

A monowhip is a deadly melee weapon capable of inflicting horrible wounds, even in the hands of the weak. An inactive monowhip looks like a short metal baton, but when it's activated, a small weight detaches, revealing a 15-foot-long monofilament length. Wielded like a whip, a monowhip slices deeply into targets and can inflict grievous critical hits with shocking ease. Attacks made with a monowhip resolve as touch attacks, and they ignore hardness as if the monofilament were made of adamantine. A monowhip's damage cannot be enhanced by strength, as the monofilament slices with equal ease regardless of the force applied. Activating a monowhip is a move action; once activated, the whip consumes power incredibly quickly, at the rate of 1 charge per round.

Construction

Craft DC 32; Cost 35,000 gp

Craft Technological Arms and Armor, gravity lab

BUT HOW DO I RECHARGE THIS POWER HUNGRY BEAST?:

The Recharge spell (Level 2 for Most Casting Classes) recharges it without needing a lab or power source and the prestige class on the PRD has a 3rd level ability that lets him convert unused spells into Power, essentially. So Wands of Recharge CL 9 or 10 are Ideal, in addition to prepping the actual spell.

Branching off of this thread, some very important tidbits of information come out concerning the intentof enchantments such as Agile and feats/abilities such as the (hopefully) soon to be fixed Slashing Grace and their positive interaction with our favorite new piece of Numerian technology.

Obvious hurdle number 1 is the cost. If you take the requisite Crafting feat it eats into about half of your total WBL for 10th level. The earliest you can get a hold of one by the books is at Level 3 through the Bladebound Archtype for Magus as the Monowhip meets the criteria (one handed slashing). Interestingly enough, it's actually considered a whip for feats and favored weapon + warpriest diety interactions for feats such as Crusader's Flurry (YAY! FINALLY).

Sacred Fist Warpriests of (Whip Diety) and Reach Magi are our obvious starting points. Lets have fun :D

Lets do 20 point buys, and stick to Society standards with Avg Wealth by Level for level 10. Feel free to go higher or lower to illustrate something fun or ridiculous, and welcome to the Monowhip fanclub.


Developer posts confirm that RAI tech items are meant to be handled as specific magic items, so no, bladebound cannot get a monowhip.


[nitpick]Harlequin's Kiss injects people with mono-threads, not flailing them around like some sort of savage :P[/nitpick]

To contribute something of value, the spell Greater Magic Weapon can be helpful in acquiring more damage/to hit - especially since the unique magic item ruling might make enchanting it directly a hassle (for non-Magi).

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