Silus |
Ok so I have a homebrew Harpy race whose stats are as follows:
Ability Score Racial Traits: Lesser Harpies are naturally agile and quite attractive, but are generally physically frail. They gain +2 Dexterity, +2 Charisma, and –2 Constitution.
Type: Lesser Harpies count as Monstrous Humanoids. They receive Darkvision 60ft.
Size: Lesser Harpies are Medium creatures and thus have no bonuses or penalties due to their size.
Base Speed: Lesser Harpies have a base speed of 30ft.
Darkvision: Lesser Harpies have Darkvision of 60ft.
Flight: Lesser Harpies have a Fly Speed of 30ft with clumsy maneuverability.
Skill Bonus: As Lesser Harpies spend most of their life on the wing, they’re competent fliers and naturally agile. They receive a +2 racial bonus on Fly and Acrobatics checks.
Light as a Feather: Due to their generally slight build and hollow bones, Lesser Harpies are fairly easy to muscle around. They receive a -2 on CMD checks as a result.
Musically Inclined: Natural talent and evolution have gifted Lesser Harpies with a better grasp of harmonics. They receive +2 DC on spells with the [Sonic] Descriptor.
Natural Attack: Lesser Harpies possess foot talons and receive a Talon attack for 1d6.
Languages: Lesser Harpies begin play knowing Common and Harpy. A Lesser Harpy with high Intelligence scores can choose from the following: Dwarven, Elven, Halfling, Gnome, Undercommon, Centaur and Orcish.
Anyway, going off this picture, the Harpy race above is based off the Okepetian variety (which seems to be the Pathfinder standard type of harpy). I was looking for suggestions on making a variant based off the Aellean variety of Harpy. I was considering a speed increase at the cost of to-hit with non-natural weapons or something along those lines.
Eltacolibre |
Well you could go many ways about it, depend on how much fun you want to have:
-Winged arms, don't get the bracer magic slots (some players might not be too thrilled about that).
-Give them access to a cool feat, maybe a re-skinned Deadly Dealer feat where you can throw your feathers as magical lethal weapons.
-or just have them use the wing-clipped racial trait for stryx trait by default, where they can take a feat to get better at it...which is fine.
Orthos |
We have a race much like this in our world as well, we refer to them as Civil Harpies since they're descended from a group of harpies raised among less hectic/evil cultures. All harpies in our world - regular and Civil alike - are the Aellan variety; the Okepetian shape is reserved for a different race, an elven cousin race.
-Winged arms, don't get the bracer magic slots (some players might not be too thrilled about that).
What we've done is give them a trait called Handless:
Handless: A civil harpy lacks hands, having wings with small but non-dextrous claws instead of arms. A civil harpy is capable of wielding weapons and manipulating objects with her talons as efficiently as another creature would use their hands, but must be flying to attack with a talon-held weapon; if standing on the ground she cannot use her talons to hold a weapon and attack, though she can make natural attacks as normal. She cannot make a talon attack if she is holding a weapon with that talon, though she can make a weapon attack and an attack with an empty talon as normal. Civil harpies can choose to wear hand-slot items such as gloves on their talons instead of foot-slot items, but cannot wear both.
-Give them access to a cool feat, maybe a re-skinned Deadly Dealer feat where you can throw your feathers as magical lethal weapons.