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Roleplaying Guild General Discussion

101 to 121 of 121 << first < prev | 1 | 2 | 3 | next > last >>
Grand Lodge ****

Thanks Steven. Much appreciated.

Yesterday, while at our regular PFS game, a new player said he learned that there's a few slave scenarios (I haven't run any of those yet), and he'd like to do a new halfling character using the new Spymaster book he picked up and play a freed slave halfling that does around as a freedom fighter that rescues other slaves and eventually becomes an eagle knight (steel falchon PrC). Is it possible to make even a partial campaign about slavers? I seem to recall at least one in Season 6.

Grand Lodge **** Venture-Lieutenant, Indiana—Bloomington aka BartonOliver

1 person marked this as a favorite.
Steven Schopmeyer wrote:

Going off of memory here.

** spoiler omitted **

one more:
4-17 Tower of the Ironwood Watch, also has some drow.
Liberty's Edge *

I have a group that is talking about wanting to fight mostly the special enemies of the PFS.

Can you build a series mostly out of anti-Aspis scenarios.

It seems like the early anti-Shadow Lodge would also fit with the concept.

Seems like there are also a few with especial dislike for the followers of Lissala and Golden League. Where there any others?

Grand Lodge *****

My PFS Lavode De'Morcaine wrote:

I have a group that is talking about wanting to fight mostly the special enemies of the PFS.

Can you build a series mostly out of anti-Aspis scenarios.

It seems like the early anti-Shadow Lodge would also fit with the concept.

Seems like there are also a few with especial dislike for the followers of Lissala and Golden League. Where there any others?

Personally, I would count scenarios which feature people specifically targeting VCs or other prominent members of the Society or ones where members of the society have gone bad.

Zarta arc
Stuff involving the other VC from Nerosyan
'Fiend' series
Dalsine Affair
And there's another prominent set I wont mention.

Liberty's Edge *

godsDMit wrote:
My PFS Lavode De'Morcaine wrote:

I have a group that is talking about wanting to fight mostly the special enemies of the PFS.

Can you build a series mostly out of anti-Aspis scenarios.

It seems like the early anti-Shadow Lodge would also fit with the concept.

Seems like there are also a few with especial dislike for the followers of Lissala and Golden League. Where there any others?

Personally, I would count scenarios which feature people specifically targeting VCs or other prominent members of the Society or ones where members of the society have gone bad.

Zarta arc
Stuff involving the other VC from Nerosyan
'Fiend' series
Dalsine Affair
And there's another prominent set I wont mention.

So does that give us enough of various levels for one of these Society Campaign Paths?

**

1 person marked this as a favorite.

Starting this Friday, I may have a handful of Pathfinder gamers who are interested in running through PFS scenarios, but as a home game. These guys have never done PFS, so I very much want to give them a solid introduction. I figure at most I have 33 modules to guide them (levels 1 through 11). I know Confirmation and Wounded Wisp should be on there, but after that it's unknown to me.

All I know is that I want them to interact with a good core group of NPCs. Rather than meeting 10+ Venture Captains, I'd love it if they met 2 or 3 and had repeated interactions. Rather than continent-jumping, I'd prefer they focus on an area, or at least just a few lodges instead of going all over the place. I want their memory of locations and people to be one of the big advantages that this home game has.

Can any of you experts direct me in this? A new list would be a courtesy, but if you think one of the older lists is a perfect match then let me know and I'll check that out too. Or a modified version.

Much thanks.

Silver Crusade **** Venture-Agent, United Kingdom—England—Colchester

3 people marked this as a favorite.
outshyn wrote:

Starting this Friday, I may have a handful of Pathfinder gamers who are interested in running through PFS scenarios, but as a home game. These guys have never done PFS, so I very much want to give them a solid introduction. I figure at most I have 33 modules to guide them (levels 1 through 11). I know Confirmation and Wounded Wisp should be on there, but after that it's unknown to me.

All I know is that I want them to interact with a good core group of NPCs. Rather than meeting 10+ Venture Captains, I'd love it if they met 2 or 3 and had repeated interactions. Rather than continent-jumping, I'd prefer they focus on an area, or at least just a few lodges instead of going all over the place. I want their memory of locations and people to be one of the big advantages that this home game has.

Can any of you experts direct me in this? A new list would be a courtesy, but if you think one of the older lists is a perfect match then let me know and I'll check that out too. Or a modified version.

Knocked up very quickly, but should include scenarios based mostly in Absalom, and includes Blakros and Shadow Lodge story arcs, some filler and ending in Eyes of the Ten.

Spoiler:
Level 1
Free Master of the Fallen Fortress
3-Intro 1 First Steps—Part I: In Service to Lore
5-08 The Confirmation

Level 2
1 Silent Tide
5 Mists of Mwangi
35 Voice in the Void

Level 3
51 The Shadow Gambit
52 The Twofold Demise
4-09 The Blakros Matrimony

Level 4
2-15 Written in Blood
2-17 Exiles of Winter
2-19 Keep of the Huscarl King

Level 5
2-11 The Penumbral Accords
4-11 The Disappeared
4 The Frozen Fingers of Midnight

Level 6
55 The Infernal Vault
2-23 At Shadow's Door
2-24 Web of Corruption

Level 7
3-02 Sewer Dragons of Absalom
3-06 Song of the Sea Witch
6-02 The Silver Mount Collection

Level 8
31 Sniper in the Deep
3-10 The Immortal Conundrum
3-24 The Golden Serpent

Level 9
6-17 Fires of Karamoss
4-13 Fortress of the Nail
16 To Scale the Dragon

Level 10
2-04 Shadows Fall on Absalom
2-08 The Sarkorian Prophecy
20 King Xeros of Old Azlant

Level 11
40 Hall of Drunken Heroes
2-10 Fury of the Fiend
2-26 The Mantis's Prey

Seeker
Eyes of the Ten Part 1,2,3,4

**

That's great! Thanks so much.


FWIW, I find Master of the Fallen Fortress to be pretty tough on a 0xp adventuring party because it is very combat heavy and they don't have CLW wands yet. I'd suggest swapping The Confirmation and Master of the Fallen Fortress. The Confirmation has a pretty neat boon for first-time players that play it with a 0xp character as well.

Silver Crusade **** Venture-Agent, United Kingdom—England—Colchester

outshyn wrote:
That's great! Thanks so much.

You're welcome :D

caps wrote:
FWIW, I find Master of the Fallen Fortress to be pretty tough on a 0xp adventuring party because it is very combat heavy and they don't have CLW wands yet. I'd suggest swapping The Confirmation and Master of the Fallen Fortress. The Confirmation has a pretty neat boon for first-time players that play it with a 0xp character as well.

This is true and worth keeping in mind, however, if these are all new players you can hand out the 'Welcome to Pathfinder' boon to each of which will certainly help with healing.

The list is rushed, but those first three scenarios I quite like to run in succession as it's a nice set up for new players in PFS. MotFF assumes the PCs aren't pathfinders, by they rescue a pathfinder over the course of the adventure who introduces their character to the society. First steps has them running a few errands before becoming fully fledged pathfinders in the Confirmation. However, you should run it in a way that works for your group. If they don't like dungeon crawls, then you probably shouldn't open with MotFF.

Scarab Sages ***

Is the Welcome to Pathfinder boon available to download for the general public yet? I've still not found it anywhere. Having extra healing available for Master of the Fallen Fortress would be a very good thing.

I know that it makes sense from a story standpoint to run it first, but there's another reason I don't like it for a group of new characters. Not only does it have a lot of combat, which makes not having a wand of CLW tough, but it only grants 1 prestige point. That means you won't have a wand amongst the party for the second scenario, either. Now, In Service to Lore can be completed without additional healing easier than MoFF, which helps a little.

There's also the issue that you're starting new players out behind on Fame or collecting enough prestige for a raise dead or everything prestige related. If a Wizard wants a wand of Mage Armor or Magic Missile, they won't have it to use until their third or fourth scenario, depending on if they pick up a healing wand. If the group happens to fail a secondary success condition in one of the other two 1st level scenarios, the characters won't even make it to 5 fame by the time they get to 2nd level. That means they can't buy any magic items that aren't always available or on a chronicle sheet until after their 4th scenario.

I like MoFF. But with In Service to Lore, The Confirmation, and Wounded Wisp all replayable, and all taking place in or around Absalom, I don't like MoFF as a planned first scenario.

Grand Lodge *****

My PFS Lavode De'Morcaine wrote:
godsDMit wrote:
My PFS Lavode De'Morcaine wrote:

I have a group that is talking about wanting to fight mostly the special enemies of the PFS.

Can you build a series mostly out of anti-Aspis scenarios.

It seems like the early anti-Shadow Lodge would also fit with the concept.

Seems like there are also a few with especial dislike for the followers of Lissala and Golden League. Where there any others?

Personally, I would count scenarios which feature people specifically targeting VCs or other prominent members of the Society or ones where members of the society have gone bad.

Zarta arc
Stuff involving the other VC from Nerosyan
'Fiend' series
Dalsine Affair
And there's another prominent set I wont mention.

So does that give us enough of various levels for one of these Society Campaign Paths?

I'd be surprised if it didn't.

I was mostly responding to the 'Were there any others' part, though.

Liberty's Edge ***** Venture-Agent, United Kingdom—England—Chester aka Paz

Ferious Thune wrote:
Is the Welcome to Pathfinder boon available to download for the general public yet?

Here you go.

Scarab Sages ***

Thanks!


Master of the Fallen Fortress can just as easily work as a mission. "Such and such Pathfinder hasn't reported in, go find him"

Grand Lodge ****

Matt Lewis wrote:
Ferious Thune wrote:
Is the Welcome to Pathfinder boon available to download for the general public yet?
Here you go.

I was just about to ask for this too.

Sovereign Court **

Pathfinder Adventure Path, Campaign Setting, Companion, Maps, Modules, PFS RPG, Roleplaying Game Subscriber

I've noticed we run into the Onxy Alliance a few times but I was wondering if there was more to this than what I've found so far. Does anyone know what all scenarios use the Onxy Alliance?

Onxy:

#2-11: The Penumbral Accords
#4-09: The Blakros Matrimony
#5-23: Cairn of Shadows

Grand Lodge ****

For our local Gamesday next month we're going to be running Crypt of the Everflame. To be honest I'd never read or played through it until today, as I'll be GMing it. As such, it was quite the surprise for me when I saw that Crypt was the first of three modules in a series. However, they're not exactly within one level of each other. Crypt of the Everflame is 1-2, Masks of the Living God is 2-4, and City of Golden Death is 4-6. If we're being honest, it's always best to run these with the highest suggested levels, if you can. Most people have done Crypt so chances are it'll be a 1st level character with two scenarios under their belt, Masks at level 4 and City at level 6.

I was just more of less looking for scenarios that you could pop into the mix to help blend them all together fluidly.

I was thinking of going this route:
Level 1
Intro: In Service to Lore
The Confirmation or The Wounded Wisp
The Crypt of Everflame

Level 2
The Citadel of Flame

Level 3
Among the Living/Dead/Gods trilogy

Level 4
Masks of the Living God

Level 5
City of Golden Death

This would change slightly if none of the players had done Crypt before.

If there's other scenarios you think would be more fitting, or could be added in-between levels 4 and 5, or even 3 and 4, by all means put them down.

Grand Lodge ****

Sorry to necro this thread, but I'm looking for all scenarios that involved goblins.

These are the ones I know off the top of my head.
Frostfur Captives
Rise of the Goblin Guild
Murder on the Silken Caravan
The four We Be Goblin scenarios
The first dungeon level of Emerald Spire
The first part of Book 1 of the Rise of the Runelords AP, Burnt Offerings
Apparently City of Strangers 1 and 2, but it's been years so I couldn't say if it did or not...
Shades of Ice 1 and 2, but not 3

Anything else?

*** RPG Superstar 2015 Top 4, RPG Superstar 2014 Top 16

kevin_video wrote:

Sorry to necro this thread, but I'm looking for all scenarios that involved goblins.

These are the ones I know off the top of my head.
Frostfur Captives
Rise of the Goblin Guild
Murder on the Silken Caravan
The four We Be Goblin scenarios
The first dungeon level of Emerald Spire
The first part of Book 1 of the Rise of the Runelords AP, Burnt Offerings
Apparently City of Strangers 1 and 2, but it's been years so I couldn't say if it did or not...
Shades of Ice 1 and 2, but not 3

Anything else?

Levels 1 and 2 of Thornkeep also have lots of goblin action.

Grand Lodge ****

Christopher Wasko wrote:
kevin_video wrote:

Sorry to necro this thread, but I'm looking for all scenarios that involved goblins.

These are the ones I know off the top of my head.
Frostfur Captives
Rise of the Goblin Guild
Murder on the Silken Caravan
The four We Be Goblin scenarios
The first dungeon level of Emerald Spire
The first part of Book 1 of the Rise of the Runelords AP, Burnt Offerings
Apparently City of Strangers 1 and 2, but it's been years so I couldn't say if it did or not...
Shades of Ice 1 and 2, but not 3

Anything else?

Levels 1 and 2 of Thornkeep also have lots of goblin action.

Ran the first level, will be running Laboratory on Wednesday.

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