I have a bit of a hectic day tomorrow so wont really be posting much.
I will be away from tomorrow afternoon until Sunday evening with work, wandering about in the bush for several days with no comms.
Will crack on with getting the MoFF sessions up then, and wrapping off the Goblins groups (the we will roll into WBG2 once replacements are on deck)
Will attempt to not be killed by sundry Australian flora and fauna
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Male Human Ranger-1 | AC-16 T-13 FF-13 | HP 16/16 | F+4, R+5, W+2 | CMB=3 CMD=16 | Init +5 | Perc +6
Mike Garlington - Player name
174784-1 - PFS#
Kn (Nature) Hunter:1d20 + 4 ⇒ (7) + 4 = 11 - Day job roll
Grand Lodge - Faction
None available- Anything you'd like to tick off on your faction sheet
Announcement: I'm leaving tomorrow morning in Helsinki for about 70 hours of non-stop random gaming, chatting and having fun at Ropecon. Probably, my Internet access and time reserve will not be enough to follow the game. Since I am human, I need to sleep sometime in between as well. I'll be back home next Monday and in office next Tuesday and will hop back on a story line. Sorry for bringing delay in this game and feel free to bot my character.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Constant det evil & magic
Hmm Scarlet hist level 2... looking like the Unchained Rogue might be a better deal for her.
Dist: 30-60' ahead of party /Move spd:20'. Stealth Scar Take10=34. Pop Take10=35. Perception Scar Take10=29 (33 v Traps)+Trap spotter Pop Take10=26+Detect Magic & Evil
UBar1/URog9, HP96/96 - AC 23, T 17, FF 23/ F+9, R+14, W+8/ CMD 24, CMB +7/ Per +19(Dk Vis), Init +9, Mv 40
Poppy:
F/Lyrakien, HP48/48- AC22,T16,FF18/DR 5(evil)Immune elec, petrify;Res cold & fire 10/ F6,R10,W6/CMD 16,CMB 9/DV 60 ft., LL vis vision; Perc +16 , Init +8, Move 30/60ft
Scenario 6-20 is available already. Since these high-level scenarios tend to run long, how about we start it already? Are any of your PCs currently in another game?
I'm planning to use my high level Cebryrn at a con this coming weekend, so he wouldn't be able to start until the 24th. I was hoping to use Marra too, but that doesn't look likely.
I was thinking of starting 6-20 when everybody is ready (that would be the 24th), and 6-21 after 6-18 and 6-19 are finished (so that we have Marra and Grimaldus, Holman, and Maeglin available).
I've created campaigns for 6-20 and 6-21. I'm perfectly fine with waiting until the 24/25th for 6-20 to start (and for the finish of both 6-18 and 6-19 before we start 6-21). I'm creating some space for you to dot in, that is all.
I'm up for Shades of Ice. Assuming low-tier, I've got Kaddok (fighter (viking) 2), Grimbli (sorcerer 2), Chukka (swashbuckler 1), Iskim (bloodrager 1), or Anaristiel (oracle 3). Any thoughts on which might fit in best?
DMK, I'll check my options and apply on Sunday. I do have 3XP Tiefling Cavalier I planned to rebuild in something more or less useful (like Gun1/Slayer1) or might be it will be 5XP Alchemist (Jekyll/Hide).
In that case, with Karrion and Tiaburn, we have six players. I'm having a busy day tomorrow, and probably won't be able to post much (if at all). Please dot in, and we'll start as soon as everybody is ready.
Ok, so I'm visiting China in June (yaaay!) for about 12 days. As it turns out, google (and thus the maps I'm using) is unavailable. My old solution (dropbox) is also blocked, though the paizo board aren't.
For june, this means I can keep the games going, but I will have to find some other solution for the maps. My current best option is roll20.net, which is apparently reachable (though at what speed is still up in the air).
Does anybody have an objection if I (temporarily) move maps there? Does anyone have a better solution?