Trying to improve my arcanist build


Advice


I am a 6th level arcanist, my GM allowed anyone in our party to switch once the ACG came out and as long as it was related to your previous class.. I was a summoning focused wizard and have decided to try out an arcanist blaster.

Human Arcanist 6th level
STATS

STR 9
DEX 14
INT 18
CON 12
WIS 12
CHA 14

FEATS
1 Improved Initiative
Bonus Scribe scroll
3 Spell focus (Evocation)
5 Spell Specialization (Fireball)

Traits
Magical Lineage (Fireball)
Reactionary (+2 Initiative)

Arcanist Exploits
Bloodline Development (Draconic, Gold Dragon)
Potent Magic
School of Understanding

I have most of the fire-based spells in my book and am now ableto cast 3rd level spells, but nnly 1 3rd level per day and haste seems to be too beneficial to the party to not memorize it.

Any suggestions to improve him?


I think you'd be better off with an Occultist arcanist, but how about this for blasting:

Human Blood Arcanist (Orc Bloodline, gives +1 dmg per die)
1. Spell focus (Evocation)
1. (human bonus) Varisian Tattoo (Evocation)
1. (trait) magic lineage (Fireball)
3. Spell Specialization (Burning Hands -> Fireball -> Fire Snake)
5. Intensified Spell
5. (arcane exploit) School Understanding (Ad Mixture) so you can change the damage type.

At level 1 using 1 arcane Reservoir point to increase the CL, you'd be doing 3d4 + 3 damage. Which averages out to 10.5 damage. This can be done 4x per day.

At level 5 using 1 arcane Reservoir point to increase the CL, you'd be casting Intensified burning hands doing 9d4 + 9 damage. Which averages out to 31.5 damage. This can be done 4x per day.

At level 6 using 1 arcane Reservoir point to increase the CL, you'd be casting Fireball doing 10d6 + 10 damage. Which averages out to 45.5 damage aoe. This can be done 3x per day.

Better hope the adventuring day is short.

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