Demonskunk |
Against my better judgement, I'm making a Wellspring Summoner, and I realized just today that it's going to have some interesting problems. One of which being that, RAW, I think I might have 0 spells known by level 11??
So, Wellspring Mage reduces your spell slots by 1 per rank, and your cantrips by 1.
Summoner gains 1 rank 1 slot at 1st level and 5 cantrips, meaning that a Wellspring Summoner gains 0 rank 2 slots and 4 cantrips.
I gain my first rank 1 spell slot at level 1, and my first rank 2 spell slot at level 3. Each time I gain a spell slot, I gain one spell known.
At level 5 I lose access to 1st level spells, which RAW causes me to lose 2 spells known.
Meaning my total spells known at level 4 is 4, At 5 it's 3, at 7 its 2, at 9 its 1, and at 11 the knowledge of all spells is banished from my mind.
Unless I still gain spells known as if I was gaining spell slots as normal?
This seems like a weird oversight given Summoner and Wellspring Caster were released in the same book.
Finoan |
2 people marked this as a favorite. |
Wellspring Mage Archetype doesn't change your number of spells known / Repertoire. It reduces your spell slot count by one per spell Rank. Edit: And your Cantrip count by 1.
So yes, your Repertoire will still have 5 Ranked spells and 4 Cantrips. You will only have one spell slot of each Rank that you have available to cast those spells with.
Squiggit |
Wellspring Mage Archetype doesn't change your number of spells known / Repertoire. It reduces your spell slot count by one per spell Rank. Edit: And your Cantrip count by 1.
So yes, your Repertoire will still have 5 Ranked spells and 4 Cantrips. You will only have one spell slot of each Rank that you have available to cast those spells with.
This is the correct way to run it imo but you can easily get tripped up because the summoner rules say you gain repertoire when you gain a spell slot and that you forget 2 spells every time your spell slots level up.