[Interjection Games] Starting a Blog - Brainstorming Features


Product Discussion


Hello there, everyone! It's high time I put some meat on the skeletal blog attached to my skeletal website. With the Strange Magic Kickstarter coming up, I've finally got a large enough excuse to look at it seriously. New people will be looking to see what sort of online presence I have, after all.

What sort of features would everyone enjoy? Periodic micro-updates to base classes, both popular and niche, are a given.

The only thing I have in the "Yes, that's an awesome idea for a regular feature!" category is a new tinker invention/invention chain and an example automaton using that invention/invention chain.


Sneak peaks at upcoming products, design theory on past classes would be cool, and maybe re-occurring updates on whichever product sold the most in the last month? Though admit would love to see occasional love for truenamer, maestro, even if they aren't as popular.


I reserve the right to quote your last post when the kickstarter goes live.


Haha by all means.

Advocates

Pathfinder Adventure, Adventure Path, Maps Subscriber

I'd definitely like to see some more things to do with your smaller products, such as some more school-based sorcerer bloodlines being made one at a time, as well as various options for the 1st-party classes. Don't get me wrong, I adore all of your classes, but I also love all the things you do with the things you weren't progenitor of.

I'd also love to see some random racial things. I adore the puddlings (they were one of my very first forays into buying something 3rd-party), and would love to see new options made for existing races, as well as perhaps some new racial variants and (maybe???) entirely new races.

Just my two cents.

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