Slacker2010 |
There was not a thread for this Scenario so I thought I would start one.
Area D1 Treasure states there is a Robe of Bone that radiates a moderate necromancy aura. If the PC's don't cast detect magic, how do they determine this robe is any different for any of the other robes in the room?
Quote:
Treasure: The robes all appear unremarkable, and they
smell musty, having been out of use for decades. Despite
their ordinary appearance, however, one of the robes
radiates a moderate necromancy aura—it is a robe of bones.
Sniggevert |
I'd say they don't.
There's a long thread with some helpful tips from when it was released as an exclusive for the first year (4-EX).
EDIT: Link to thread