Masterwork tome of RotR Community created stuff


Rise of the Runelords


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I've been following Paizo community for new RotR material for almost seven years now. I have collected tons of maps, images, documents, ideas, stats, documents, DataBases, calendars... to fill a small hard disk. And I have created quite a lot of stuff too. It's not as simple for me to find what I need when playing among that material and this is even worse if I think to all official material that could be used for the AP but has been released in different books (and sometimes need small revision for RotR). Because I'm going to master the AP for my second time, I would like to see all this goodness well organized.

Can we set up a community group to prepare a tome of supreme knowledge collecting all the wonderful add-ons created in these years organizing those for anyone who could need to start this campaign in the future?

If you think you could give your contribute to this project, please state your interest. I plan to use web meetings to coordinate activities, reviewing different parts prepared from the different contributors and to release a preliminary version of the document just after the summer.


Well I have created and helped organize plenty of maps on the boards here. I have been frustrated seeing user crated content just sort of fade away and be lost over time. I was thinking of perhaps using Google drive to archive a lot of it, although I worry about figuring out how to guarantee that the original content creators are given credit for their hard work.

I might be interested in helping out with this, but I don't know if I could guarantee that I could make meetings and such regularly. Work and whatnot don't leave me as much free time as I would like. Could we use the Msgboards to organize our work perhaps? I have an easier type checking them and whatnot than I do attending meetings and such.


I'm completely open to the way we could use to reach the goal. A shared document as drive could surely be a good tool and a messageboard could also help keeping track of ongoing activities. Every member then could give a contribute in line with available time, capabilities and interest in the project. I was suggesting some web meetings just because half an hour of a phone call is sometime more profitable than a lot of messageboards to take decisions on where to move and so...
For what you were referring for example I'm thinking to a list of small preview images with the info to what moment in the campaign they should be used with also a zipped shared file containing all the detailed jpeg images.


OK. I am Going to go ahead and prepare a google drive here for this. I am planning to organize it by module, with an extra folder for things that are useful for the whole game. I will also make annother folder for uploads that need to be filed. I will then give you access to it to help me set it up. PM me your Gmail if you don't mind.


Yeah that's wonderful. I suggest to keep the working file reserved for contributors only until we'll be confident that what we put in is respecting sharing rules from Paizo, copiright material and it will be also of a quality acceptable level. I have already a lot of material ready to upload, as soon as I'll be back from vacation I can upload it and perhaps I'll be able to send you a preview if you pm me your mail.
Later we can define what to put in, what to left aside and who should work on the different topics to complete/improve the different parts. I hope however we'll be able to involve someone else on the project as things will start to roll up.


I'm happy to contribute to this as well, as and when I can. I have particular skills in proofreading and tidying things up.


Digital Mystic, I have sent you my mail by PM, if you send me your I can send you a preview of what I started putting together. Tell us when you'll be able to create shared documents.

Callum, it's very good you could help us, I hope next week we could be able to start organining a list of what we would like to see in a version one of the document so that we could start working on that. Proofreading will be useful for sure, for example I cannot be good with that using English just for RPG and for work :)

Let's hope someone else will join the project helping us.


Ok I set up a Google Drive folder, and began by uploading some maps and files I had on my computer already. Sadly, the bulk of my collection was destroyed in a HDD failure nine months ago (back up your files boys and girls!). Let's see if we can get this project rolling.

Callum, if you will share your Gmail addy with me in a PM I will give you edit access to the folder as well. We can see about getting some of the stuff shared on the user created forum uploaded and organized for archival / sharing purposes.


I shared the document I started working on before even thinking to involve someone else. It could be a starting reference you could look at. I'll start adding to it what you shared DM. Then we'll need some time to understand what to add, what to remove, what to change, how to organize that, which format to use...

If someone else would like to join the project helping us please pm your mail to me/Digital Mystic.

Let's see if we'll be able to achieve what I wished to see appeared on the messageboard for the last few years when I connected to Paizo.com.


Updated V0.2 of the document with different revisions and improvements.


Italian FAN wrote:
Updated V0.2 of the document with different revisions and improvements.

I'm also interested in contributing. You've got my permission to add anything I contributed to the Community Created Stuff thread, and I've got some ideas for other materials.


SoylentG wrote:
Italian FAN wrote:
Updated V0.2 of the document with different revisions and improvements.
I'm also interested in contributing. You've got my permission to add anything I contributed to the Community Created Stuff thread, and I've got some ideas for other materials.

That's wonderful. You should request to Digital Mystic access to shared folder (pm him your google account for drive). I'm just back from my vacation. Asap I'll upload v3 of the document and we could start thinking in which direction to move.

Any contribution is more than welcome.


I'd be happy to help in whatever way I can (not exactly sure what way that would be but this seems like a great idea!)


TriangularRoom wrote:
I'd be happy to help in whatever way I can (not exactly sure what way that would be but this seems like a great idea!)

Very good. At the moment we have just a very preliminary file collecting some of the very good material we have collected during these years.

Digital Mystic has also prepared a shared depository where you could find that file and a lot of images he started to share. Send him your account and he'll grant you access.

Soon I would like to start sharing ideas on how to work on the project. I was waiting to see if someone else could join the project to help us.

On Monday I'll share a version 3 of the file but then we'd start defining better where to go and how to reach that destination.


I'm not sure what everyone plays this game on, but if you play on Roll20 you can copy and duplicate the maps. You could build the whole campaign on Roll20 and then make copies of it. If the person who created it is a Mentor (I am) then it'll have dynamic lightning and stuff for others who have that, but if the person doesn't have that then no one gets it.

Roll20 could certainly do with some work but it's certainly fantastic for playing modules because everything can be there and ready to go, with appropriate handouts for the GM to reveal when he has too.


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Italian FAN wrote:
On Monday I'll share a version 3 of the file but then we'd start defining better where to go and how to reach that destination.

I'd been thinking it might be smart to separate the info on Sandpoint into its own document: Players will be returning to Sandpoint throughout each chapter, so having all the info thrown in with Burnt Offerings makes that chapter's document unwieldy.

I've been thinking about fleshing out each NPC with notes ala RMcD's NPC Tables concept, with information how NPC's develop as the chapters progress. Jacen also had some good ideas about fleshing out individual NPCs. I also have been putting together a gallery of suitable Sandpoint NPC portraits for my own game that might be worth picking over.

Also, I was thinking of writing up foreshadowing hints for each chapter, which kind of ties into the ways the NPCs develop.


RMcD wrote:
I'm not sure what everyone plays this game on, but if you play on Roll20 you can copy and duplicate the maps. You could build the whole campaign on Roll20 and then make copies of it. If the person who created it is a Mentor (I am) then it'll have dynamic lightning and stuff for others who have that, but if the person doesn't have that then no one gets it.

I've got the entire first two books and some of book 3 set up on Roll20, complete with API scripts for round-tracking, importing statblocks, of which all enemy tokens are imported with their own macros, dynamic lighting already set up for each map, handouts, etc.

I've duplicated it for a friend or two, so they can GM it using all the mentor features, but the problem is that it leaves that game listed in my Campaigns menu and it gets bulky. There's no way I know of transferring the entire campaign to another account aside from making it a module, which you can't do as that violates copyright.

EDIT: I know this is dumb, but SoylentG; The image you used for Father Zantus sort of contradicts the fact that he's supposed to be a younger man compared to the much-older Father Tobyn he took over for. Doesn't mean much, I know, I'm just sayin'.


There's also official artwork for Father Zantus available: Google Image Search

I don't have a link handy, but someone already put together a pretty nice NPC handbook with pictures in the Community Created Content thread.


Askren wrote:
EDIT: I know this is dumb, but SoylentG; The image you used for Father Zantus sort of contradicts the fact that he's supposed to be a younger man compared to the much-older Father Tobyn he took over for. Doesn't mean much, I know, I'm just sayin'.

That's an in-joke with my players, who love creating nicknames for the NPCs: Father Zantus is known as "Father Christmas" in my game, hence the portrait with the flowing white beard. Similarly you'll notice that Vachedi (the garrison's jailer) is portrayed by Danny Trejo, because I pronounce his name very much like "Machete."

Yossarian created a Sandpoint NPC guide using art from DeviantArt, which is essentially what I've done on my Pintrest page. We even used some of the same art, but I changed a few to be specific to my game.


Sorry to have disappeared off the face of the forums for a while. Life is getting the better of me recently. I barely have time to take care of what is on my plate, and perhaps trying to get involved heavily in this right now was a bit more than I should have taken on.

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