Honorable Goblin |
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London Duke wrote:
Honorable Goblin wrote:This but you would only be able to enchant it as a weapon, not the defense side of things, aka no Bashing enchant.
Shields ARE weapons, therefore they can be bonded objects.
The description of the Bonded Object class feature doesn't say or even imply this.
PRD>Core Rulebook>Classes>Wizard>Arcane Bond wrote:
A wizard can add additional magic abilities to his bonded object as if he has the required item creation feats and if he meets the level prerequisites of the feat. For example, a wizard with a bonded dagger must be at least 5th level to add magic abilities to the dagger (see the Craft Magic Arms and Armor feat in Feats). If the bonded object is a wand, it loses its wand abilities when its last charge is consumed, but it is not destroyed and it retains all of its bonded object properties and can be used to craft a new wand. The magic properties of a bonded object, including any magic abilities added to the object, only function for the wizard who owns it. If a bonded object's owner dies, or the item is replaced, the object reverts to being an ordinary masterwork item of the appropriate type.
It just says that you can add magical properties to the item as if you had the appropriate magic item creation feats (in the case of a shield, Craft Magic Arms and Armor). CMA&A allows a character to add both weapon and shield enchantments to a shield.
EDIT: I can see how one might interpret the rules as only allowing weapon enchantments to be put on a bonded shield since the specificity of the list of what can be a bonded object, but since the rules aren't explicit, as a GM I'd allow shield enchantments (but as a player, I would not begrudge a GM who ruled differently).