Drunken Master of Many Styles with Tiger+Dragon Help


Advice


I have a concept for a character in an upcoming campaign and I really love the idea of a Drunken MoMS, and I want Dragon and Tiger mainly because of background purposes, the only issue is I feel extra mad and I can't get all the feats I want (Particularly the drunken feats)

It's a 25 point buy. Flaws are in play so I effectively can get 4 feats at level 1. Should I just not be a Mom and be a drunk dragon (Just as baller honestly)? Any advice is appreciated.


Thinking about it, the minus to hit is a bit too steep for my liking. The loss of all those attacks as well also just makes Dragon Style worse.

I think the Drunken Dragon is a lot better. The only issue is I have no idea what feats to take. As I said, I effectively have 4. I may just forgo one feat and Skilled for more stat bumps.


I thought drawbacks only gave you extra traits, or are you talking the flaws from 3.5?


thegreenteagamer wrote:
I thought drawbacks only gave you extra traits, or are you talking the flaws from 3.5?

3.5 flaws. I'm taking the flaw where you are missing an arm.

Here is what I am thinking for stats

Str:15
Dex:14
Con:16
Int:10
Wis:15
Chr:10

I may as well take the two +2s. The question is where do they go. Str is obvious, and I suppose Con would make sense/help a lot, but Wis would aid in AC, saves and really important skills, not to mention a growing number of DCs.

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