What would you allow?


Pathfinder First Edition General Discussion


During the setup for a game that never happened, I was approached about the possibility of a character upgrading a compound bow's strength, this character was already planning on taking the appropriate craft skill, and given my understanding of the construction, I ultimately ruled yes, he could upgrade it by making the requisite checks for the appropriate pieces, as I recall, the difference between a +0 bow and a normal bow of the same type was non existant, and the price change based on +1 and such scaled as 1oo +1 200 +2 etc, I ruled that he could spend 50 to upgrade to plus 1 100 to +2 etc, What would have been your ruling, and what situations have you come across like this?


I assume you mean "composite" bow, since compound bows are a bit... different.

Anyway. Just have him make a new one. Upgrading a bow seems kind of weird. According to the CRB, each +1 adds 100GP to the cost. So figure out what strength bonus he wants to use, then go with the crafting rules.

So a Composite Longbow (+3) would have a value of 400 GP, a Craft DC of 21, require about 134 GP in materials, and probably a week of time to craft it, assuming he can reliably hit that DC.

If he was absolutely dead set on upgrading it, maybe because it's like a family heirloom or something, I'd just have him do the exact same thing as above, except he pays something like 1/6th the value rather than 1/3rd in materials to represent already having a significant portion of the bow to work with.

In that case, to upgrade his Plain Old Composite Longbow to a (+3) version, he'd pay 200 GP for materials, it will still take a week of time to craft it (unless he rolls high enough to reduce that), and the DC would still be a 21.

Feel free to double check my numbers, but I'm pretty sure that's accurate for you.


There is a magic weapon quality that makes the strength of the bow variable. Adaptive is pretty neat


discosoc wrote:

So a Composite Longbow (+3) would have a value of 400 GP, a Craft DC of 21, require about 134 GP in materials, and probably a week of time to craft it, assuming he can reliably hit that DC.

I'm still trying to figure out where you got the 134, iirc the craft cost is one half of what it takes to buy it, mine came directly at request of player, and works just as well as building a new one besides not having an old one to sell.

Albatoonoe wrote:
There is a magic weapon quality that makes the strength of the bow variable. Adaptive is pretty neat

Also, yes, adaptive is nice but not very realistic for a 1st level character.

PS: It took me 3 hours to write this, why? My power went out.


The Indescribable wrote:
discosoc wrote:

So a Composite Longbow (+3) would have a value of 400 GP, a Craft DC of 21, require about 134 GP in materials, and probably a week of time to craft it, assuming he can reliably hit that DC.

I'm still trying to figure out where you got the 134, iirc the craft cost is one half of what it takes to buy it, mine came directly at request of player, and works just as well as building a new one besides not having an old one to sell.

Step 3 under the Craft skill:

"Pay 1/3 of the item's price for the raw material cost."

Since a Composite Longbow (+3) would have a value of 400 GP, 1/3 of that is roughly 134 GP.


well, looking at the weapon and now knowing that I was thinking of the wrong weapon anyways, I wouldn't have allowed it. i was honestly thinking of the compound.


The Indescribable wrote:
well, looking at the weapon and now knowing that I was thinking of the wrong weapon anyways, I wouldn't have allowed it. i was honestly thinking of the compound.

Yeah compound bows are a fairly recent technology (last 80 years or so).

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