Obsidian Announces Pathfinder License


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As a sort of content user of Windows Phone but still sad at the lack of apps I hope the first Obsidian developed card game will come out to more than just iOS and come to Android and Windows platforms as well.

Silver Crusade Assistant Software Developer

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Fake Healer wrote:
I would love to see randomly generated dungeons with set goals and targets within them to help with replay value on the game.

If you haven't yet, you should check out FTL. It's a scifi roguelike that's a lot of fun.


Oceanshieldwolf wrote:

Totally, completely not liking the non-3D approach of Pillars of Eternity.

I want to see Pathfinder/Golarion in rotating 3D like I experienced Neverwinter et al in NWN/NWN 2 and like I have seen in PFO.

3D is much, much more expensive and time-consuming than 2D, so it's quite likely that if they go Kickstarter, the Pathfinder CRPG will also be 2D.

Seeing what DIVINITY: ORIGINAL SIN has achieved on a comparable budget (possibly even lower) than PILLARS is interesting, although D:OS appears to have far fewer maps and its 3D is fairly limited.

Quote:
Wasteland 2 is made by inXile (the same people doing the new Torment), not Obsidian. ;)

inXile and Obsidian are collaborating to some degree on both WASTELAND 2 and TIDES OF NUMENERA. inXile is actually making them, of course, but Obsidian's Chris Avellone has written character stories and quests for both games and NUMENERA is using PILLARS OF ETERNITY's engine. Both companies also arose from the wreckage of Black Isle and their people all worked together back in the day. Obsidian's Chris Avellone and Colin McComb from inXile (and formerly TSR) were the two main writers on PLANESCAPE: TORMENT, for example.

Both companies have also spoken about merging at some point, saying it would make sense but they're happy remaining independent but closely-allied for now.

Liberty's Edge

I remember being on the Black Isle forums... the talk about Jefferson... and then the site was no more...

It both feels like yesterday and so long ago...


Fake Healer wrote:
Triphoppenskip wrote:
Lissa Guillet wrote:
Heh. It's kind of funny to me. Baldur's Gate really brought back the nostalgia of the Gold Box games which were the original D&D CRPGs.
Glad to see I'm not the only old fart with fond memories of the Gold Box games. BTW in case you haven't heard the team behind those games has gotten back together and will be announcing some new games soon. So between that and this news about Pathfinder/Obsidian I'm one happy camper.
Do you have a link, my google-fu is lacking and I can't find anything on it....

I PMed them to you.

The Exchange

Triphoppenskip wrote:
Fake Healer wrote:
Triphoppenskip wrote:
Lissa Guillet wrote:
Heh. It's kind of funny to me. Baldur's Gate really brought back the nostalgia of the Gold Box games which were the original D&D CRPGs.
Glad to see I'm not the only old fart with fond memories of the Gold Box games. BTW in case you haven't heard the team behind those games has gotten back together and will be announcing some new games soon. So between that and this news about Pathfinder/Obsidian I'm one happy camper.
Do you have a link, my google-fu is lacking and I can't find anything on it....
I PMed them to you.

cool, thanks.


So many good ideas here. I'd like a good app game at a premium price without micro transactions. Hard to find good games to play for a short time when I'm in a waiting room or something.

I'm partial to the style of KotOR 2/NWN2/Bioware, silent protagonists so I can insert my own perceived personality.

If they have to drop the D20 system, I won't be super heart broken. Gotta make sacrifices!

Liberty's Edge

Kairos Dawnfury wrote:
I'm partial to the style of KotOR 2/NWN2/Bioware, silent protagonists so I can insert my own perceived personality.

I understand this point and sympathize with it, but on the other hand, Dragon Age 2, Mass Effect and SWTOR at least for me personally got an absolutely *massive* immersion boost from hearing your character speak.

Maybe they could just have a "mute protagonist" checkbox in game options to cater to both crowds.


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Heh, I need a 'Mute Antagonist' button for some of my coworkers!
;P

I agree with above. I luv the old SSI games, and NWN, and KoToR, and SWToR, and Dragon Age (Still need to actually finish that game) Loved the voice acting and the immersion, but that's in no way a deal breaker for me!

As long as it is fun and good, it doesn't HAVE to be the D20 system.
That's just what I've been playing for,...

Aw geez, has it really been THAT long?!?,... :(


Fake Healer wrote:

Just thought I would toss this here:

List of Dungeons and Dragons video games.

Going through the list reminded me of some games I really liked, like Dungeon Hack which was basically a randomly generated dungeon crawl in the Eye of the Beholder III style of play. It was different every time but the lack of a good story left it as nothing more than a mindless crawl. I would love to see randomly generated dungeons with set goals and targets within them to help with replay value on the game.

I remember playing Menzoberranzan but I really don't have any impressions from the game left on me....anyone have any thoughts on that game? I wish I could remember it besides just knowing that I played it....

I've played a scary amount of those D&D games... Childhood well spent! :D

I remember really enjoying the early stages of Menzoberranzan. At the time it was the most graphically impressive game I had and running about dealing with the early stages of the drow attack and meeting the NPCs was fun. It's pretty much the first memory I have of a kenku! Unfortunately I got totally stuck after a little while venturing into the Underdark. I remember it as encountering a bug, but I could easily have missed something that I needed. I have the game on my old laptop with vague plans to go back to try and get further one day, but that hasn't happened yet...


Lissa Guillet wrote:
Fake Healer wrote:
I would love to see randomly generated dungeons with set goals and targets within them to help with replay value on the game.
If you haven't yet, you should check out FTL. It's a scifi roguelike that's a lot of fun.

As long as we're recommending newer roguelikes I've been having a lot of fun lately with Desktop Dungeons. Great bite-sized gameplay if you don't have a lot of time, but with surprising strategic depth once you get into it.

FTL is extremely good too though.

Silver Crusade Assistant Software Developer

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I'll have to try that. ^_^ I've been looking for a decent roguelike lately.


Lissa Guillet wrote:
Heh. It's kind of funny to me. Baldur's Gate really brought back the nostalgia of the Gold Box games which were the original D&D CRPGs.

Meh. I had more fun playing Gold Box and Eye of the Beholder than Baldur's Gate 1...


A bit off topic but the talk of the Gold Box games has me itching to go back and relive some of those memories. Can anyone recommend a good emulator it seems like every one I've tried runs at hyper speed on the modern machines.


I've grown very weary of silent protagonists and get more so as time goes on. While I can appreciate the desire to try and make every option available to get the exact character one wants I think things work out best for the plot when a game is as much an interactive story than a true RPG. Trying to shoehorn every possibility somebody can come up with for personality or alignment adds immense complexity to create it or it sacrifices something in the plot to try and make all options work out equally well, or both. It's hard to have a definitive vision of something when you can't narrow down what actually happens for it. I say that even as a good handful of my favorite games ever are like that. Plus, I would like to hear my character speak.

While any Pathfinder CRPG that doesn't use the d20 rules isn't going to be a complete and utter dealbreaker for me, lets just say if it doesn't extensively use the Pathfinder RPG rules I'm not going to be thrilled about it, AT ALL. I might play it and even enjoy it a good deal, but I probably will have to gnash my teeth in irritation the whole time as well.


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Triphoppenskip wrote:
A bit off topic but the talk of the Gold Box games has me itching to go back and relive some of those memories. Can anyone recommend a good emulator it seems like every one I've tried runs at hyper speed on the modern machines.

DosBox but you will need to set it right. Good Old Games sells dos games with DosBox customized for each game with very good results and high compatibility with Windows 7/8.


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Id like to see the ability to pause and line out the actions of my characters and even queue up future actions much like in Kotor2. Also for the story go the AP route but make it a new AP made specifically for the game. Have the game run parallel to the APs story.


Drejk wrote:
Triphoppenskip wrote:
A bit off topic but the talk of the Gold Box games has me itching to go back and relive some of those memories. Can anyone recommend a good emulator it seems like every one I've tried runs at hyper speed on the modern machines.
DosBox but you will need to set it right. Good Old Games sells dos games with DosBox customized for each game with very good results and high compatibility with Windows 7/8.

Nice. Thanks. I'll head over to Good Old Games this weekend and pick up some memories.


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GOG unfortunately doesn't have any of the Gold Box games yet, though they have most things from Baldur's Gate on. When I play any of the games I do so with an Amiga emulator (though I still have my old boxes up on the shelf at home :D ), since that's what I was used to. Plus it generally has better sound than the PC releases of the time. I'm on a Mac now, but winUAE was a pretty solid Amiga emulator, plus Amiga Forever gives some help getting one going.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

I'd be happy if the game treats the party more like Neverwinter Nights or Dragon Age: Origins than something like Baldur's Gate. I never really played the latter game or others like it as it was too much work in my eyes. Micromanaging parties of 4 or more characters isn't fun for me, I prefer the approach of one character with NPC hangers-on.

I think focusing on a single character to identify with also improves immersion. Having to play a full party blocks identification with the character(s) for me, and feels more like playing a strategy game where you push units around than role-playing characters.


Thanks for all the advice my erstwhile community.

@havocxiii - still not interested. The gameplay graphics style doesn't appeal to me.
And it's OSW - don't forget I can bring out ObsessiveCompulsiveWolf if you want - I think it was Ambrosia Slaad that coined that avatars mis-acronym...

@berik - my biased aesthetics win over all else. I played NWN because it looked freakin' cool and I hadn't played DnD in years, without real people to play with. I played a Paladin/Monk through the whole first part, and then completed Hordes of Undrentide too. Immense enjoyment.

Planescape:Torment looked graphically off to me personally, and seemed to have a large and lengthy thing called a "plot" and "storyline" I wasn't particularly interested in - though I do love Planescape as a setting.

@Folks mentioning roguelikes - see, although my aesthetics are captial for me, I had as much fun with NWN as I did back in the day with Moria. Probably the most fun of the rogue-likes - Rogue and Hack were too deadly - Moria, and more recently (for me, at any rate) Angband had the right level of enjoyment for me.

I want to be able to pick a Pathfinder class, wander about in a fairly graphically well-developed environment, engage in PF-mechanics battles and feel like my character is evolving. Story and plot are ok as long as it doesn't take itself too seriously. Seriously.

What can I say, I wouldn't want to make a game that catered to me, so I'm surprised a few people have.

The Exchange

There are a few roguelikes for android that I find amusing and a bit of a throwback to 8-bit stuff:
Gurk is the one I favor, but Pixel Dungeon is good too. Dungeon Madness is also a bit of fun.
And another android app I am enjoying is Adventure Town, which is not roguelike but more of a town building, task performing game which is very simplistic in it's approach and such....If something like that was added to the old SSI Stronghold (the D&D one) and made into a big game I would be all over it.
I can't say enough how much I loved SSI's D&D Stronghold game. Hours upon hours and I still play it today occasionally when nostalgia strikes.


Drock11 wrote:

I've grown very weary of silent protagonists and get more so as time goes on. While I can appreciate the desire to try and make every option available to get the exact character one wants I think things work out best for the plot when a game is as much an interactive story than a true RPG. Trying to shoehorn every possibility somebody can come up with for personality or alignment adds immense complexity to create it or it sacrifices something in the plot to try and make all options work out equally well, or both. It's hard to have a definitive vision of something when you can't narrow down what actually happens for it. I say that even as a good handful of my favorite games ever are like that. Plus, I would like to hear my character speak.

While any Pathfinder CRPG that doesn't use the d20 rules isn't going to be a complete and utter dealbreaker for me, lets just say if it doesn't extensively use the Pathfinder RPG rules I'm not going to be thrilled about it, AT ALL. I might play it and even enjoy it a good deal, but I probably will have to gnash my teeth in irritation the whole time as well.

This is one thing about SW:TOR I really like. All of the voice acting is good, especially Jo Wyatt and Jennifer Hale. I understand the scope of what they did is probably beyond any PF title. While I never say firm numbers, they budget for the voice acting was supposed to be...extensive.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Do you mean SW:TOR (ie the MMO), or KOTOR, the Single Player game?

Liberty's Edge

He said SW:TOR so I would assume he means SW:TOR. Why would he say A while meaning B?

In any case, Jo Wyatt wasn't in KOTOR, so that seals it.

Liberty's Edge RPG Superstar 2008 Top 32, 2011 Top 16

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If you're looking for something very close to the feel of the gold box games, you should check out Knights of the Chalice. It's essentially a gold box style game with variant 3.5 rules. A sequel is slowly being worked on.

Liberty's Edge

Huh. From the screenshots it looks QUITE a lot based on OGL, yet it's a videogame.

Are they just flying under the radar?


Pathfinder Maps, Pathfinder Accessories, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Actually there is nothing banning the use of the OGL in video games. The problem is how to pin the OGL licence form and some of the legalese in the wording. If someone is confident enough in their legal standing, there isn't anything stopping them...

...except that Hasbro's legal team might be watching for a slip up they can exploit. Or not. No one is quite sure and that's what has been holding back the development of such games.


I'd like to see the 1st module of Runelords done at least. The goblin attack on Sandpoint would be simple enough(from my utterly unskilled viewpoint) then encounters about town.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Samy wrote:

He said SW:TOR so I would assume he means SW:TOR. Why would he say A while meaning B?

In any case, Jo Wyatt wasn't in KOTOR, so that seals it.

Bringing up an MMO game in this context threw me off, so I wanted to make sure it wasn't just a mistake. Also naming voice actors – I'm surprised an MMO game actually has a need for "name actors" who are usually used for plot characters.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Samy wrote:

Huh. From the screenshots it looks QUITE a lot based on OGL, yet it's a videogame.

Are they just flying under the radar?

You have some confusion of your terms here. The OGL is just the licence, and it can be applied to anything. The game mechanics are not the OGL, the OGL just says what can or can't be done with mechanics published under the OGL.

What you mean is "based on the SRD". The SRD is the game mechanics published by Wizards of the Coast under the terms of the OGL.

You can, however, easily publish under the OGL any kind of game that has nothing whatsoever to do with the contents of the SRD. Unfortunately this is often confused.

Silver Crusade Assistant Software Developer

SW:TOR does character voices for the players character. Jennifer Hale is the voice of the female bounty hunter I think. =) It does a lot of things really right but the game play itself is not my favorite. Fun stories though.


Samy wrote:
Kairos Dawnfury wrote:
I'm partial to the style of KotOR 2/NWN2/Bioware, silent protagonists so I can insert my own perceived personality.

I understand this point and sympathize with it, but on the other hand, Dragon Age 2, Mass Effect and SWTOR at least for me personally got an absolutely *massive* immersion boost from hearing your character speak.

Maybe they could just have a "mute protagonist" checkbox in game options to cater to both crowds.

That is actually a good option. My biggest beef with the voice actor is that I go from MY character to it being Bioware's character. It hurts the replayability for me some what since I'm, for example in Mass Effect, playing Shepard as an infiltrator and then a soldier rather than playing two distinct characters.

It's more preference than anything after growing up with Zelda and other silent protagonist games.

I also wasn't a fan of thinking the blurb meant one thing and having him explain something totally different.

Liberty's Edge

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Thanks for the clarification on my terms, Zaister. :)


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Shadows Under Sandpoint could be the story. Would give us a familiar starting place and tell a story people are itching to play.

Silver Crusade Assistant Software Developer

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So i went all the way through mass effect 3 times. It was a lot of fun everytime. But you can actually play a second game with a completely different voice actor. It's pretty sweet.


I played it 3 times too, but don't do female characters because I like trying out different romance options.

There was also a voice acting problem I had with SWTOR, I was dying to play a Jedi Shadow, but the voice actor was so slanted towards Sage, I lost interest and went with a Jedi Knight instead. I haven't seen that in the regular RPG though.

Dragon Age Inquisition, I believe, is going to include British and American voice actors for male and female.


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Concerning Mass Effect, the male voice acting by Marc Meer can't hold a candle to the female by Jennifer Hale. Her performance is one of the best things of the trilogy. If you haven't played as a female Shepard, you're really missing out on these games.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Lissa Guillet wrote:
SW:TOR does character voices for the players character. Jennifer Hale is the voice of the female bounty hunter I think. =) It does a lot of things really right but the game play itself is not my favorite. Fun stories though.

Ah ok, that makes sense. I've never played any MMORPG, as online multiplayer gaming holds absolutely no interest for me. For these kind of games, I'm only interested in the single player experience, in a story. So I'm not really familiar with the games, I was just assuming.


I expressed some pretty extreme disappointment, earlier in this thread, that Obsidian's designers' talent was being wasted on a port of a vapid card game. Josh Sawyer, one of Obsidian's lead designers, provided further evidence of his skills in a great commentary on RPG design over at Kotaku today:

Here's the article.


Hey Alex. READ THE DAMN THREAD. IT'S MORE THAN JUST THE CARD GAME. FOR THE FOURTH OR FIFTH TIME.


Zaister wrote:
Concerning Mass Effect, the male voice acting by Marc Meer can't hold a candle to the female by Jennifer Hale. Her performance is one of the best things of the trilogy. If you haven't played as a female Shepard, you're really missing out on these games.

You're basically telling a vegetarian that she's missing out on the best filet mignon in the world. Not for me, great that it's for you.

Liberty's Edge

Yeah, female Shepard is amazing.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Alex Cunningham wrote:
I expressed some pretty extreme disappointment, earlier in this thread, that Obsidian's designers' talent was being wasted on a port of a vapid card game.

The card game is most certainly anything but vapid. You may be thinking of deckbuilding collectible card games, but the Pathfinder Adventure Card Game nothing like these games.

Respectfully, I think you have no clue what you are talking about. The card game is an awesome game.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber
Kairos Dawnfury wrote:
I played it 3 times too, but don't do female characters because I like trying out different romance options.

There are even more romance options to try out if you play as female Shepard, you know?

Kairos Dawnfury wrote:
You're basically telling a vegetarian that she's missing out on the best filet mignon in the world. Not for me, great that it's for you.

I don't usually think highly of vegetarianism, but this really is a silly comaprison.

Silver Crusade

Pathfinder Adventure Path Subscriber
Zaister wrote:
Alex Cunningham wrote:
I expressed some pretty extreme disappointment, earlier in this thread, that Obsidian's designers' talent was being wasted on a port of a vapid card game.

The card game is most certainly anything but vapid. You may be thinking of deckbuilding collectible card games, but the Pathfinder Adventure Card Game nothing like these games.

Respectfully, I think you have no clue what you are talking about. The card game is an awesome game.

Zaister, please. You're some anime video games kid, Alex is a True Fan of Fantasy. You don't compare ;-)


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Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Yeah right, especially me. :)

Silver Crusade

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Pathfinder Adventure Path Subscriber
Zaister wrote:
Yeah right, especially me. :)

Double irony is the best irony :D


Zaister, my point was that I don't enjoy playing female characters, so even if it was great, I still wouldn't enjoy it. The point of options is being able to choose the best for you. So I'm really happy you loved female Shep, but it was a tangent to my original point about my preferences, and one I already said wasn't for me.


Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

Kairos, I understand, bit I'm curious now, did you never play Tomb Raider for example?

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