Inquisitor Cleric Dip- Worth It?


Advice

Sovereign Court

I'm building a level 2 character that I would like to be an Inquisitor, focusing as much on Wisdom as possible. Race will be human, using 20 point buy. Guided weapons are disallowed. I was wondering whether taking my first level in Cleric would be worth it. I figured I could take Channel Smite and Guided Hand, use Channel Smite with a variant channel ability to inflict a status condition such as dazed or nauseated along with my attack, and use Guided Hand to key my attack rolls off of Wisdom. I'd get an extra domain and its powers, some more low-level spell slots, and I could take the Crusader archetype for a bonus combat feat as well. The problem is, I'd lose out on base attack, spell progression, and some of the Inquisitor's class features. Furthermore, Guided Hand is less useful for a melee character, but I can't use Channel Smite with a ranged weapon. Is it worth it? As another question, is it legal for a Cleric/Inquisitor to switch out their Inquisitor domain for an Inquisition?


What is your deity? Also and Domain granting class can pick Inquisitions instead of Domains so a Inquisitor/Cleric could have 3 Inquisitions.

Sovereign Court

I haven't decided on a deity yet, as I figured it would depend on whether I picked up Channel Smite or not. I tend to build characters mechanics-first and change fluff based on that.

Would I then have to take a superfluous Inquisition, since it says that an Inquisitor with Cleric levels must pick a domain that they have already? Or am I reading it wrong?


Dread Knight wrote:
...so a Inquisitor/Cleric could have 3 Inquisitions.

No, this isn't true. Cleric/Inquisitors are still limited to a maximum combo of 2 Domains or Inquisitions.

Advanced Player Guide pg 38 wrote:
If the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor. Levels of cleric and inquisitor stack for the purpose of determining domain powers and abilities, but not for bonus spells.

Inquisitions(Which were introduced after the APG was released) follow the same limitations as Domains so you can't have more than 2 of them on the same character.


Rawrsong wrote:
Dread Knight wrote:
...so a Inquisitor/Cleric could have 3 Inquisitions.

No, this isn't true. Cleric/Inquisitors are still limited to a maximum combo of 2 Domains or Inquisitions.

Advanced Player Guide pg 38 wrote:
If the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor. Levels of cleric and inquisitor stack for the purpose of determining domain powers and abilities, but not for bonus spells.

Inquisitions(Which were introduced after the APG was released) follow the same limitations as Domains so you can't have more than 2 of them on the same character.

I don't see where it says that it only says Domains and that you can pick Inquisitions instead of Domains and has no similar language to the restriction on Domains like the APG says.


Plerumque wrote:

I haven't decided on a deity yet, as I figured it would depend on whether I picked up Channel Smite or not. I tend to build characters mechanics-first and change fluff based on that.

Would I then have to take a superfluous Inquisition, since it says that an Inquisitor with Cleric levels must pick a domain that they have already? Or am I reading it wrong?

Well it depends on what weapon you want to use since Guided Hand only works with your Deity's favored weapon.


I'm refering to the "if the inquisitor has cleric levels, one of her two domain selections must be the same domain selected as an inquisitor." part.

Let's say when Bob the Inquisitor starts off he decides to take the Chivalry Inquisition instead of a Domain. At level 3 Bob decides to pick up a level of Cleric. He can then only choose 1 new Domain/Inquisition and not 2 because one of his Cleric Domains/Inquisitions has to be Chivalry as well.

There's no language restricting Inquisitions in the APG because when the APG was written, Inquisitions didn't exist yet. However since Inquisitions are in place of Domains, they follow the same rules of stacking that Domains do.

Silver Crusade

@OP: You don't want to dip Cleric on your Inquisitor. Both can be strong classes, but they have poor synergy. Choose one, or choose the other. Multi-classing Cleric and Inquisitor will weaken both.

Inquisitors make terrific martial combatants and also have excellent skills. They don't need, or want, much wisdom. Inquisitors have some excellent self-buff spells, but Wisdom doesn't matter on those. Starting WIS of 14 should be quite sufficient for your entire career. If it's important that your PC be wise, and you want to cast Divine spells, then consider playing a Cleric instead.

Both ranged combat (archery!) and melee weapon combat (longspear!) are strong options for the Inquisitor. They have enough feats to either be good at archery and nothing else (it will suck all your feats) or good at melee combat (it only really requires about half your feats) and something else.

Inquisitors get their big boost at Level 5, with Bane. After that it might be sensible to multi-class, but not before. A 5th level melee Inquisitor can easily get multiple attacks with a longspear for about 25+ HP average damage each. An archer Inquisitor can deal out similarly large damage numbers.

Once you have decided to pursue either archery or melee combat you are then ready to make other decisions, like which domain to choose. E.g. If you fight with a reach weapon, well, you probably want the Plant(Growth) Domain. E.g. If you want a pet, choose the Animal domain and get the Boon Companion feat.

Channeling feats are mediocre even for a dedicated cleric. They are not worthy of your attention. Also, the variant channel options you refer to are very difficult to get, unless your GM will allowed them.


Dipping cleric is worth it only if your willing to chann negative energy and build on that. Even then you got to take channel scourge feat. That allows to have strong martial abilities with cleric quality channels and a watered down second domain (or inquisition). This is the only time I could recommend dipping into cleric save MAYBE crusader archetype and even that I'd rather see fighter honestly.

Grand Lodge

Renageshepher speaks truth. XigXag, a SAD Heaven's Oracle, initially dipped one level of negative channeling Cleric with a powerful variant channel. Itz called Hangover Cleric build.

Some adventures it was perfect, and just as powerful as it needed to be. When overused, though, it has serious potential to spoil other peoples' fun. The other players will get tired of the over-the-top AoE battlefield control you can exert.

XigXag chose to Relinquish negative energy variant channeling. Stock Pathfinder adventures can often be ROFLStomped with such power. He spent gold to retrain away the cleric levels and all the channeling feats, because it was too effective.


How about Druid?

Lantern Lodge

Aura from a good-aligned cleric works quite well with Litany of Righteousness.

Sovereign Court

Magda Luckbender wrote:

@OP: You don't want to dip Cleric on your Inquisitor. Both can be strong classes, but they have poor synergy. Choose one, or choose the other. Multi-classing Cleric and Inquisitor will weaken both.

Inquisitors make terrific martial combatants and also have excellent skills. They don't need, or want, much wisdom. Inquisitors have some excellent self-buff spells, but Wisdom doesn't matter on those. Starting WIS of 14 should be quite sufficient for your entire career. If it's important that your PC be wise, and you want to cast Divine spells, then consider playing a Cleric instead.

Both ranged combat (archery!) and melee weapon combat (longspear!) are strong options for the Inquisitor. They have enough feats to either be good at archery and nothing else (it will suck all your feats) or good at melee combat (it only really requires about half your feats) and something else.

Inquisitors get their big boost at Level 5, with Bane. After that it might be sensible to multi-class, but not before. A 5th level melee Inquisitor can easily get multiple attacks with a longspear for about 25+ HP average damage each. An archer Inquisitor can deal out similarly large damage numbers.

Once you have decided to pursue either archery or melee combat you are then ready to make other decisions, like which domain to choose. E.g. If you fight with a reach weapon, well, you probably want the Plant(Growth) Domain. E.g. If you want a pet, choose the Animal domain and get the Boon Companion feat.

Channeling feats are mediocre even for a dedicated cleric. They are not worthy of your attention. Also, the variant channel options you refer to are very difficult to get, unless your GM will allowed them.

Thanks for the advice. I think I will go straight Inquisitor. As for the Wis focus, that was because I was planning to take the Infiltrator archetype and figured that as long as I was adding my Wis to my social skills, initiative, and spells I might as well try and go as SAD as possible. I guess that's not really feasible though. Thanks for the advice, everyone.


Plerumque wrote:


Thanks for the advice. I think I will go straight Inquisitor. As for the Wis focus, that was because I was planning to take the Infiltrator archetype and figured that as long as I was adding my Wis to my social skills, initiative, and spells I might as well try and go as...

Infiltrator Archetype or the Conversion Inquisition are great to give your Inquisitor flexibility, but mainly because it means you can dump Cha and still have decent social skills. Don't go overboard on the Wis, though, because the difference between a 14 and an 18 is only 2 points in your social skills for at least 2/5 of the points you get for stats. Totally not worth it. Just keep putting ranks in your social skills and you'll be a fine face and you'll get a lot more mileage out of using those stat points for combat related stats.

(This is another thing that makes dipping cleric weak: Your channels are based off your Cha, so that adds another stat instead of reducing the number of stats you use.)

Scarab Sages

The cleric dip can worth it if you are going to go for Channel Scourge, Channel Smite, and Guided Hand. Wisdom to hit is fantastic for the MAD Inquisitor, and Channel Smite can help with damage, although as an inquisitor, you are hurting for swift actions.

Also, Since both inquisitor and cleric have domain features, when you get a second domain as an inquisitor, both domain powers are based on your combined cleric+inquisitor level, not just one or the other.


No quite possible to be SAD with inquisitor. It's one of the easiest to be SAD behind cleric and oracle IMO.

Sovereign Court

Akerlof wrote:
Plerumque wrote:


Thanks for the advice. I think I will go straight Inquisitor. As for the Wis focus, that was because I was planning to take the Infiltrator archetype and figured that as long as I was adding my Wis to my social skills, initiative, and spells I might as well try and go as...

Infiltrator Archetype or the Conversion Inquisition are great to give your Inquisitor flexibility, but mainly because it means you can dump Cha and still have decent social skills. Don't go overboard on the Wis, though, because the difference between a 14 and an 18 is only 2 points in your social skills for at least 2/5 of the points you get for stats. Totally not worth it. Just keep putting ranks in your social skills and you'll be a fine face and you'll get a lot more mileage out of using those stat points for combat related stats.

(This is another thing that makes dipping cleric weak: Your channels are based off your Cha, so that adds another stat instead of reducing the number of stats you use.)

Ah, good point. I suppose the point is more to decrease MADness than increase SADness, and I didn't quite grasp the distinction. Certainly, raising Cha to use Channel Smite effectively would eliminate the whole point of the dip. Thanks for the advice.


1 person marked this as a favorite.

Nooo! XigXag!! Why u no mention flying badger?


the dip can have decent synergies depending on what flavor youre looking for.....my 8th level Inquisitor of Pharasma took a 1 lvl cleric dip, channeling scourge, and the Souls Domain.

One level got me a 5d6 channel to harm and 9 rounds of better-than-ghost touch several times a day which fit VERY well with my character (and the fact that we're in the Carrion Crown AP).

Although I have to agree that Bane should be your first priority so any dip away from Inquisitor should probably wait until after level 5........

Sovereign Court

Few factors worth considering:

*Channeling Scourge only applies to channeling energy to deal damage. (harm option) So it wouldn't affect self-healing. Or heal option at all. The feat can only be taken once you have taken a level of Cleric. In effect it either affects your harm living or harm undead options.

*You only get 1 domain from the Cleric dip, rather than 2. Must also come from your deity's portfolio list.

Scarab Sages

taldanrebel2187 wrote:


*You only get 1 domain from the Cleric dip, rather than 2. Must also come from your deity's portfolio list.

Unless you take separatist for the cleric dip... You can also get a second inquisition if you wish.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Inquisitor Cleric Dip- Worth It? All Messageboards

Want to post a reply? Sign in.