Swashbuckler Archetype: Daring Infiltrator


Rules Questions


1 person marked this as FAQ candidate.

I am currently running a campaign and one of the members of my table is running a swashbuckler (ACG). Up till now he has been playing using the play test material, but now that the book is released for non-subscribers he was looking through it. He quickly noticed an issue with the swashbuckler bonus feats namely the Daring Infiltrator Archetype.

Normal Swashbuckler Bonus feats:

Quote:


Bonus Feats: At 4th level and every 4 levels thereafter,
a swashbuckler gains a bonus feat in addition to those
gained from normal advancement. These bonus feats
must be selected from those listed as combat feats. CONT...

Pretty much meaning he would get a bonus feat at levels 4, 8, 12, 16, & 20

then there is the bonus feat wording for Daring Infiltrator:

Quote:


Bonus Feats: In addition to combat feats, a daring infiltrator’s
bonus feats at 2nd, 10th, and 18th level can come from the
following list: Alertness, AntagonizeUM, CosmopolitanAPG,
Deceitful, Deft Hands, Disarming Threat*, Persuasive,
ProdigyUM, and Skill Focus. (Those marked with an asterisk
are detailed in this book.) This alters the bonus feat class ability.

Which as you may notice, it specifically calls out bonus feats that are not included in the base class. This brings up the question; does Daring Infiltrator receive bonus feats every other level (as the text alludes to) or is it merely a typo and it should read, "daring infiltrator can choose the following feats in addition to combat feats as bonus feats."

Any opinions or linking to previous threads about this issue would be appreciated.

Thank you


Probably a case of the archetypes being in design at the same time as the base classes. I expect this will require errata.


God, who proofread this thing?


Who proofread my post? or who proofread ACG? If its my post, then no one proofread it.

Scarab Sages

It's still not as bad as Ultimate Combat. I have no idea how some of the eastern weapons or Boar Style is supposed to work RAW.


Any opinions on RAI for this situation? I personally think it should be the, "daring infiltrator can choose the following feats in addition to combat feats as bonus feats," but some second opinions would help solidify my standing.


I think Rai is you loose all your bonus normal feat and only get one at 2nd 10th and 18th level.

If we go by Rai too, you might wanna make sure your player doesn't pick up a dex-to-damage feat or any feat that could hint to a effective build. It's not 100% related but I think it's good advice.

Silver Crusade

I think the intention is that the Daring Infiltratoronly gets bonus feats at 2, 10, and 18 and that the feats they can choose for these bonus feats are any combat feat or any feat from the list. I don't think the intention is for the Daring Infiltrator to get all of the base class bonus feats plus 3 more.


zapbib wrote:

I think Rai is you loose all your bonus normal feat and only get one at 2nd 10th and 18th level.

If we go by Rai too, you might wanna make sure your player doesn't pick up a dex-to-damage feat or any feat that could hint to a effective build. It's not 100% related but I think it's good advice.

Why? I can understand that it could lead to Dex being the only stat he needs, but that is essentially no different from a gunslinger.

Scarab Sages

I think it was just meant to add to the normal bonus feats, and the levels got messed up. It's like the Tetori's bonus feats from UC.


gunslinger are ranged classes. They are allowed to be effective. And the gunslinger is considered a bit OP by a lot of people ( I got no comment)

I was also being sarcastic, be careful however, some people will be serious that dex to damage is the devil and will ruin your life.

My advice is allow him to take dervish dance with any slashing or piercing light or one handed melee weapon. this will give him space to give actual thematic to his char. He could take slashing grace too, if he can work with that.

Now back on the subject: It realy doesn't matter how you give him the bonus feat just think about this: a normal swashbuckler get 5 bonus feat, a fighter get 11. So 3 only seems a little small for the archetype, but might work if he gets some serious goodies with them.


I think I'm going to go with standard bonus feats, 4,8,12,16,20. But allow him to choose from the feats called out, as well as combat feats.

For dex to damage and the like, for now he is using an agile rapier. I see no issues with it so far; but who knows it may end up screwing with mechanics as we get to higher levels.


Just seems like a typo. I would grant those additional feat options when the normal swashbuckler feats become available.

Edit: ninja'd by the Op of all people :)


Probably the 2, 10, 18 was a playtest for the levels of bonus feats. They changed that, but missed this part. From the bigger typos I've seen in this book already I wouldn't doubt it at all.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Swashbuckler Archetype: Daring Infiltrator All Messageboards

Want to post a reply? Sign in.