Dragonchess Player |
Haramaki and silk ceremonial armor both have 0% ASF.
Darkleaf cloth (special material); basically the same as mithral (except it doesn't count as one category lighter and has a minimum ASF of 5%) with padded, leather armor, studded leather, hide, etc.
Still Spell (or spells without somatic components); either as a feat (adds +1 to spell-level) or a metamagic rod. Alternately, the careful meta word can be used by a wordcaster a certain number of times per day without raising the spell-level (if at least level 1 in the first place).
Folding plate; command word item switches between +1 full plate and a brooch (takes up the neck slot when not serving as armor).
The 3rd-level Archmage mythic path ability Component Freedom can be used to cast any spell without one component (focus*, material*, somatic, or verbal) as desired.
*- Up to 100 gp x mythic tier
Suichimo |
Is this for PFS or can you use 3.5 material? If it isn't PFS, does your DM allow you to change up specific magic items?
For Pathfinder material, you have the Celestial armors. These already have really low ASF. If it isn't PFS and your DM is fine with you messing with specific magic items, you can change it to have them made out of mithril, as well. This drops the Celestial Plate Armor to a mere 5% ASF, IIRC.
In 3.5, there is a magical property called Twilight. It is a +1 Armor enhancement and drops an armor's ASF by 10%. I believe you can find this in the Magic Item Compendium.
So if you have access to everything and your DM lets you customize your magic items, you too can have Fullplate with 0% ASF.
Suichimo |
Just found this when looking at the Ultimate Psionics stuff from Dreamscarred Press on D20PFSRD:
A suit of armor or a shield granted this ability melds with its wearer when the appropriate command word is given, seamlessly fusing with the wearer’s form. The Armor Check Penalty of the armor is reduced by 1 (to a minimum of 0), the Maximum Dexterity Bonus is increased by 1, any arcane spell failure is reduced by 10%, and the armor is treated as if one category lighter for movement restrictions. This decrease does not apply to proficiency in wearing the armor. For example, a character wearing mithral full plate must be proficient in wearing heavy armor to avoid adding the armor’s check penalty to all his attack rolls and skill checks that involve moving. These modifications are in addition to any changes from special materials, but do not stack with effects such as that from graft armor.
Aura Strong psychometabolism; ML 4th; Craft Psionic Arms and Armor, float; Price +2 bonus.