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Goblin Squad Member

Much appreciated!

Sovereign Court Goblin Squad Member

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A few notes I took during Lee's broadcast:

*Lee mentioned 400m hexes. It was 680m previously. Maybe a mistake? Or a change?
*XP we get is 1000 xp + 100 xp/hour. Consistent with what we knew. Starting xp has been hinted at, but this gives us an idea of the amount.
*40 hp gained per skill in a hp skill (sorry I forgot to note the name of the skill). With 400 hp to start and 20 levels in the skill, that gives 400+20*40=1200. Doesn't include buffs or other bonuses.
*The minimum attribute score needed for level 8 skills (note: level 8 is when you start getting T2) is 14.
*The crafting queue sounds like EVE's skill queue, ie. whatever you can queue up that starts in 24 hr.
*If two escalations meet up, the stronger one beats the weaker one. Not sure if this is automatic or not. It also sounded like if a new escalation hex is being 'fed' by multiple nearby similar escalations it grows faster? Perhaps I'm misinterpreting.
*Flanking isn't in. Rather we have sneak attack as was mentioned in blogs where you get the bonus if your target isn't targeting you (and you have sneak attack).
*The numbers Stephen mentioned for spell damage indicate to me that base damage is the same across all weapons.
*Bow wielding clerics are now the hot build.

Goblin Squad Member

Erastil!!!


Gayel Nord wrote:

Erastil!!!

Spoiler:
Side effects may include vomiting, arrows in the back, and an urge to do community service. Not for use by women not planning to get pregnant at some point. Contact your community leader before using Erastil.
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