Lunar Oracle Build Help (Ranged or Melee??)


Advice


Hi, I'm looking for some help on a Lunar Oracle I'm building for Emerald Spire. Before I go into everything what I basically can't decide on is my curse(s) and whether to have high DEX or high STR.

What I currently have is I'm playing a standard Aasimar, taking all favoured class bonuses into the +1/2 level to Animal Companion, going into Evangelist at level 4, worshipping Erastil, so that at level 9 I can duplicate my 13th level animal companion.

Here is the dropbox link: https://www.dropbox.com/s/gpa8auztjdzk4is/Anihata%20-%201st%20Level.pdf?dl= 0

I rolled the stats and got

16, 15, 14, 13, 11, 10

I was going to be ranged because I thought I got the proficiency from Erastil but that's only clerics, then I assumed since I get wild shape at some point it might be best to go STR instead, but then I was wondering if you could build natural attacks but then I have to be deaf and wolf-scarred I think and I just got very confused, but then I think that perhaps DEX makes more sense.

I took a tiger for an animal companion btw.

Advice? I'm not sure Prophetic Armor is the best to take at level 1 as an extra revelation as well.


Your only getting 4 oracle levels of favored bonuses. Which means a plus2 to your animal companion.....

So oracle ac of 6, 5 levels of evangelist. That adds to 11. How are you getting to 13?

Well if your going to wild shape then your companions wont understand you in battle anyway. So the tongues curse could be nice.

I would focus on strength instead so you can benefit from flanking with your tiger.


Rogar Stonebow wrote:

Your only getting 4 oracle levels of favored bonuses. Which means a plus2 to your animal companion.....

So oracle ac of 6, 5 levels of evangelist. That adds to 11. How are you getting to 13?

By forgetting about that ^^, thanks

Quote:


Well if your going to wild shape then your companions wont understand you in battle anyway. So the tongues curse could be nice.

I would focus on strength instead so you can benefit from flanking with your tiger.

The other party members are Brawler, Fighter, and Sorcerer

Does this build then fit?

STR 15
DEX 10
CON 14
INT 13
WIS 11 (+2 racial) 13
CHA 16 (+2 racial) 18

I'm not sure if I should go wildshape, or if I should go for the revelations I've thrown in there, I was thinking Prophetic Armour is really good since I won't get the DEX penalty to AC if I do wildshape .


I advocate strength over dex every time with lunar because of revelations and taking advantage of potentially large quantities of natural attacks (half orc and changelings especially).


So if I go down the STR over DEX should I take Wolfscarred/Deaf combo and if so what one should I never improve, before I was going to go Legalistic and Tongues, never improving Legalistic.

I've never played a natural attacker before so I don't know how it works, if I wildshape do I lose my wolf scarred thing?

When I attack with my bite do I get to attack with my swords as well?

Should I use the Celestial Servant feat at level 1, obviously Deific Obedience is at level 3 can't do anything about that, or Extra Revelations at level 1?


Why dual cursing?

I dont think you loose your bite when you polymorph since its activated. I could be wrong. If you do bite when you use your swords then your bite takes a -5penalty unless you have multia4tack.


Rogar Stonebow wrote:

Why dual cursing?

I dont think you loose your bite when you polymorph since its activated. I could be wrong. If you do bite when you use your swords then your bite takes a -5penalty unless you have multia4tack.

If I take wolf-scarred then I need to dual curse to get deaf otherwise I suffer 20% casting failure on verbal spells. I don't think your bite stays with you if you polymorph since your swords don't.

Quote:

Step 4: Remove Native Abilities

You lose the base abilities of your original form. That includes:
Your base land speed
Any senses you may have (low light vision, darkvision, scent)
Any abilities arising from your physical form (such as natural attacks)

In my current build taking Legalistic and Tongues, Legalistic is hardly a curse, and Tongues will be improved over time, for that I get the benefit of the two extra revelations.

Also, as Oracles are only proficient with simple weapons anyway it seems hard to use them in melee without doing the shape shifting which makes me think I should take that at level 1 instead of Prophetic Armour. When in wildshape do I need to take things like multi-attack or do I just attack with the animal I'm using?


Well the bloodline abilities that give you claw damage and the like stick with you if you polymorph. Do not see why the bite wouldn't.

Grand Lodge

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

I'm not sure I'd go dual-cursed over this one... Your spells didn't look that bad, and the skills that come with Lunar are excellent. Perception, survival, acrobatics, knowledge nature -- sign me up! I'm going dual cursed with my stone oracle primarily because the skills that came with stone didn't interest me, and the first three spells were meh.

I decided on the dual cursing to get better spells.

If you want an extra revelation (and I would, with this mystery) take extra revelations as a feat.

As for multiclassing, I'm not sure that I would unless you got something ubercool out of it. Unless evangelists get animal companions, you'd be losing out on AC levels. I'd rather have one strong companion than a couple weaker ones.

I think that deaf would be an interesting choice with the shapechanger. You'd have to check if there are any spells on the cleric list without somatic components that would be useful in combat. If so, deaf becomes a very interesting choice.

The other questions I have for you are:

1) Are you primarily an oracle warrior, or are you primarily an oracle caster? That will affect your choices and planning all the way through.

2) You do know that if you are improving a revelation with your FCB, those improvements only start when you take the revelation, right? So you can only start applying them to your Primal companion on the first level that you take the Primal companion as a revelation. You can't "save up" in advance.

Hmm

Grand Lodge

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Some verbal only oracle spells that came up in a quick search:

Blasphemy (Lvl 7*)
Blindness/Deafness (Lvl 2*)
Borrow Fortune (Lvl 3)
Command (Lvl 1)
Command, Greater (Lvl 5*)
Dictum (Lvl 7*)
Forbid Action (Lvl 1*)
Forbid Action, Greater (Lvl 5*)
Geas/Quest (Lvl 6*)
Grace (Lvl 2*)
Holy Word (Lvl 7*)
Interplanetary Teleport (Lvl 9*)
Liberating Comand (Lvl 1*)
Liberating Command (Lvl 1*)
Martyr's Bargain (Lvl 2*)
Murderous Command (Lvl 1)
Oracle's Burden (Lvl 2)
Planar Adaptation (Lvl 5*)
Planetary Adaptation (Lvl 5*)
Sotto Voce (Lvl 0*)
Spit Venom (Lvl 4*)
Sure Casting (Lvl 1)
Truespeak (Lvl 5*)
Weapons Against Evil (Lvl 1*)
Word Of Chaos (Lvl 7*)
Word of Recall (Lvl 6*)

---------------------

Not the greatest list, but there are definitely some interesting ones that could be cast in wildshape with deafness curse.

Hmm


Evangelist levels stack with Oracle levels for determining class features etc, http://www.d20pfsrd.com/classes/prestige-classes/other-paizo/e-h/evangelist #TOC-Aligned-Class-Ex-

If you mean the Favoured Class bonus, then sure I lose out on 5 levels, but it's worth it for being able to duplicate my animal companion.

Which makes me curious about this:
An oracle’s curse is based on her oracle level plus one for every two levels or Hit Dice other than oracle.

Because that would let your Evangelist count for 1.5 every level (half for Evangelist, 1 for Aligned Class), obviously you lose one at level 4, but then you're back at level 6 and ahead from there on you're ahead of the curve.

You'll get the 15th capstone at level

On Dual Cursed, the only major one is Perception which you can get with a trait, I have a spare one I had just took reactionary but I can always take something that gives me it as a class skill.

Quote:

1) Are you primarily an oracle warrior, or are you primarily an oracle caster? That will affect your choices and planning all the way through.

2) You do know that if you are improving a revelation with your FCB, those improvements only start when you take the revelation, right? So you can only start applying them to your Primal companion on the first level that you take the Primal companion as a revelation. You can't "save up" in advance.

1. No idea

2. Definitely taking Primal Companion at level 1

https://www.dropbox.com/s/ib35osrlkjw44ly/Anahita%20-%201st%20Level.pdf?dl= 0

If you scroll all the way down you'll see the current Feat, Revelation, plan

Edit: If I do go Deaf then I can't see why I wouldn't also for Wolf-Scarred,

Grand Lodge

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Oh... I do note that Emerald Spire is supposed to be trap-heavy. (I've just started an Emerald Spire campaign myself.) I'm really hoping that either your brawler or your fighter find a way to take disable device, or that your sorcerer takes open/close or something to trigger traps remotely.

Just a thought.

Hmm


Hmm wrote:

Oh... I do note that Emerald Spire is supposed to be trap-heavy. (I've just started an Emerald Spire campaign myself.) I'm really hoping that either your brawler or your fighter find a way to take disable device, or that your sorcerer takes open/close or something to trigger traps remotely.

Just a thought.

Hmm

Easy enough to send a horse or something in first, that's my approach to trap triggering without a rogue

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