Carrion Crown [PFS Pbp] Discussion


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Bonekeep Slides

Check out the wrap-up thread!

Sovereign Court

Half-orc Skald [6] Bloodrager [1] | HP 53 | AC 21 T 14 FF 21 | F +12 R +6 W +6 | CMB +10 CMD 24 | Init +10 Perc +8 | Move 20 ft
attack:
+11 Adamantine Furious Nodachi +1 (1d10+8 18-20/x2), +8 adaptive mwk darkwood comp bow (1d8+3 20/x3), cold iron lucerne hammer, spiked gauntlet, scorpion whip
skills:
Acrobatics +4, Bluff +7, Intimidate +15, Know (Arc+relig) +5, Know Local +11, Know (others) +9, Perception +8, Perform (sing) +14, Perform (wind instruments) +11, Spellcraft +6, Use Magic Device +17

Missed that, sorry :)


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Caesare would smilingly ask the good professor to make him:
a Headband of intellect 2000gp (Skill: Linguistics)
Buy a new longspear to be enchanted 1308gp
Buy a MW buckler and get it enchanted 658
Enchant his armor 500
enchant his Longcoat twice with Resistance 2000
Enchant his belt with strength 2000
and eyes of the eagle 1250
Almost 10.000

Sovereign Court

Half-orc Skald [6] Bloodrager [1] | HP 53 | AC 21 T 14 FF 21 | F +12 R +6 W +6 | CMB +10 CMD 24 | Init +10 Perc +8 | Move 20 ft
attack:
+11 Adamantine Furious Nodachi +1 (1d10+8 18-20/x2), +8 adaptive mwk darkwood comp bow (1d8+3 20/x3), cold iron lucerne hammer, spiked gauntlet, scorpion whip
skills:
Acrobatics +4, Bluff +7, Intimidate +15, Know (Arc+relig) +5, Know Local +11, Know (others) +9, Perception +8, Perform (sing) +14, Perform (wind instruments) +11, Spellcraft +6, Use Magic Device +17

Do note that it will take a few days for him to craft everything. 1 day for every 1k in gold. Apparently time is the real limiter to getting cool stuff with a crafter :(


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Excellent, now I can return to using my preferred picture. :)


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

10,000 Gold :

1,000 Components for Headband of Wisdom
3,000 Components Upgrade Belt to Physical Might (+2 Str, +2 Dex)
2,000 Components for Gloves of Skilled Manuever (Sunder) (Gauntlets, but gloves more fit the character)
4,000 Components for a Thorny Orange Ioun Stone (+2 Comp Sunder)


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Headband is 4k so 2000k if crafted.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Question: How much would you charge for a mithril tipped longspear?
I mean most of it is made of wood, only the speartip is mithral. No weight reduction, just able to count as silver.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

10,000 Gold :

2,000 Components for Headband of Wisdom
3,000 Components Upgrade Belt to Physical Might (+2 Str, +2 Dex)
2,000 Components for Gloves of Skilled Manuever (Sunder) (Gauntlets, but gloves more fit the character)
1,000 Components for Handy Haversack
1,500 Add Brawling to Mithral Armor
500 Gems, Platinum, and other stuff.

Sovereign Court

Half-orc Skald [6] Bloodrager [1] | HP 53 | AC 21 T 14 FF 21 | F +12 R +6 W +6 | CMB +10 CMD 24 | Init +10 Perc +8 | Move 20 ft
attack:
+11 Adamantine Furious Nodachi +1 (1d10+8 18-20/x2), +8 adaptive mwk darkwood comp bow (1d8+3 20/x3), cold iron lucerne hammer, spiked gauntlet, scorpion whip
skills:
Acrobatics +4, Bluff +7, Intimidate +15, Know (Arc+relig) +5, Know Local +11, Know (others) +9, Perception +8, Perform (sing) +14, Perform (wind instruments) +11, Spellcraft +6, Use Magic Device +17

Could I make use of the dear professors capable hands ^^?


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

a small wooden box containing a set of brass weights, Phase spider
a walnut traveling case with a pair of superior locks
3 ingots worth 10gp
bejeweled silver cup, Vorstag
12 silver crossbow bolts,
a melted gold belt buckle, the sanatorium
a silver bracelet featuring an owl devouring the moon and
a small vial with a faded label that says 'Vorkstag and Grine's Chymical Bleach
silver amulet
Are still to be appraised, distributed and sold.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3
Harlequin the Jester wrote:
Could I make use of the dear professors capable hands ^^?

Of course, the prof will craft the items, the feats were taken on purpose. :) Just keep in mind it will indeed take time! And I don't know if we have enough. Prof will also craft his own items.

Unfortunately, I was sick yesterday and I'll be away most of the week-end. Sorry for that. I'll check the party's needs tomorrow evening.

Sovereign Court

Half-orc Skald [6] Bloodrager [1] | HP 53 | AC 21 T 14 FF 21 | F +12 R +6 W +6 | CMB +10 CMD 24 | Init +10 Perc +8 | Move 20 ft
attack:
+11 Adamantine Furious Nodachi +1 (1d10+8 18-20/x2), +8 adaptive mwk darkwood comp bow (1d8+3 20/x3), cold iron lucerne hammer, spiked gauntlet, scorpion whip
skills:
Acrobatics +4, Bluff +7, Intimidate +15, Know (Arc+relig) +5, Know Local +11, Know (others) +9, Perception +8, Perform (sing) +14, Perform (wind instruments) +11, Spellcraft +6, Use Magic Device +17

I'll ask the prof to craft 10K items of worth as well then to be at the same level as the rest.

Gm please let us know how to work with the time required to craft everything


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Ok so we have:

Risbeth:

2,000 Components for Headband of Wisdom
3,000 Components Upgrade Belt to Physical Might (+2 Str, +2 Dex)
2,000 Components for Gloves of Skilled Manuever (Sunder) (Gauntlets, but gloves more fit the character)
1,000 Components for Handy Haversack
1,500 Add Brawling to Mithral Armor

Caesare:

a Headband of intellect 2000gp (Skill: Linguistics)
Buy a new longspear to be enchanted 1308gp
Buy a MW buckler and get it enchanted 658
Enchant his armor 500
enchant his Longcoat twice with Resistance 2000
Enchant his belt with strength 2000
and eyes of the eagle 1250

He will also craft a few items for himself with the gold.
Harlequin and Sonny, do you want some things to be crafted? Please make a list :)


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

The question is, how much time do we have? You're already at around 20 days I think and I don't know that we have this much time.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth would like the items in this order, if possible : Brawling, Headband, Gloves, Belt, Haversack.

Note he can craft on the road. We are trading rapid item acquisition for more items over time.

We do need to know how long we'll have for down time.

For those of us traveling, remember, we had some travel time to get to the city where we picked up the second 5000 GP, so Prof had some time in the previous city to craft and we had 5000 GP there to buy components with for the road. So, crafting time should be :

A) Time spent in First City with Judge
B) Time spent on road to Second City (Where we meet Jester)
C) Time spent in Second City (Where we pick up second half of components)
D) Time spent on road after Second City


Bonekeep Slides

I'm willing to be loose with the crafting rules for in-between adventure time. During adventures, we'll hew pretty close to the rules for crafting, but given that you guys are behind on your magic iteming, and that you displayed admirable restraint in not totally looting Caromarc's home, I'm cool with it.

So, make your wishlists, and assume that the good Professor has enough time to complete everything you wish done.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Good! Thank you, GM :)
I'll set a list of what the good prof buys once the "archives" are up again.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

Thanks!


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Risbeth's sundering just got a LOT scarrier. :)


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7
Our Mysterious Benefactor wrote:

I'm willing to be loose with the crafting rules for in-between adventure time. During adventures, we'll hew pretty close to the rules for crafting, but given that you guys are behind on your magic iteming, and that you displayed admirable restraint in not totally looting Caromarc's home, I'm cool with it.

So, make your wishlists, and assume that the good Professor has enough time to complete everything you wish done.

With this I will update my cash slightly, having the professor doing the casting, giving me an extra 1k which I will use for an amulet of natural armor +1.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Here's prof's own purchase list:
Items crafted:
- Cloak of resistance (upgrade) +2, 1500
- Belt of mighty constitution +2, 2000
- Cracked Dusty Rose Prism Ioun Stone, 500
- Spectacles of understanding, 1500
- Boots of the cat, 500

Scrolls bought and learnt:
- Comprehend Languages, 190
- Tongues, 465
- Fly, 465
- Spiked pit, 465
- Dimension door, 860
- Enervation, 860

Scroll bought:
- Scroll of scrying, 700

So GM, please note that the prof now understands every written languages and that his init bumps to +11. Also if he should fall, he takes only the minimum damage of the fall thanks to the boots of the cat.

Sovereign Court

Half-orc Skald [6] Bloodrager [1] | HP 53 | AC 21 T 14 FF 21 | F +12 R +6 W +6 | CMB +10 CMD 24 | Init +10 Perc +8 | Move 20 ft
attack:
+11 Adamantine Furious Nodachi +1 (1d10+8 18-20/x2), +8 adaptive mwk darkwood comp bow (1d8+3 20/x3), cold iron lucerne hammer, spiked gauntlet, scorpion whip
skills:
Acrobatics +4, Bluff +7, Intimidate +15, Know (Arc+relig) +5, Know Local +11, Know (others) +9, Perception +8, Perform (sing) +14, Perform (wind instruments) +11, Spellcraft +6, Use Magic Device +17

Need to make slight tweaks as I now have 10k more to spend, will probably use the money for steadfast boots of springing and striding and belt of giant str


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

Any chance you can inactivate the Trial of the Beast thread GM?


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Hi all,
My apologies, this last week has been... stressful. I had to fly to another state to deal with a family issue. My father had to undergo a semi-routine medical procedure, but he had some sort of breakdown during the procedure. The doctors suspect it's from the anesthetic, it's put him in a state of dementia. We're hoping he will recover, but the week was extremely busy and very draining. I spent most of last night and today sleeping.

I'll try to get back to posting regularly.

MDT


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Oh, I am so sorry to hear that, MDT! I really hope that your father gets better soon.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

my wishes for his speedy and complete recovery.


Bonekeep Slides

Risbeth, no problem. I definitely understand real-life issues come first. If you need to take a break, let me know and we'll accommodate you in any way possible.


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

I wish everyone a happy Christmas and that you all are with family and/ or loved ones to share a few moments of peace.
For those working on those days, I did that for many years, and my respect for those who do their duty even on those days!
Happy Christmas
Frohe Weihnacht
Feliz Navedad
Bon Noel
Buon Natale


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Joyeux Noël :)
Merry Christmas, friends!


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Hello! Just a quick heads up to say that I'll be out of town this week-end. See you Sunday evening!


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

To all my games :

You may have noticed I've been iffy responding since Thursday the 4th. My wife is having surgery (again) Wednesday. Her mother was supposed to fly in to help, but she had an emergency Thursday and ended up having a minor surgery Friday. So I've been canceling work trips, and generally doing all the stuff she was supposed to be here doing. I'll continue to be iffy this week. Sorry. Will hopefully be more consistent week after next.


Bonekeep Slides

That's unfortunate. I hope everything goes well and she comes through without complications! Let me know if you need a hiatus.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Sorry everyone, life's been hitting me hard recently, and I've had a severe lack of energy when I've not been working or travelling. Every other week I spend about 20 hours on planes or in airports (sunday and thursday, 9 hours up and 13 hours back). On top of that, all the family stuff has taken a toll. Plus, my wife is working from home now, so when I'm home, she's working 11 to 8 and I'm working 8 to 4:30, makes it very complicated. Nothing like seeing your wife 24 a day or 0 a day depending on the week to make things topsy turvy. I'm finally getting used to it though, and I hope to be back to normal posting going forward (with occasional lapses from exhaustion).


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Just a heads up to say that I'll be in vacation from tomorrow till sunday evening. Please GMPC the prof for the fight, he'll most likely use reveal weakness until Risbeth and Caesare finish the ghost.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Sorry, been busy all week, will try to catch up now and post.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Just realized I didn't take a feat at 7th level. :) Or rather, I did, but it was a brawler feat, not a character level feat, so I need to figure out what to take for 7th level. :)


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Going with Pummeling Style. That way I can flurry-pounce next time I get a feat. :)


male Human
Stats:
hp 72/72 AC 17|T 11 |FF 16, F +4|R +7W +6, Init +3, Per +26
Investigator (Empiricist)2;Occultist 2 [Spoiler=Extracts[/spoiler]

My favorite sound.... DING
Caesare hits as a level 8 investigator.
Attribute +1 Int
Feat (Human) Skill Focus Use Magic Device
Skills: 13 (new level) +7(int)=20 Skillpoints
Craft Alc +1(8), Diplo +1(8), DisDev +1(8) Lin +1(8), Spellc +1(8),Perc +1(8), SenseM +1(8) UMD +1(8) Acro+ 7 (8) Stealth +1 (2) Know Rel +4 (8)
New Extract: Arcane Sight


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Flurry Pounce! :)


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

+1 Wis, +1 Diplomacy, Kn: Planes & Religion. One more 3 & 4 level spells. Nimbus of light and Divine Presence 8 rounds per day. You may have to watch out for Nimbus of light Risbeth.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Augustus now has a few more spells and has the last power of the Void element: Aura of prescience. It gives you all +2 on... mostly everything.
New ways to buff you all! ^^


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

I forget, how are we doing equipment again? Do we up ourselves to WBL, or wait until we actually get equipment (can't remember how this game handles it).


Male Aasimar Cleric 11 | AC 24 T 14 FF 22| HP 78/80 | F +11 R +7 W +14 | Init +2 | Perc +7

We get equipment as we find it.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Yeah but sometimes we get x GPs to buy stuff. It was the case the level before.


Female Dhampir HP (68/68)
Stats:
AC/Touch/Flat 22/16/16 | CMD 28 | Fort/Ref/Will +9/+11/+4 | Init +6
Skills:
Acrobatics 15, Climb 8, Escape Artist 9, Handle Animal 5, Intimidate 11, Kn(Engineering/Local) , Perception 12, Ride 8, Sense Motive 7, Stealth 6, Swim 8
Brawler (Steel Breaker) 8

Updated Character sheet

+1 BAB
+1 Fort/Reflex
+8 HP
+6 skills
+1 Attack with flurry
+1 Feat (Pummeling charge - Flurry Pounce!)

Things with DR like Risbeth even less now. Even if she fails her roll to penetrate DR/Hardness, she adds all her damage together THEN applies it to DR.


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Could I ask you which spells were in the spellbook, other than the ones mentioned? Thanks :)


Bonekeep Slides

4th—black tentacles, charm monster (DC 18), summon monster IV, acid pit, communal phantom steed
3rd—gaseous form, lightning bolt, stinking cloud (DC 17), summon monster III, silver darts
2nd—darkvision, detect thoughts, dust of twilight* (DC 16), scorching ray, web (DC 16)
1st—expeditious retreat, mage armor, magic missile (2), obscuring mist, shield


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Thank you! The prof will learn some of those when we'll get rest :)


Human (Taldan) Scholar 9 |
Powers and Ressources:
Aura of Prescience: 2/9 rnds ; Reveal Weakness: 2/10 ; Pearl of Power (2nd): 1/1 ; Pearl of Power (3rd): 1/1
HP: 78/78 | AC: 12 | T: 12 | FF: 10 | CMD: 16 | Fort: +8 | Ref: +7 | Will: +8 (+3 on all saves vs spells and SLAs) | Init: +11 | Perc: +0 | Sense Motive: +0 | Speed: 30 ft.
Spells and Rod:
0 - 4 ; 1st - 4/6+1 ; 2nd - 6/6+1 ; 3rd - 3/5+1 ; 4th - 2/3+1 ; 5th - 2/2+1 ; Piercing 3/3

Just letting know that I'll be AFK until Satursday evening. Bot the Prof if needed.

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