Chase mechanics & Midnight Mauler Scenario


GM Discussion

2/5

Alright, so I start to think I have the rules down on how chases generally work, and then I get thrown off by some of the wording in one of the scenarios.

Unless I'm mistaken... you use a move action to move through the card you are on, and then a standard to bypass the hazard or obstacle. If you were to fail, you then could use a standard again, and if you succeed another move gets you right up to the next obstacle at the end of the next card.

The whole full-round action to 'gamble' and jump forward again seems fairly basic, though I find it odd that you don't have to face every obstacle along the way.

And now the more confusing part. "The midnight mauler attempts a double move every round, never attempting three unless a PC is right behind him." How does this work? Does he try to move two via the full-round action, and always stopping after two (and not challenging the final obstacle to get the third card)? Or does he somehow get 2 movements in addition to the standard action to bypass an obstacle? It is unclear, to me at least, how the NPC is doing this.

How should this be handled? I know with his +4 due to speed he is likely to succeed at most checks, or at least not fail by 5 or more. But still can't quite seem to get how he gets two moves.

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