Mikaze |
1 person marked this as a favorite. |
Arcadia, So I can play my Ulfen/Skraeling based off Askeladd from Vinland Saga.
winces
Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
Necromancer |
1 person marked this as a favorite. |
Nitro-13 wrote:Arcadia, So I can play my Ulfen/Skraeling based off Askeladd from Vinland Saga.
winces
Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
Well since Paizo hasn't named the Arcadian natives, people can only use the terms readily available. Intent matters.
hopes to see a reduction in Golarion/Earth parallels in future products
Adam Daigle Developer |
4 people marked this as a favorite. |
Nitro-13 wrote:Arcadia, So I can play my Ulfen/Skraeling based off Askeladd from Vinland Saga.
winces
Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
It was unfortunate that we used it back in the Campaign Setting book and it found its way into the Inner Sea World Guide. However, going forward it will be phased out.
Dustin Ashe |
Mikaze wrote:It was unfortunate that we used it back in the Campaign Setting book and it found its way into the Inner Sea World Guide. However, going forward it will be phased out.Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
So just Arcadians now? Cool. I can get behind that.
Adam Daigle Developer |
Adam Daigle wrote:So just Arcadians now? Cool. I can get behind that.Mikaze wrote:It was unfortunate that we used it back in the Campaign Setting book and it found its way into the Inner Sea World Guide. However, going forward it will be phased out.Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
Arcadian is somewhat a blanket term for all the people living on that continent, and there are many different peoples under that umbrella.
Wiggz |
I'd still like to see something really dragon-centric, see something that takes place largely underwater and another 'Underdark'-style campaign though not necessarily one featuring Drow. A time-travelling AP would also be amazing.
Still plenty of places to explore in Golarion, no need to go into outer space or anything crazy like that.
Nitro-13 |
1 person marked this as a favorite. |
Oh I know its a real world term, its what vikings called the first native Americans they found. I learned that way back in elementary school.
Ive never heard it having negative conotations before.Heck I cant even find it having Neagative conotations now with a quick search. I thought it was derivative of the old norse for yell or Small.
I always had it in my head canon that the Skraelings the Ulfen fought when they first arrived were exiled criminals/feral and not a reflection of the great undiscovered (at least by the inner sea) Civilizations. I was going for a homage to that Karl Urban movie where hes aViking raised by Native Americans it even called Pathfinder for Cayden's sake!
But thanks for being polite Mikaze.
Samy |
2 people marked this as a favorite. |
Arcadian is somewhat a blanket term for all the people living on that continent, and there are many different peoples under that umbrella.
That's what I like to hear! I want to see many different wonderful cultures, from plainsrunners to puebloes to longhouses to mound builders to aztecs to jungle tribes. Can't wait to find out more, whenever it comes!!!
Coridan |
2 people marked this as a favorite. |
Nitro-13 wrote:Arcadia, So I can play my Ulfen/Skraeling based off Askeladd from Vinland Saga.
winces
Just a quick heads-up, not accusational or anything, but "skraeling" is actually a real world racial slur. It's really unfortunate that it found its way in the campaign setting and slipped into casual use. It's so archaic most people don't know how ugly the connotations behind it really are.
does a quick search of the forums for that word
gets depressed
Where is it a racial slur? It certainly wasn't when it was in use to describe native peoples. Today it has some negative connotations in a few languages but lots of words have different meanings in different languages.
I mean, I'd rather in Pathfinder we use a native american name like Awenik (Unami word for people)than the Norse one anyway.
Wiggz |
1 person marked this as a favorite. |
Chalk up another vote for a dragon-centric AP. Correct me if I'm wrong, but I think we still haven't had a Dragon BBEG, which is a crying shame.
But hey - we've got Robo-Gods!
Maybe they should do a 'transformer' themed AP next, or one where the PC's go on a five year mission to explore strange new worlds, to seek out new life and new civilizations...
Jeremy Brannon |
1) Return to Sandpoint for another round of Runelords. Maybe with Sorshen and a vampire-themed campaign, or Belimarus, the Temple of Desna's First Dream, and the dimension of dreams.
2) Arcadian slave trade liberators. You could play privateers or Andoran agents that find a ship full of Arcadian leaders, then return them to their homes, becoming a hero in their eyes, and drawing the attention of a jealous and powerful being on the continent.
3) An Aroden campaign that reveals the big secret (or hints at it), but leaves an even bigger one in its place.
4) Eyeless Krakens on Kortos. Perhaps another emerges and you have to track down the source. Could be the start to an underwater campaign.
Wiggz |
1) Return to Sandpoint for another round of Runelords. Maybe with Sorshen and a vampire-themed campaign, or Belimarus, the Temple of Desna's First Dream, and the dimension of dreams.
With all of the allusions that have been made to Sorshein's current/final resting place and her 'status' as Mythic, one figures that A) they definitely have the intention to visit her again at some point in the future and B) it may well be for the next Mythic AP they do, if they ever do one again.
Gorbacz |
2 people marked this as a favorite. |
Krathanos wrote:Chalk up another vote for a dragon-centric AP. Correct me if I'm wrong, but I think we still haven't had a Dragon BBEG, which is a crying shame.But hey - we've got Robo-Gods!
Maybe they should do a 'transformer' themed AP next, or one where the PC's go on a five year mission to explore strange new worlds, to seek out new life and new civilizations...
I seriously and wholeheartedly approve your suggestions. It's great to see you make the journey from "grumpy traditionalist who got robots in his unicorns" to a full-on science-fantasy fan! ;-)
Odraude |
3 people marked this as a favorite. |
Krathanos wrote:Chalk up another vote for a dragon-centric AP. Correct me if I'm wrong, but I think we still haven't had a Dragon BBEG, which is a crying shame.But hey - we've got Robo-Gods!
Maybe they should do a 'transformer' themed AP next, or one where the PC's go on a five year mission to explore strange new worlds, to seek out new life and new civilizations...
This is a really good idea. I've been working on a planet hopping adventure for awhile now, especially with the Technology Guide out and about.
Krathanos |
1 person marked this as a favorite. |
Krathanos wrote:Chalk up another vote for a dragon-centric AP. Correct me if I'm wrong, but I think we still haven't had a Dragon BBEG, which is a crying shame.But hey - we've got Robo-Gods!
Maybe they should do a 'transformer' themed AP next, or one where the PC's go on a five year mission to explore strange new worlds, to seek out new life and new civilizations...
I, for one, welcome our new Robo-Overlords.
captain yesterday |
Wiggz wrote:robots in his unicorns" ;-)Krathanos wrote:Chalk up another vote for a dragon-centric AP. Correct me if I'm wrong, but I think we still haven't had a Dragon BBEG, which is a crying shame.But hey - we've got Robo-Gods!
Maybe they should do a 'transformer' themed AP next, or one where the PC's go on a five year mission to explore strange new worlds, to seek out new life and new civilizations...
I wonder what the results would be if you did a google search on this phrase;-)
Ermehtar |
I'd love to see the Dawnflower Heresy as an intrigue, diplomatic, and potential "war of empires" AP.
I think a Galt AP would be a TERRIBLE idea. Paizo, DEFINITELY don't do this! *Wink wink*
Beyond those specific ideas, I'd love to see a truly Tian Xia based AP and something in Vudra, mostly because the potential mythology and lore for those locations are so rich and so lightly tapped so far by Pathfinder.
UnArcaneElection |
Add my vote for a Spelljammer-like AP, although the logistics would certainly be tricky at least for the first part.
And add my vote for a PlaneScape-like AP. Even though the Paizo Outer Planes are less numerous and fine-grained than those of D&D up through 3rd Edition, they still have the kernel of some really good (and evil) stuff.
captain yesterday |
1 person marked this as a favorite. |
In all seriousness tho what i'd like to see, not in any order
1) something inolving Galt and the Derro
2) Distant Worlds, ideally starting with an alien invasion of some sort
3) tian xia wauxia
4) dudemeister's idea of 10,000 leagues under the sea
5) Occult Adventures romp thru lovecraft, a return to Earth is a must for this (as well as a return of Brandon Hodges, whom we miss very much)
Todd Stewart Contributor |
carborundum RPG Superstar 2010 Top 32 |
Drejk |
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
Distant Worlds
You forgot to mention Distant Worlds.
With a sprinkling of Dark Tapestry.
Drejk |
Drejk |
2 people marked this as a favorite. |
There's a big difference between Colonial "Cortes" style and say Colonial Dutch style. Establishing a trading outpost (the Dutch were extremely dependent on Native Americans not only for food trades but also for beaver pelts which were their main export) or even just a small settlement free from religious/political persecution is hardly an evil us vs them thing.
It turned out that way eventually in the real world, but there were a LOT of contributing factors, mostly disease, which is why most everywhere else it was attempted (Africa, India, Philippines)the indigenous people are still around in large numbers.
Now I see an Arcadian AP as a follow up to the Hell's Rebels... Failed.
The plot revolves around a group of Cheliaxian rebels that fled the persecution after a failed rebellion and now try to establish Free Cheliax state in Arcadia. The story would revolve around exploring area that is poorly settled, befriend nearby tribes, build the infrastructure necessary to the settlement's survival, clear the area of local familiar exotic monsters (Arcadian natives hunting owlbears for their feathers/beaks/hides as a rite of passage of experienced warriors/hunters?), ally with the native tribes to repel Cheliaxian punitive/invasion expeditionary force, discover that the area was poorly settled because of the nearby tribe of Old Ones-worshipping murlocks sahuagin/skum, and finally defend the settlement against a spawn of the Old Ones (or maybe abolethic overlords taking place of Old Ones/spawn).
Of course there could be alternate option for not-so-good parties that represent scions of deposed regime after the Hell's Rebels succeed.
Samy |
1 person marked this as a favorite. |
Oh yeah, that's a good hook. There's been a lot of talk about how we don't want to displace the natives, and the colony area being unsettled by natives *because only crazy people would go there* is a perfect explanation. Essentially as the AP progresses we gradually find out that we decided to settle Chernobyl. Thumbs up.
Todd Stewart Contributor |
1 person marked this as a favorite. |
Todd Stewart wrote:An outer planar AP as a giant love-letter to Planescape. :DWith daemons, and you write some/ all of it :-)
I've made my players cry. Not their characters, but the players. Do you really want me to write part of an AP?
*cackle* >:D
I've actually never written a published module, let alone an AP. I'm certainly up to that challenge at some point in the future, absolutely, but on some level I question how my own playstyle would translate to that needed for an AP. I'd need to seriously work on pacing, encounter design, etc for it to not cause madness, bleeding walls, and the distant echoes of screaming baby animals at the Paizo offices; something like that. ;)
Excited Necromancer |
2 people marked this as a favorite. |
I've made my players cry. Not their characters, but the players. Do you really want me to write part of an AP?
nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod -nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-no d-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod-nod
KaiserBruno |
1 person marked this as a favorite. |
My number one vote is for a First World AP. However, it can connect to the Shadow Plane, as I imagine that any First World AP would have the missing, but still alive Count Renalc as a main plot point. I absolutley love the fey, and it opens up all kinds of craziness and Alice in Wonderland type of moments for us.
Number two would probably be for an Aboleth themed AP. Since we dont get mind flayers in pathfinder, aboleths are our only eldritch abomination race of evil masterminds to work with. That and their role in Golarion's history is a very big one. Anything involving the eyeless krakens of Kortos could be easily tied into this I imagine.
Number three, my vote would be for a political intrigue one set in either Galt or Brevoy.
Number four, anything exploring Casmaron.
Drejk |
carborundum wrote:Todd Stewart wrote:An outer planar AP as a giant love-letter to Planescape. :DWith daemons, and you write some/ all of it :-)I've made my players cry. Not their characters, but the players. Do you really want me to write part of an AP?
*cackle* >:D
Yesssss...
I've actually never written a published module, let alone an AP. I'm certainly up to that challenge at some point in the future, absolutely, but on some level I question how my own playstyle would translate to that needed for an AP. I'd need to seriously work on pacing, encounter design, etc for it to not cause madness, bleeding walls, and the distant echoes of screaming baby animals at the Paizo offices; something like that. ;)
I don't feel like writing modules/APs for eventual publication either. I feel a sense of disconnection between the way I GM and published modules I have perused up to date. That's why I stopped participating in SuperStar, instead focusing on non-module designs for publications.
poiuyt |
Coridan wrote:There's a big difference between Colonial "Cortes" style and say Colonial Dutch style. Establishing a trading outpost (the Dutch were extremely dependent on Native Americans not only for food trades but also for beaver pelts which were their main export) or even just a small settlement free from religious/political persecution is hardly an evil us vs them thing.
It turned out that way eventually in the real world, but there were a LOT of contributing factors, mostly disease, which is why most everywhere else it was attempted (Africa, India, Philippines)the indigenous people are still around in large numbers.
Now I see an Arcadian AP as a follow up to the Hell's Rebels... Failed.
The plot revolves around a group of Cheliaxian rebels that fled the persecution after a failed rebellion and now try to establish Free Cheliax state in Arcadia. The story would revolve around exploring area that is poorly settled, befriend nearby tribes, build the infrastructure necessary to the settlement's survival, clear the area of local familiar exotic monsters (Arcadian natives hunting owlbears for their feathers/beaks/hides as a rite of passage of experienced warriors/hunters?), ally with the native tribes to repel Cheliaxian punitive/invasion expeditionary force, discover that the area was poorly settled because of the nearby tribe of Old Ones-worshipping
murlockssahuagin/skum, and finally defend the settlement against a spawn of the Old Ones (or maybe abolethic overlords taking place of Old Ones/spawn).Of course there could be alternate option for not-so-good parties that represent scions of deposed regime after the Hell's Rebels succeed.
+ 1, take my money, and my soul, and my collection of Hentai, and...