Guide to PACG Organized Play - questions thread


Pathfinder Adventure Card Society

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Paizo Employee Chief Technical Officer

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Greyhawke115 wrote:
Are we limited in the number of characters we register? In other words, if I have opportunities to play multiple games at a store, or different stores, or a mix of home and store games, can I register a different character for each?

Yes. Please do!

Paizo Employee Chief Technical Officer

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Ok... I think I've answered everything. Feel free to pop back in with more, and if I missed anything, let me know.


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Vic Wertz wrote:
Amazingly, for once, you're wrong! This is by design. The Class Decks do not necessarily have enough Basic B cards to build your deck, even for characters in the Class Deck box. They *do* have enough B cards if you use non-Basics, though. You may recognize that this represents a slight power increase, but in OP, we don't have any B scenarios—we jump right into Adventure 1. (You'll appreciate this later.)

It is not amazing to me. It happens to me quite a bit in my personal experience.

Thanks for all the answers!

Scarab Sages 1/5 5/5 ** Contributor

I have two questions, actually. The first has probably been mentioned elsewhere, but I just want to get it down, the second is just out of curiosity and impatience, and the third is...I'm not sure where the third is from, actually.

1. How does a store sign up for Pathfinder Society Adventure Card Guild Organized Play?

2. What are the nature, generally speaking, of the rewards for PFSRPG?

3. Would it be possible to make an online version of this available, and would such a thing be legal? See: scanning the cards, and using an online card game generator to set it up. I think, as long as it is required the players have the actual decks they are playing with, that it could certainly expand the card game fanbase, similar to how online play is allowed (and my main source of play!) in PFSRPG.


UllarWarlord wrote:
1. How does a store sign up for Pathfinder Society Adventure Card Guild Organized Play?

Here is the original press release about this. Near the bottom of the announcement, before all the "abouts" it says:

Annoucement wrote:
Retailers wishing to participate in the new organized play program, and to receive the free scenarios and other promotional materials, will need to register on Paizo's Retailer Locator at paizo.com/retailers.


I have one, but its more of a class deck related question in relation to OP.

Will the construction of the class decks allow us to build our characters in a way that doesn't result in each individual character look the same? I mean... will the class deck allow me to build a Valeros that will look different from the same version of Valeros that another player in another OP setting is using?

With four characters in each class deck box, I imagine that those 97 cards spread thin fast if there are a number of boons that were designed for the specific characters in mind.

Grand Lodge 5/5 *

While I'm sure you may choose some different cards than the other Valeros (for example, you may have sprung for that Longsword +1, but he really likes that Main-Gauche), I think class decks are mostly going to be very similar. Especially if you are playing identical characters within that class. It's just the nature of the game, unfortunately.

Paizo Employee Chief Technical Officer

UllarWarlord wrote:

I have two questions, actually. The first has probably been mentioned elsewhere, but I just want to get it down, the second is just out of curiosity and impatience, and the third is...I'm not sure where the third is from, actually.

1. How does a store sign up for Pathfinder Society Adventure Card Guild Organized Play?

2. What are the nature, generally speaking, of the rewards for PFSRPG?

3. Would it be possible to make an online version of this available, and would such a thing be legal? See: scanning the cards, and using an online card game generator to set it up. I think, as long as it is required the players have the actual decks they are playing with, that it could certainly expand the card game fanbase, similar to how online play is allowed (and my main source of play!) in PFSRPG.

1. They need to go to paizo.com/retailers and sign up their store, and they need to check the box that says they're interested in Pathfinder Society Adventure Card League Organized Play.

2. Generally, the rewards are making your deck and character better. There will also eventually be rewards that you can apply to your Pathfinder Society RPG character.

3. Online play is not currently supported for PFSACG play.

Paizo Employee Chief Technical Officer

JBiggs78 wrote:

I have one, but its more of a class deck related question in relation to OP.

Will the construction of the class decks allow us to build our characters in a way that doesn't result in each individual character look the same? I mean... will the class deck allow me to build a Valeros that will look different from the same version of Valeros that another player in another OP setting is using?

With four characters in each class deck box, I imagine that those 97 cards spread thin fast if there are a number of boons that were designed for the specific characters in mind.

While there are 97 boons, remember that you'll only have 15–25 of them in your deck at once, and you will also potentially be choosing different feats, and there's a loot mechanism you haven't seen yet... so your two Valeroses will be similar, but not often identical.


Good enough for me Vic! Thank you. I love the game, but obviously, the more choices there are to make and the less samey, the better... imo anyway. Similar makes sense to me as they are the same class with similar abilities given they are the same character with differences due to role selection, etc, but mostly I was just looking to confirm that there would be some interesting choices to make as you moved forward that would impact the feel of your Valeros or Ezren vs. somebody elses.

Pathfinder Adventure Card Game Designer

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eddiephlash wrote:
I just feel bad for Mike and Tannis and everybody when the majority of the comments are strictly negative. They put in so much hard work on everything, this guide included. I am so excited for this game that I am eating up every bit of information I can find, and when I come across threads like these, it makes me a bit sad. I guess people just express their excitement in different ways.

Appreciated. That said, we want this program to be the best it can be, so hearing this stuff now is really helpful.

Shadow Lodge

Guide to Pathfinder Society Adventure Card Guild Organized Play wrote:

Solo Play

Solo play is permitted in Adventure Card Guild scenarios, although we encourage you to find other players. If you play solo with multiple characters, each character can gain deck upgrades and scenario rewards as normal, but only one character may be registered as an official Pathfinder Society character, and only that character may gain a Chronicle sheet for the scenario. You may not play with multiple characters in the same scenario outside of solo play.

Am I correct in my understanding that this means that if I am playing solo I can play multiple characters but only one of those gets to be a Pathfinder Society Adventure Card Guild character? Does this mean that the other characters in solo play don't need to meet the guidelines for organized play, for example could I use a swashbuckler or other class that doesn't have a class deck for an additional character when playing a solo game?

Sovereign Court

You are correct on your first point, you can only keep one of them. Just because you aren't registering the other characters, doesn't change the fact that they are playing Organized Play and would follow the same rules. They are still affecting an officially registered character playing with them. Of course, if you choose not to register any of them, you can do whatever the heck you want.

Grand Lodge

Dylos wrote:
Guide to Pathfinder Society Adventure Card Guild Organized Play wrote:

Solo Play

Solo play is permitted in Adventure Card Guild scenarios, although we encourage you to find other players. If you play solo with multiple characters, each character can gain deck upgrades and scenario rewards as normal, but only one character may be registered as an official Pathfinder Society character, and only that character may gain a Chronicle sheet for the scenario. You may not play with multiple characters in the same scenario outside of solo play.
Am I correct in my understanding that this means that if I am playing solo I can play multiple characters but only one of those gets to be a Pathfinder Society Adventure Card Guild character? Does this mean that the other characters in solo play don't need to meet the guidelines for organized play, for example could I use a swashbuckler or other class that doesn't have a class deck for an additional character when playing a solo game?

As Andrew stated, that although you're only allowed to register one of the characters in the party if you are playing solo, the game must follow the OP rules which means the other characters must follow the same construction methods.


Thanks, Vic, for responding to my questions in a different thread even though you were in a hurry.

Elsewhere, mlvanbie wrote:
(For Obey the Process) If everyone were to want the same item then you wouldn't necessarily want to put it first on your list. Say that there are 6 players and the found cards are Item 4, Item 3, and Item B x4. The obvious thing to do is write 'I4, I3, IB1 ... IB4' on all lists, giving each player a 1/6 chance if I4. But if one player writes 'I3, I4, IB1 ... IB4' then the chances of getting the item are 4/5*1/2 = 2/5. Overall, you have a 3/5 chance of getting a good item instead of 1/3 chance.

Interestingly, if there are two cards that more than one person wants then there are different consequences depending on how you resolve the conflicts. (One roll for everyone, causing only some people to scratch off cards? Two simultaneous eliminations? One after the other? Each option affects subsequent conflicts.)

I suggest a much simpler Process to Obey. Roll to determine pick order. In turn, take the the card you want and run away with it very fast.

This avoids the time spent writing a list and doesn't have the unfairness that comes from multiple roll-offs for the same card. There are no issues with multiple concurrent conflicts. It is also effectively the same as Obeying the Social Contract, with the bonus of providing an answer to what to do for the case where there are multiple disagreements.

If this process is used, upgrading cards might read like this:

* If everyone can agree that a player should get a particular card, that player gets the card.

* Players may agree to give a player first pick due to acts of great heroism (risking death to complete the scenario or save another character, for example).

* Roll to determine pick order for all remaining players.


The PACG registration process asks which class and character name that you want, but doesn't specify which version of Iconic you will use. Is that a bug? It seems like it would be important when recording feats.

Fooling around with the character creator but not hitting Submit caused me to create a Fighter of no specific character card name (when I deleted it, my name was used when telling me what was deleted). Looks like going to the page again has created another character even without me touching the controls. Seems like at least one more bug here.

The Exchange

That bug comes up any time you start a character and don't finish it... same for PFS characters. Also happens if you walk away and time out, or if your browser crashes. You can go in and edit the character up until the first game is reported.

I had a drop down with 4 versions of each class, character names. I expect that is how you will notate which version of the iconic you are playing. Or were you referring to which role you would be playing once adventure 4 hits?


NOG the Demoralizer wrote:

That bug comes up any time you start a character and don't finish it... same for PFS characters. Also happens if you walk away and time out, or if your browser crashes. You can go in and edit the character up until the first game is reported.

I had a drop down with 4 versions of each class, character names. I expect that is how you will notate which version of the iconic you are playing. Or were you referring to which role you would be playing once adventure 4 hits?

I think the question was refering to how to differentiate between the different versions of the iconics we now have. As an example Valeros, the fighter iconic, has three different versions available to play. The RotR one, the S&S one and the Class deck one. The other named fighter characters in the Class Deck aren't considered as iconics.

The Exchange

Ahh, I see where that could be an issue, I misunderstood where mlvanbie was going with that.

The bigger question would be, can you even play RotRL or S&S Valeros in the campaign, as he doesn't have a class deck to back him up? You can play class decks in story mode, but I would be surprised if it worked the other way around as the decks aren't necessarily designed to have different character cards slotted in to them.

This would not be too different from PFS... there are plenty of Pathfinder rules and options that are not allowed in organized play. Doing the same for PFACG and limiting the versions of Valeros that are legal wouldn't be a stretch. Maybe there is a post somewhere that clarifies this, or somewhere in the guide for organized play, I haven't had time to fully digest it.

If all versions were allowed, unless someone was playing multiples of Valeros, noting which one wouldn't actually be necessary. If someone was playing Valeros in 3 different groups however there would need to be a way to track which was which, as it doesn't appear to allow for custom names as it does for PFS (you can play 20 fighters and give them all different names to differentiate them in PFS).

Maybe an additional drop down to add a number, Valeros 1, Valeros 2, Valeros 17, etc would be necessary. Perhaps they thought nobody would play the exact same character in multiple iterations with so many options to choose from.

As far as tracking though, aside from interest on the part of the campaign as to which Valeros was most popular (assuming you can play one of the other versions at all), it doesn't seem important which one you select if you are only going to actively play one of them per season.

Vic, Mike?


NOG the Demoralizer wrote:
The bigger question would be, can you even play RotRL or S&S Valeros in the campaign, as he doesn't have a class deck to back him up? You can play class decks in story mode, but I would be surprised if it worked the other way around as the decks aren't necessarily designed to have different character cards slotted in to them.

Yes, you can use S&S Valeros or RotR Valeros with the Fighter Class Deck.

Page 5 wrote:
All of the cards must come from your Class Deck, with one exception: You may substitute any character of the appropriate class (along with a matching role and token card) from a base set or Character Add-On Deck. For example, if you’re using the Fighter Class Deck, you may use the fighter Valeros from the Rise of the Runelords base set or from the Skull & Shackles base set.

The Exchange

Awesome Hawk thanks, master of links has the answer faster than I can google! :)

So, the question remains, does it matter which one you are playing in terms of reporting if you are only playing one of that character in the campaign? I don't think that from a reporting standpoint it would.

It looks like you can register multiples of the same exact character, there just isn't a way to differentiate them name wise.


Thanks for decoding my intent. I created a character and clicking on the name or 'sessions' gives empty search results under 'Paizo People'. I can't tell what recording progress will be like. My assumption was that there would be a way to record information about character progression other than free text, so the feats available to various Valerosi would be different.


Not a major issue, but here is a possible typo for revision in the next version of the document:

PSACG Guide p14 wrote:

When your event organizer hands you a Chronicle

sheet, the first thing you should do is write your name,
your character’s name and class, and your character’s
Pathfinder Society ID number in the provided blanks
at the bottom of the page.

(The emphasis is mine.)

The sample Chronicle Sheet actually has this information on the top of the page. I am not sure if the direction needs changed or if the sample sheet is out of date, but either way something to add to the list.

The Exchange

Assuming the sheets will work the same as they do in PFS, based on the sheet in the PDF, all the organizer does on his end is report your number, the event code, the date, and whether or not you survived. In PFS the GM also records what faction you played, but that feature won't be present in PFACG.

You will get a paper sheet that you take home with you which will have the coordinators signature on it confirming you successfully played the scenario, on that sheet you will mark any progression that you make. The coordinators signature confirms the boons that you attained. This record sheet will be tied to your particular character.

Lots of us for PFS use clear binder slip in sheets to keep these together and protected in a zipper binder, likely this will also be a good way to store them for PFACG.

Likely this is outlined somewhere in the guide to organized play, there is a GM section in the PFS version that explains the reporting section, there is probably the same info for this game.


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PFSACG Guide, page 13 wrote:

Reporting Results

...
Whether running you’re a game at home, at a store, ...

Whether running you’re running a game at home, at a store, ...

-or-

Whether running your you’re a game at home, at a store, ...

Paizo Employee Chief Technical Officer

NOG the Demoralizer wrote:

Awesome Hawk thanks, master of links has the answer faster than I can google! :)

So, the question remains, does it matter which one you are playing in terms of reporting if you are only playing one of that character in the campaign? I don't think that from a reporting standpoint it would.

It looks like you can register multiples of the same exact character, there just isn't a way to differentiate them name wise.

Nope—just by your character number. If you're playing multiple Valeroses, keeping track of which is which is up to you.

Paizo Employee Chief Technical Officer

Greyhawke115 wrote:

Not a major issue, but here is a possible typo for revision in the next version of the document:

PSACG Guide p14 wrote:

When your event organizer hands you a Chronicle

sheet, the first thing you should do is write your name,
your character’s name and class, and your character’s
Pathfinder Society ID number in the provided blanks
at the bottom of the page.

(The emphasis is mine.)

The sample Chronicle Sheet actually has this information on the top of the page. I am not sure if the direction needs changed or if the sample sheet is out of date, but either way something to add to the list.

Thanks. Will fix.

Paizo Employee Chief Technical Officer

Flat the Impaler wrote:
PFSACG Guide, page 13 wrote:

Reporting Results

...
Whether running you’re a game at home, at a store, ...

Whether running you’re running a game at home, at a store, ...

-or-

Whether running your you’re a game at home, at a store, ...

Thanks. Will fix.

(We'll probably release a minor revision of the guide just before the September 3 store launch date.)

1/5 *

Pathfinder Roleplaying Game Superscriber

A couple things I noticed in the Guide so far that struck me as odd:

PFSACG Guide, page 8 wrote:
Corey uses the set 1 blessing he got to add the set 1 blessing Blessing of the Gods from his Cleric Class Deck box to his character deck.

While I don't yet own a Cleric class deck, it seems like this example might be in error. I would expect that BotGs should be the basic blessings that characters are trying to replace, not an actual candidate for inclusion in upgraded decks.

Also, the starting deck for Lem calls out Rapier as his weapon. While that would make sense for S&S Lem, it's a pretty poor fit for Class Deck Lem, who lacks proficiency in Weapons and the Finesse power of S&S Lem. I would suggest changing his weapon to the Light Crossbow in the deck.

1/5 *

Pathfinder Roleplaying Game Superscriber

Nevermind on the first part of that post, I realized the deck lists were released and there is a Deck 1 BoTG. Seems weird, but isn't wrong.

Pathfinder ACG Designer

Greyhawke115 wrote:
The sample Chronicle Sheet actually has this information on the top of the page. I am not sure if the direction needs changed or if the sample sheet is out of date, but either way something to add to the list.

Revising the sample and Adventure 1 Chronicle sheets before September 3rd as well.


Would Paizo be ok with an organized gaming location (we actually do have a store front) running PACG organized play?

Grand Lodge

Troymk1 wrote:
Would Paizo be ok with an organized gaming location (we actually do have a store front) running PACG organized play?

You need to have the retail store sign up for the organized play. Details were further up this thread with links to the original posts, etc. That way Paizo would send the scenarios to the store on a weekly basis. Otherwise you'd have to wait until you could purchase them monthly and report the results that way.


It's not a retail store per se, we just rent store space in Plano Texas (north of Dallas) @ Dallasgamesmarathon.com

I asked Madness Comics and Games (an enormous facility one mile away) if they were going to run something and the answer was no.


I think the was another option besides retail store, which was a venture officer could also run organized play events. But maybe I'm wrong.

Grand Lodge

Hawkmoon269 wrote:
I think the was another option besides retail store, which was a venture officer could also run organized play events. But maybe I'm wrong.

You were correct. But the third option which doesn't seem to be fleshed out is becoming a VO for just the PFSACG. I'm trying to pursue this so that I can run events at different locations in my area (since people have asked).

You'll need to contact your local Venture Captain. He/She can be found on the Pathfinder Society page on the site. There is an email link next to the VC.

Sovereign Court

Is there anyone I can contact besides my local VC? Mine isn't responding and I'd really like to get the ball rolling

Paizo Employee Chief Technical Officer

Contact mike.brock@paizo.com. Make sure he knows you've already tried your VC (and please let him know how you tried to contact that VC so he can troubleshoot).


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber
Troymk1 wrote:

It's not a retail store per se, we just rent store space in Plano Texas (north of Dallas) @ Dallasgamesmarathon.com

I asked Madness Comics and Games (an enormous facility one mile away) if they were going to run something and the answer was no.

I was going to say that I was surprised that they told you that they weren't doing it, but I guess I should have expected that. I've been working with the owner and 2 of the managers for the last two months to set up OP there. My guess is that most of the front staff don't know about it. I guess I need to work on that.

The owner basically said up front that I could do it as long as I didn't expect help from his staff since they have a lot going on. As it turns out I did need some of their help since they needed to sign up the store, so that caused some delays. But now that they have signed up, they have the poster and promo cards, and they got an offer to get a copy of S&S at a reduce price (well technically free plus about $22 shipping).

My plan is to do Thursdays starting September 4th from 7-9 PM. (I know that Paizo would prefer Wednesdays, but DND Encounters has become a figurative (no not literal) monster lately with an average of 50-60 people showing up to play every Wednesday. So we have an all hands on deck situation for DMs, thus Wednesday is out for me.) Given the issues with the delivery of the Class Decks, there could be nothing to play for OP at the start, but I was planning on having extra copies to allow for general play, demos, etc. anyway due to OP not being for beginners. So I will be running something starting Sept 4th, even if it is just open play and demos of RotR and S&S (UPS says my copy of S&S is in Idaho and will be here this Thursday). If things go really well, I expect that we may have something like "make up Saturdays" to catch up on scenarios and let folks redo scenarios that result in a failure.

BTW, DGM (DallasGamesMarathon) is awesome, but I never seem to get there very often, too much real life going on.

Troymk1: If you like, send me a message and we can talk/coordinate.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber
Vic Wertz wrote:
Contact mike.brock@paizo.com. Make sure he knows you've already tried your VC (and please let him know how you tried to contact that VC so he can troubleshoot).

I'm having essentially no luck with the VC route, but it doesn't appear to be my VC's fault. I've been e-mailing him every couple of weeks for 2 months now and he replies promptly every time, but the status is still the same -- he is waiting for a reply from Mike and will e-mail him again.

I also had trouble receiving a reply from Mike Brock back when you first suggested that we e-mail him about this. I never got a reply to my first or second e-mail to Mike even though he was very diligent in replying to all of them. Finally after a couple posts here, he resent e-mails and I got it (and yes I checked my SPAM filter and the issue isn't obviously on my end). So my concern is that there may be an unknown issue with outgoing e-mail from Mike. Is there a non-email way to get in touch and get this moving? I'll send e-mail to Mike in any case.


WilliamD763 wrote:
Vic Wertz wrote:
Contact mike.brock@paizo.com. Make sure he knows you've already tried your VC (and please let him know how you tried to contact that VC so he can troubleshoot).

I'm having essentially no luck with the VC route, but it doesn't appear to be my VC's fault. I've been e-mailing him every couple of weeks for 2 months now and he replies promptly every time, but the status is still the same -- he is waiting for a reply from Mike and will e-mail him again.

I also had trouble receiving a reply from Mike Brock back when you first suggested that we e-mail him about this. I never got a reply to my first or second e-mail to Mike even though he was very diligent in replying to all of them. Finally after a couple posts here, he resent e-mails and I got it (and yes I checked my SPAM filter and the issue isn't obviously on my end). So my concern is that there may be an unknown issue with outgoing e-mail from Mike. Is there a non-email way to get in touch and get this moving? I'll send e-mail to Mike in any case.

Hi william.

We have more than a few PACG players over at DGM which happens to be open each Thursday night. Let's huddle up on this.

Sovereign Court RPG Superstar 2011 Top 32

What do you do if there aren't enough B cards (even non-basic) at all in a class deck to build a starting deck? I'm sure this situation is unintentional but it comes up at the very least with one of the wizards - the necromancer wizard has two armors in his starting deck list but the wizard class deck only has one B armor.

Shadow Lodge 4/5 *** Venture-Captain, Michigan—Mt. Pleasant

Ryric, you should have leather armor and a wooden shield in your wizard class deck. Both are armors.

Grand Lodge

Strange, the deck list for Wizards doesn't include the Wooden Shield. Gonna have to check when I get home.


I posted about this in the Flenta thread, but the Wizard Class Deck has 92 unique cards and the only (B) armor on the deck list is Cloth Armor. There is room to have 5 cards that are multiples of other cards in the deck, so it is possible that there are two copies of Cloth Armor in there, though it would be a bit of a sad use of cards.

Grand Lodge

Yeah, like I said, I looked at the deck list but that doesn't give me what is duplicated in the actual deck. I'll have to look at the deck at home.

Sovereign Court RPG Superstar 2011 Top 32

I'll check at home as well but I'm 99% sure that my wizard deck only has one Cloth Armor as a B armor.

Eric, it's possible that you didn't scroll down to the wizard list when you checked deck lists.

This matters both for initial deck construction and rebuilding, as the wizard has no check boxes for armor proficiency so those armors will end up getting banished a lot. That Cloth Armor is pretty much stuck in that deck, which is a shame because it's a terrible armor to have in your deck.


ryric wrote:


This matters both for initial deck construction and rebuilding, as the wizard has no check boxes for armor proficiency so those armors will end up getting banished a lot. That Cloth Armor is pretty much stuck in that deck, which is a shame because it's a terrible armor to have in your deck.

I don't have the class decks, but I would think that cards like Robe of Vision and Blackcloth Armor don't require Light Armor Proficiency.

Sovereign Court RPG Superstar 2011 Top 32

Joshua Birk 898 wrote:
I don't have the class decks, but I would think that cards like Robe of Vision and Blackcloth Armor don't require Light Armor Proficiency.

That may very well be true. I would still think that armor would be a low priority upgrade choice for a wizard player.

Here's another question: When a class deck card is banished during play, does it shuffle into the box for the remainder of the scenario? Or does it just go back in the player's unused cards? This could matter due to locations that grant random cards on closing or construct a little location deck when closed, or barriers that grant d4 items and so forth.

Grand Lodge

A class deck card that gets banished during play goes back to the class deck box. Not the base set box. It is no longer available during play (of that scenario). You could get it back during the rebuilding of your deck or the assignment of rewards or upgrading.

EDIT: At current time, I don't think you can access any cards from your class deck box once the scenario has started (beyond your deck).

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