Pick my 3PP Character!


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My Wyrm Rider Cavalier (from Companions of the Firmament) was utterly and completely decimated during tonights game session, so I am looking for my next race and class combination. As this current game is being played fro me to test out some of the vast amounts of third party material out there, I've come to the boards looking for some ideas and suggestions. I'm not looking for something exceptionally overpowered and theme matters a lot to me. I own a pretty decent library of material and I'm willing to spend a little bit of money if a product looks interesting.

Some background on the setting/players: The game is privateer themed and we are currently hunting some dragon eggs that were stolen frmo my previous characters Weyr. The GM is giving me a lot of freedom to help in setting development, and I'm trying not to abuse this freedom to much. We currently have a Synthesist Summoner, a Soulknife (Soulbolt archetype), and we just lost our Druid. The Druid player is most likely going to be rolling up a Toon from LRGG's "Gonzo" class book.

Any ideas or suggestions are welcome and thanks in advance!


Just because I'm in love with it, be a Stalker, Warlord, or Warder. I guess DSP's Akashic Mysteries stuff has some new races like Forgeborn.

Paizo Employee Design Manager

Akashic Mysteries is still in playtest, but it does have some cool stuff if I do say so myself, and official release starts shortly after GenCon, so that's a plus :)

Hmmmm.... a privateer themed adventure.... What's the general technology level of the world you're playing in? If you've got at least steampunk levels of tech, the Thunder Guide from "Thunderscape: The World of Aden" lets you play Mad Max; it's basically a Ranger alternate class that gives you a vehicle instead of spells and an animal companion.

The Marauder from Alluria Press is one of my current favorite 3pp classes, and it fits the privateer theme pretty well. It's like a speedster cross between a Rogue and a Fighter with lots of cool mobility-based abilities.

Rite Publishing's Ironborn may be my hands down favorite 3pp race of all time. They're a customizable construct race with lots of cool options.


Rite Publishing just released In the Company of Dragons for including dragons as PCs, with not overpowered rules governing this race. You'll want to check out the sorcerer archetype and the racial paragon class, the draconic exemplar. Rite has similar books for Minotaur, Fey, gargoyles, Medusa, Giants, Hengeyokai and Tengu, with Ironborn already mentioned - which is currently available FREE.

I'm biased, but I really like the samurai options and Japanese flavored class archetypes from Rite's Way of the Samurai. Jade Regent just doesn't emphasize Minkai enough to some fans, and this book really takes samurai and samurai based adventures to the next level. Plus there are archetypes for paladin, ranger, gunslinger and wizard all from the same aristocratic social caste as samurai.


Ssalarn wrote:

Akashic Mysteries is still in playtest, but it does have some cool stuff if I do say so myself, and official release starts shortly after GenCon, so that's a plus :)

Hmmmm.... a privateer themed adventure.... What's the general technology level of the world you're playing in? If you've got at least steampunk levels of tech, the Thunder Guide from "Thunderscape: The World of Aden" lets you play Mad Max; it's basically a Ranger alternate class that gives you a vehicle instead of spells and an animal companion.

The Marauder from Alluria Press is one of my current favorite 3pp classes, and it fits the privateer theme pretty well. It's like a speedster cross between a Rogue and a Fighter with lots of cool mobility-based abilities.

Rite Publishing's Ironborn may be my hands down favorite 3pp race of all time. They're a customizable construct race with lots of cool options.

Thunder Scout Sslarn. The class from Thunderscape is a Thunder Scout, not a Thunder Guide.

Ironborn are tons of fun, at least when considering your race. A Guru from Akashic Mysteries may prove to be a fun class for you that may pick up slack from your loss of a Druid (though that depends on what role your Druid filled). Vitalatists are a blast to play, and really help the whole party out. Hmm, let me think, what else...

Oh! The Edgewalker and Ethermancer are fun classes if you are looking for something a little bit more involved, and the Aquanaught from Alluria Publishing would be fun, though you'd need to convert it a bit for use out of the water.


In The Company of Dragons was actually the initial back up plan if my character died and my wyvern survived. Hand wave magic would have uplifted my wyvern to true dragon status. Alas, he passed on with me and I don't have a good excuse to introduce another dragon into the setting right now.

I love the Thunderscape setting, but we are keeping most tech around "Age of Piracy" levels so only black powder. No steam sadly. The GM has stated he wants to save higher tech for some unknown future adventure.

I'm a fan of the races in the Akashic Mysteries play test, but I'm going to hold off on playing anything from the books till we get an official final draft of it. Dreamscarred's other works are great. Stalker might actually be on the table..

The Marauder looks like a lot of fun, but I want more space to really get the speed going for the character if I'm going to play him. Mention of a fantasy based WW2 game has been tossed around, so he has potential.

I'm seriously considering some of the interjection games stuff. I own at least three of the classes, but I haven't tried them yet. Which class from the company is liked best?

Another big contender is the Shadow Warrior or the Vanguard from RGG. Any thoughts on these two are welcomed.

Thanks for all of the suggestions so far guys and gals!


Taskshaper. :)

They're awesome.

I'd also offer up a Battle Scion...if you're thinking there might be genre crossover, why not do an anachronistic adventurer from SGG?

-Ben.


Pathfinder Rulebook Subscriber

There are the Corsair and Scholar from A Fistful of Denarii that would fit a privateer-themed, dragon egg-hunting campaign.

Grippli corsair? Piper scholar?


I just added a whole pirate expansion to the gadgeteer. Would you like inflatable rowboats with ballistae and a killer fishing pole?

Edit: Also, as an aside, if you're willing to make some noise online about how your play experience was, I'd be willing to push something your way for you to make noise about. Hint, hint. Nudge, nudge. Particularly ethermancer, maestro, or truenamer. There's going to be a kickstarter any week now and I can slip you some beta content.


fafnir_bane wrote:
Another big contender is the Shadow Warrior or the Vanguard from RGG. Any thoughts on these two are welcomed.

Well, I think both classes are awesome?! But obviously as the publisher of both and writer of one, I'm biased.

The vanguard is essentially a spontaneous fighter/sorcerer, with a focus on using martial skills to augment spellcasting.

The shadow warrior is more a direct combatant, though they do have some neat shadow-themed tricks up their sleeves and a strong emphasis on using exotic weapons.


Interjection Games wrote:

I just added a whole pirate expansion to the gadgeteer. Would you like inflatable rowboats with ballistae and a killer fishing pole?

Edit: Also, as an aside, if you're willing to make some noise online about how your play experience was, I'd be willing to push something your way for you to make noise about. Hint, hint. Nudge, nudge. Particularly ethermancer, maestro, or truenamer. There's going to be a kickstarter any week now and I can slip you some beta content.

Let me download the class+expansion. If my GM okays the tech level, I would love to give it a whirl. Looks like the other player opted for the Shadow Warrior class I picked up.

Thanks for all of the suggestions folks! I love the third party community Pathfinder has. It's full of so many creative individuals and so many of you truly love your products. So thanks for keeping our hobby varied and fun.


Toon is a lot of fun! Let us know what you think! (Remember to buy a portable hole for extra laughs!)

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