1st level pc and negative level


Rules Questions


if a first level pc got hit with a negative level, what happens?

Silver Crusade

Death.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.


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♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫

Silver Crusade

Lamontius wrote:
♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫

I was just about to say this. That encounter is brutal. When I ran it, I made sure the entire party was already level 2.

Silver Crusade RPG Superstar 2014 Top 16

Yep, unfortunately the character is insta-dead.


LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?


fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?

I'm guessing something else, because RAW is pretty flat that as soon as you take the effect, if your effective level falls to 0, you outright die. Like dying from having 0 CON (not sure if you can be brought back by any caveats from that, though).


LeesusFreak wrote:
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?
I'm guessing something else, because RAW is pretty flat that as soon as you take the effect, if your effective level falls to 0, you outright die. Like dying from having 0 CON (not sure if you can be brought back by any caveats from that, though).

I meant immediately casting Restoration right after like Raise Dead or whatever.


fretgod99 wrote:
LeesusFreak wrote:
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?
I'm guessing something else, because RAW is pretty flat that as soon as you take the effect, if your effective level falls to 0, you outright die. Like dying from having 0 CON (not sure if you can be brought back by any caveats from that, though).
I meant immediately casting Restoration right after like Raise Dead or whatever.

Oh, no, yeah, you're right, and I'm wrong!

It does seem like it takes two clerics to do it, though, since Restoration has a casting time of 1 minute, and the spell needs to take place the round after the creature is revived.


I'd stretch the interpretation of that text so that as long as the caster starts casting the spell on the following round, Bob's your uncle.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?

Getting negative levels equal or greater than your character levels means Go Strictly To Dead, do not pass stabilization checks, do not get Breath of Life, you are officially DECEASED.


LazarX wrote:
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?
Getting negative levels equal or greater than your character levels means Go Strictly To Dead, do not pass stabilization checks, do not get Breath of Life, you are officially DECEASED.

And possibly the spawn of another undead creature.


LazarX wrote:
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?
Getting negative levels equal or greater than your character levels means Go Strictly To Dead, do not pass stabilization checks, do not get Breath of Life, you are officially DECEASED.

Poor wording on my part. See this post.

Liberty's Edge

LeesusFreak wrote:
fretgod99 wrote:
LeesusFreak wrote:
fretgod99 wrote:
LazarX wrote:

And raise dead won't bring you back.

of course one has to ask what kind of GM is hitting first level characters with neg level effects.

Is there some provision where you can like also do an immediate casting of Restoration or whatever to remove the negative level or am I thinking of something else?
I'm guessing something else, because RAW is pretty flat that as soon as you take the effect, if your effective level falls to 0, you outright die. Like dying from having 0 CON (not sure if you can be brought back by any caveats from that, though).
I meant immediately casting Restoration right after like Raise Dead or whatever.

Oh, no, yeah, you're right, and I'm wrong!

It does seem like it takes two clerics to do it, though, since Restoration has a casting time of 1 minute, and the spell needs to take place the round after the creature is revived.

It has been changed to 3 rounds, but still a long time. Restoration +raise dead require 2 clerics or some some nifty maneuver with UMD.


It's brutal, but consider that's what wights DO; they draw out the life force of their victims, while an experienced adventurer actually has a chance to withstand the attack.

Shadow Lodge

Lamontius wrote:
♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫

I willingly and freely give Lance unto you good monster, so that we may pass without harm.

Grand Lodge

Bigdaddyjug wrote:
Lamontius wrote:
♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫
I was just about to say this. That encounter is brutal. When I ran it, I made sure the entire party was already level 2.

Heh. I have run this module level 6 times, and only hit one PC once in that encounter. And that was the time it was a 2nd level PC, too.

Wights:
For the most part, that encounter is a lot scarier than dangerous. Either it is going to take a -4 to hit, attacking form prone; provoke AoOs standing up from projne, with its AC taking the -4 penalty; or it has to stand up, and then move to a target, not getting an attack that round.

Rarely, and if anyone does this, they deserve what they get, will it be able to stand up, 5' step, and attack. If you take your PC that close to a potential enemy, without moving into threatening, you deserve what you get.

Also note that, at a +4 to hit, it isn't going to be hitting well to begin with, most martials, who should be the ones closest to it, are going to have ACs at 16 or higher, so less than a 50% hit chance, even before you add in prone penalties.

The Shadow in Thornkeep is usually much more dangerous, for multiple reasons, despite the lower CR rating. And my TPK for that module came from the fungal crickets.

Silver Crusade

kinevon wrote:
Bigdaddyjug wrote:
Lamontius wrote:
♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫
I was just about to say this. That encounter is brutal. When I ran it, I made sure the entire party was already level 2.

Heh. I have run this module level 6 times, and only hit one PC once in that encounter. And that was the time it was a 2nd level PC, too.

** spoiler omitted **

Accursed Halls:
I actually misplayed the fungal crickets or they would have caused a lot more problems than they did.
Grand Lodge

Bigdaddyjug wrote:
kinevon wrote:
Bigdaddyjug wrote:
Lamontius wrote:
♫ sommmmeone playyyyyed Thorrrrrnkeeeeeep ♫
I was just about to say this. That encounter is brutal. When I ran it, I made sure the entire party was already level 2.

Heh. I have run this module level 6 times, and only hit one PC once in that encounter. And that was the time it was a 2nd level PC, too.

** spoiler omitted **

** spoiler omitted **

Accursed Halls:
Heh. CR 5? Dangerous. First time I ran it, and I am still not sure I ran it right, they opened with a charging leap. The party just couldn't handle them, no good ACs, so one person down each round, until the party was all down.

Last time I ran it, and another less than effective in combat party, and the crickets decided that hunger was king, and dragged off the dying animal companion for their lunch. That let the party regroup, and rescue the companion from death at the very last second.


RIZZENMAGNUS wrote:
if a first level pc got hit with a negative level, what happens?

They have drinks with Cayden Cailean cause they died.

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