So, in season 6, if you had a faction-based trait, and that faction no longer exists, what does one do?
My presumption is that one keeps the trait, because one *had* been part of that faction. But it's important to several of my characters.
Thanks
Traits are unaffected, as per page 17 of the new Guide.
1 person marked this as a favorite.
|
Torch taught me how to take a backstab in the kidney I don't need.
Still remember the trick.
How many kidneys do you not need?
1 person marked this as a favorite.
|
Pyrite Felsic wrote: Torch taught me how to take a backstab in the kidney I don't need.
Still remember the trick.
Does he know how to take a bullet to the head from 100 yards? I still got my little adamantine bullet with his name on it...and now.. Ol Painless is a Human Bane musket..
hohohohoho..
Kyrie Ebonblade wrote: Pyrite Felsic wrote: Torch taught me how to take a backstab in the kidney I don't need.
Still remember the trick.
Does he know how to take a bullet to the head from 100 yards? I still got my little adamantine bullet with his name on it...and now.. Ol Painless is a Human Bane musket..
hohohohoho.. You think Torch is human? Under all those curse scars, it's tough to tell.
I bet she knows a good way to find out...
LONG LIVE GRANDMASTER TORCH!!!
One thing I've learned in dealing with the Grandmaster is to never believe you are actually in the room with the man. Illusions, decoys, body doubles, anything he can use to not be where you think he is.
6 people marked this as a favorite.
|
Dorian, the Grey wrote: LONG LIVE GRANDMASTER TORCH!!! He shall live a very long time inside a certain mirror we house at the top of Skyreach Tower.
Wazzit th'mirror next th'pillar o'angels wid dem souls inside dere?
Coz' I'm kinda sure we done an' broke it, we did. Along wi'th'pillar. And th'doors leading to th'corridor.
Fort'nately, we can buy ya'll new'uns, us being Seekers an'all!
Where have all the 'fun' factions gone...
Vasco Cantige wrote: Wazzit th'mirror next th'pillar o'angels wid dem souls inside dere?
Coz' I'm kinda sure we done an' broke it, we did. Along wi'th'pillar. And th'doors leading to th'corridor.
Fort'nately, we can buy ya'll new'uns, us being Seekers an'all!
"Fortunately, your comrades reckless abandon employed in sweeping through Skyreach Tower did not damage that mirror. The pillar, however, was thoroughly sundered. Repairing it at The Decemvirate's request was a very taxing enterprise. Perhaps you could be. . .inconvenienced to exercise a modicum of restraint in the future, hmmm?"
The Dread Pirate Westley wrote: Where have all the 'fun' factions gone... A different topic for a different thread, perhaps, but I think the better question becomes "How do we handle Faction Missions for Eyes of the Ten?"
Pathfinder Adventure, Rulebook Subscriber
Nefreet wrote: "How do we handle Faction Missions for Eyes of the Ten?" Hand them out for flavor unless the secondary success condition says otherwise.
1 person marked this as a favorite.
|
TriOmegaZero wrote: Nefreet wrote: "How do we handle Faction Missions for Eyes of the Ten?" Hand them out for flavor unless the secondary success condition says otherwise. There's a reason he picked Eyes of the Ten to ask that question about.
He could have asked about Murder on the Throaty Mermaid just as easily.
TOZ wrote: He could have asked about Murder on the Throaty Mermaid just as easily. Who's to say he was aware of the secondary success conditions of Murder on the Throaty Mermaid?
Pathfinder Adventure, Rulebook Subscriber
So does his reason matter or not?
TriOmegaZero wrote: So does his reason matter or not? I'm confused on how I at all said his reason didn't matter, or how the presence of a different scenario that he could have asked about necessitated him asking about it as well in order for his question to be valid?
Pathfinder Adventure, Rulebook Subscriber
I'm confused as to where you found me saying his question was invalid. I answered his question earnestly.
TriOmegaZero wrote: I'm confused as to where you found me saying his question was invalid. I answered his question earnestly. Except your answer was "Hand them out if it says to" which doesn't actually answer his question, which wasn't "Do I hand them out?" but rather "Which faction gets which handout now?"
Pathfinder Adventure, Rulebook Subscriber
Then I misunderstood what he meant by 'handle'. Considering the new factions are treated as their old versions for boons and vanities, you just reference the conversions from the old. Dark Archive = Cheliax, Grand Lodge/Scarab Sages still receives Osirion, and The Exchange gets Qadira.
That's how I'd do it, but unfortunately, here's the current text from the guide:
Quote: • Grand Lodge faction PCs should treat Osirion faction
missions as their own for all Season 0, 1, and 2 scenarios.
• Sczarni faction PCs should treat Taldor faction missions
as their own for all Season 0, 1, and 2 scenarios.
• Silver Crusade faction PCs should treat Andoran faction
missions as their own for all Season 0, 1, and 2 scenarios.
What I'm saying is they need to update that section.
Pathfinder Adventure, Rulebook Subscriber
No doubt, but I thought it was fairly obvious that Dark Archive PCs still do Cheliax faction missions where appropriate, etc.
They need to update to a new retirement scenario.
Nefreet. I think Paths We Choose is the retirement scenario for all of the other factions.
Pathfinder Adventure, Rulebook Subscriber
Nefreet wrote: They need to update to a new retirement scenario. I'm trying to get my players through Eyes as soon as possible for just that reason.
Nefreet wrote: How many kidneys do you not need? 42Fromper wrote: You think Torch is human? I thought everyone knew Torch is a Merfolk with a flying bathtub of doom. Why do you think you almost never meet him out of his tub? The scars give him a reason to always be in it.
David_Bross wrote: Nefreet. I think Paths We Choose is the retirement scenario for all of the other factions. David, Nefreet was referring to the PC retirement arc, Eyes of the Ten, which is a 4 scenario set from Seasons 1 & 2; now referencing factions which no longer exist in those forms, and for whom, in truth, those faction missions may not be appropriate or make sense, now.
As Season 1 & 2, it would have nation-based faction missions for Andoran, Cheliax, Osirian, Qadira, and Taldor.
As of Season 6, we have Liberty's Edge, the Dark Archive, the Grand Lodge, the Scarlet Sages, the Sovereign Court, the Silver Crusade, and The Exchange. None of them, anymore, are nation-based. Some of them, indeed, might now be of a bent where they would work against their former nation's interests, for one reason or another.
Makes it ... difficult ... when you need to give out the faction missions for a scenario, whether because they are the secondary success conditions, or they make a difference in the play of the scenario (Does shouting out, "I do this for Taldor!" make any sense, now, in Season 6 for a member of the Sovereign Court faction?)
David_Bross wrote: Nefreet. I think Paths We Choose is the retirement scenario for all of the other factions. Having read #5-99, I can safely say it is not a retirement scenario for the nation-based factions.
Recent threads in Pathfinder Society
|