Teifling Dragon Disciple Build / Character Critique


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Hello and thank you for dropping in on my little brain storming session. I came here, hoping that I might get some advice and critique on a character concept that I've had for a long time now. I've been playing tabletop games for about three years now and my experience is rather limited, but ever since I made my first character sheet, I've always loved the idea of playing monstrous or monstrous themed characters. I could never see myself playing just a plain human or elf or halfling. My first character was a half-orc and I loved every second of it.

But, anyways, getting to the point. I'll lay out the character idea I have thus far and I would love to hear your thoughts on him as well as tips as to how I might go about building such a creature. I'm not overly concerned with power gaming, but I learned early on that due consideration must be given to the mechanics of a character, not just the tasty flavor bits. It would be lovely if he were a awe inspiring, but I would be content with a solid mechanical basis that can contribute to the party both in and out of combat.

Now, to the lore

My character's name is Skayven and he is a Abyssal-born Teifling with the draconic sorcerer bloodline. His mother was a human cultist with the draconic bloodline who was offered up as a sacrifice to a unamed Abyssal patron in hopes that she would garner his favor with their small group. The offering was accepted, but at a greater cost then any of them would have imagined. The cult leader was possessed and later consumed by the Abyssal patron, but during the time of his possession, Skayven was created.

Starting at Level one, Skayven would appear as a hideous creature, corrupted by the powerful abyssal taint that deformed him during his gestation in his human mother. His features are a twisted combination of demonic, human and draconic traits. Emaciated and frail in apperance, he harbors a strength far beyond what his near crippled body should possess. He has survived on his wits, skulking in the alleyways like a diseased dog, living off of rats and dogs and whatever garbage he can find.

As he levels up and, by extension, increases in power, he will gradually transform from the horrid gangly creature into a creature both beautiful and terrifying to behold. His misaligned demonic and draconic features flowing together to create a perfected creature of bestial glory, his powers manifesting in a similarly glorious fashion as well. Naturally, he struggles bitterly with his baser instincts, wanting to do good, but always at odds with himself. I was thinking that, whether or not he became good and overcame his dark nature or gave in completely would depend on how he was treated by the party during his time as a weaker, much uglier creature.

These stats were approved by my GM, who is very generous and prefers to have powerful player characters though he still likes to put us through the wringer.

Strength:18 (16+2 Racial)
Dexterity:14
Constitution:12
Intellegence:10
Wisdom:10
Charisma:20(18+2 Racial)

My Charisma should be high enough that I can afford to pour stats into things such as Con and Dex, preferably Dex. I want to put some points in strength to give his melee options some punch later on. Thematically, I was thinking of the Black Dragon bloodline, even though the Green dragon gives a cone instead of a line..I've always liked Black dragons more.

I want to lean a bit more towards spellcasting, but I'd still like enough melee potential to make most things regret getting in close enough to get smacked around..just in case.

Am I doomed to failure, friends ? or is there a stairway to greatness hidden in that endless sea of text and numbers that we call Pathfinder ?

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