Arcanist Antics: Bloodline and School Combos


Advice

Sovereign Court

Hey all. Thanks to the Arcanist's exploits and archetypes, it's possible to have a full bloodline and some access to an arcane school, or vice versa.

Exploits in question:
Arcanist ACG wrote:

Bloodline Development: The arcanist selects one sorcerer bloodline upon taking this exploit. The arcanist gains that

bloodline’s 1st-level bloodline power as though she were
a 1st-level sorcerer. The arcanist must select an ordinary
bloodline with this ability, not one altered by an archetype.
As a swift action, the arcanist can expend 1 point from
her arcane reservoir to bolster her latent nature, allowing
her to treat her arcanist level as her sorcerer level for the
purpose of using this ability, which lasts for a number
of rounds equal to her Charisma modifier (minimum 1).
She does not gain any other abilities when using this
exploit in this way, such as bloodline arcana or those
bloodline powers gained at 3rd level or higher. If this
ability is used to gain an arcane bond and a bonded item
is selected, the arcanist can only use that item to cast
spells of a level equal to the level of spell that could be cast
by her equivalent sorcerer level (limiting her to 1st level
spells unless she spends a point from her arcane reservoir).
If the arcanist already has a bloodline (or gains one later),
taking this exploit instead allows her arcanist levels to
stack with the levels of the class that granted her access to
the bloodline when determining the powers and abilities
of her bloodline.

School Understanding: The arcanist can select one arcane
school from any of the schools available to a character
with the arcane school wizard class feature, but does not
have to select any opposition schools. The arcanist gains
one ability of that arcane school as though she were a 1st-
level wizard, using her Charisma modifier in place of her
Intelligence modifier for this ability. The ability must be
one gained at 1st level and is limited in its use per day to 3 + the arcanist’s Charisma modifier. As a swift action,
the arcanist can expend 1 point from her arcane reservoir
to bolster her understanding, allowing her to treat her
arcanist level as her wizard level for the purpose of using
this ability for a number of rounds equal to her Charisma
modifier (minimum 1). During this time, she also gains
use of the other ability gained at 1st level for her selected
school. She does not gain any other abilities when using
this exploit in this way, such as those gained at 8th level.
If the arcanist already has an arcane school (or gains
one later), taking this exploit instead allows her arcanist
levels to stack with the levels of the class that granted the
arcane school when determining the powers and abilities
of her arcane school.

Archetypes:
Arcanist ACG wrote:

Blood Arcanist (Archetype)

Though most arcanists possess only a rudimentary innate
arcane gift, the blood arcanist has the full power of a
bloodline to draw upon.
Bloodline: A blood arcanist selects one bloodline from
those available through the sorcerer bloodline class feature.
The blood arcanist gains the bloodline arcana and bloodline
powers of that bloodline, treating her arcanist level as her
sorcerer level. The blood arcanist does not gain the class
skill, bonus feats, or bonus spells from her bloodline.
If the blood arcanist takes levels in another class that
grants a bloodline, the bloodlines must be the same type,
even if that means that the bloodline of one of her classes
must change. Subject to GM discretion, the blood arcanist
can change her former bloodline to make them conform.
This ability replaces the arcanist exploits gained at 1st,
3rd, 9th, and 15th levels, as well as magical supremacy. A
blood arcanist cannot select the bloodline development
arcanist exploit.

School Savant (Archetype)
Some arcanists specialize in a school of magic and trade
flexibility for focus. School savants are able to prepare
more spells per day than typical arcanists, but their
selection is more limited.
School Focus (Su): At 1st level, a school savant chooses a
school of magic. The arcanist gains the abilities granted by
that school, as the arcane school class feature of the wizard,
treating her arcanist level as her wizard level for these
abilities. She can also further specialize by selecting one
of the subschools found in the Advanced Player’s Guide. In
addition, the arcanist can prepare one additional spell per
day of each level she can cast, but this spell must be chosen
from the selected school.
Finally, the arcanist must select two additional schools
of magic as her opposition schools. Whenever she prepares
spells from one of her opposition schools, the spell takes
up two of her prepared spell slots. In addition, a school
savant takes a –4 penalty on any skill checks when crafting
a magic item that has a spell from one of her opposition
schools as a prerequisite. A school savant cannot select the
school understanding arcanist exploit. This ability replaces
the arcanist exploits gained at 1st, 3rd, and 7th levels.

Never before has this been possible in the same, non-multiclassed character. What are some awesome things we can do with this?


well you can grab the evocation school as the exploit and get the elemental changes while having the full blooded arcana for extra damage.


I haven't read the ACG yet, but what it looks like based on what you've posted is that the two archetypes overlap, both replacing the Arcane Exploit at 1st level.


He's not saying pick both archetypes. You'd pick one archetype and then grab the exploit for the other to get the combo going.

Sovereign Court

Dragonflyer1243 wrote:
I haven't read the ACG yet, but what it looks like based on what you've posted is that the two archetypes overlap, both replacing the Arcane Exploit at 1st level.

Right - you could grab one ability set with the archetype, and get partial access to the other with the exploit.

Incidentally, having Teleportation or Foresight school powers would be really nice...

Shift:
Shift (Su): At 1st level, you can teleport to a nearby space as a swift action as if using dimension door. This movement does not provoke an attack of opportunity. You must be able to see the space that you are moving into. You cannot take other creatures with you when you use this ability (except for familiars). You can move 5 feet for every two wizard levels you possess (minimum 5 feet). You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

Prescience:
Prescience (Su): At the beginning of your turn, you may, as a free action, roll a single d20. At any point before your next turn, you may use the result of this roll as the result of any d20 roll you are required to make. If you do not use the d20 result before your next turn, it is lost. You can use this ability a number of times per day equal to 3 + your Intelligence modifier.

EDIT: Perhaps grabbing the Dimensional Agility feat and School Understanding (Teleportation) exploit could lead to some shenanigans with a powerful close-quarters bloodline? You could suddenly appear right next to anyone at any time!


Reynard_the_fox wrote:
Dragonflyer1243 wrote:
I haven't read the ACG yet, but what it looks like based on what you've posted is that the two archetypes overlap, both replacing the Arcane Exploit at 1st level.

Right - you could grab one ability set with the archetype, and get partial access to the other with the exploit.

Incidentally, having Teleportation or Foresight school powers would be really nice...

Ah, thank you for explaining that. Those two in particular would be fantastic to have on hand.

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