How does getting barkskin affect your unarmed strikes as a monk? Also....


Rules Questions


Somewhere I read, yet cannot find it at the moment, that having barkskin active on you allows you to treat your unarmed strikes as magical. How is that possible?

Also.... What if I had some defending gauntlets on. And at the beginning of the round I decided to move all of the enhancement points to my defense.
Would I be able to kick with my feet or whatever and still gain the unarmed strike damage for a monk of that level, and keep the bonus to my ac?

Liberty's Edge

No to both.

1) barkskin increase your AG^C, nothing more.

2) you need to use a defending weapon to benefit from it.

FAQ wrote:

Defending Weapon Property: Do I have to make attack rolls with the weapon to gain its AC bonus?

Yes. Merely holding a defending weapon is not sufficient. Unless otherwise specified, you have to use a magic item in the manner it is designed (use a weapon to make attacks, wear a shield on your arm so you can defend with it, and so on) to gain its benefits.
Therefore, if you don't make an attack roll with a defending weapon on your turn, you don't gain its defensive benefit.
Likewise, while you can give a shield the defending property (after you've given it a +1 enhancement bonus to attacks, of course), you wouldn't get the AC bonus from the defending property unless you used the shield to make a shield bash that round--unless you're using the shield as a weapon (to make a shield bash), the defending weapon property has no effect.
posted June 2011


It isn't and doesn't.

Gauntlets aren't unarmed strikes. So it doesn't affect them. You need an amulet of mighty fists with defending on it. You must attack with the defending weapon in order to gain the benefit from it (IIRC).


so if you are flurrying, and only one attack comes from the defending weapon, and all others come from elsewhere, you do get the defending benefits?


Rogar Stonebow wrote:
so if you are flurrying, and only one attack comes from the defending weapon, and all others come from elsewhere, you do get the defending benefits?

Yes.

Liberty's Edge

Rogar Stonebow wrote:
so if you are flurrying, and only one attack comes from the defending weapon, and all others come from elsewhere, you do get the defending benefits?

If it is a weapon that you can use when flurrying, obviously.

Gauntlets aren't a monk special weapon.


What if you had multiple weapons with the defending property?

so you are wielding two +5 defending brass knuckles. Can you apply +10 ac to your AC as long as you attack with both of your knuckles once?


Rogar Stonebow wrote:

What if you had multiple weapons with the defending property?

so you are wielding two +5 defending brass knuckles. Can you apply +10 ac to your AC as long as you attack with both of your knuckles once?

No, it would be the same source (Defending property), and bonuses from the same source don't stack.


U only benefit from the bonus of one of them.


yet the description of the defending weapon states that the bonus from a defending weapon stacks with all others


Rogar Stonebow wrote:
yet the description of the defending weapon states that the bonus from a defending weapon stacks with all others

"Others" equals other bonuses. Another defending weapon is the same bonus.


okay. Thanks for everyone's input! You all rock!!!

The Exchange Owner - D20 Hobbies

Also note the current version (printed in the Errata version of Adventure's Armory) says that Brass Knuckles only use the base 1d3 damage and do not use Monk Unarmed enhanced damage.

When the Errata versions of APG and UE are reprinted, they should probably have the update.


Claxon wrote:
Rogar Stonebow wrote:

What if you had multiple weapons with the defending property?

so you are wielding two +5 defending brass knuckles. Can you apply +10 ac to your AC as long as you attack with both of your knuckles once?

No, it would be the same source (Defending property), and bonuses from the same source don't stack.

Different weapon is a different source. Thus they'd stack.


Pathfinder Adventure, Rulebook Subscriber

Defending stacks with itself

[qutoe=Pathfinder PRD: Defending]A defending weapon allows the wielder to transfer some or all of the weapon's enhancement bonus to his AC as a bonus that stacks with all others

Also, this is done explicitly in Harold of the Ivory Labyrinth by a Marilith.


j b 200 wrote:

Defending stacks with itself

[qutoe=Pathfinder PRD: Defending]A defending weapon allows the wielder to transfer some or all of the weapon's enhancement bonus to his AC as a bonus that stacks with all others

Also, this is done explicitly in Harold of the Ivory Labyrinth by a Marilith.

This was discussed in a thread I believe, and the conclusion was that it was an error on the part of the writer who was unaware that they shouldn't stack. However, the scenario is written with the enemy partially depending on the effect to be a viable fight so most people run it as though it works.

However, it still doesn't work by the rules. And defending on a different weapon is still the same source Rikkan. Unless your letting barbarians with two courageous weapons increase the bonus to all morale bonuses (which includes the strength and con bonus from rage) twice?

Please note, no that doesn't work either.


Claxon wrote:

And defending on a different weapon is still the same source Rikkan. Unless your letting barbarians with two courageous weapons increase the bonus to all morale bonuses (which includes the strength and con bonus from rage) twice?

Please note, no that doesn't work either.

The source of the effect is a different weapon. Linguistically, that makes it a different source. Though you could argue they are all from the pathfinder RPG rules, in which case everything is the same source I guess, but I don't think that is intended.

Courageous weapons gives you a morale bonus to fear which does not stack and the 50% bonus increase would stack just fine. If you want to invest a lot of money into having multiple weapons with that bonus, be my guest.


Rikkan wrote:
Claxon wrote:

And defending on a different weapon is still the same source Rikkan. Unless your letting barbarians with two courageous weapons increase the bonus to all morale bonuses (which includes the strength and con bonus from rage) twice?

Please note, no that doesn't work either.

The source of the effect is a different weapon. Linguistically, that makes it a different source. Though you could argue they are all from the pathfinder RPG rules, in which case everything is the same source I guess, but I don't think that is intended.

Courageous weapons gives you a morale bonus to fear which does not stack and the 50% bonus increase would stack just fine. If you want to invest a lot of money into having multiple weapons with that bonus, be my guest.

The pathfinder rules are not a source. Things such as feats and weapons can be choices. As an example if something gives an untyped bonus, and I buy the item a 2nd time they will not stack because the same item is providing the untyped bonus. In that way the defending weapon is also the same.


Rikkan wrote:
Claxon wrote:

And defending on a different weapon is still the same source Rikkan. Unless your letting barbarians with two courageous weapons increase the bonus to all morale bonuses (which includes the strength and con bonus from rage) twice?

Please note, no that doesn't work either.

The source of the effect is a different weapon. Linguistically, that makes it a different source. Though you could argue they are all from the pathfinder RPG rules, in which case everything is the same source I guess, but I don't think that is intended.

Courageous weapons gives you a morale bonus to fear which does not stack and the 50% bonus increase would stack just fine. If you want to invest a lot of money into having multiple weapons with that bonus, be my guest.

The half weapon enhancement bonus to other morale bonuses doesn't stack. Just like defending doesn't stack. A different weapon doesn't negate the fact that the Courageous or Defending weapon property is the source of the enhancement, and having it on two weapons doesn't allow you to benefit from both. It's still the same source.


Claxon wrote:
The half weapon enhancement bonus to other morale bonuses doesn't stack. Just like defending doesn't stack. A different weapon doesn't negate the fact that the Courageous or Defending weapon property is the source of the enhancement, and having it on two weapons doesn't allow you to benefit from both. It's still the same source.

It is not the property that is the source of the benefit, it is the weapon that has that property on it.

Having it on two weapons, means you have two sources supplying that benefit. Since the benefit is untyped, it stacks.


Rikkan wrote:
Claxon wrote:
The half weapon enhancement bonus to other morale bonuses doesn't stack. Just like defending doesn't stack. A different weapon doesn't negate the fact that the Courageous or Defending weapon property is the source of the enhancement, and having it on two weapons doesn't allow you to benefit from both. It's still the same source.

It is not the property that is the source of the benefit, it is the weapon that has that property on it.

Having it on two weapons, means you have two sources supplying that benefit. Since the benefit is untyped, it stacks.

If the property is not the source of the benefit, then the property does nothing and you gain no benefit.

The way you stated is not how it functions, but it is how you appear to want it to function.


Claxon wrote:

If the property is not the source of the benefit, then the property does nothing and you gain no benefit.

The way you stated is not how it functions, but it is how you appear to want it to function.

The property is not the source of the benefit, the weapon with the property on it is the source.

Lets grab a different example. Say I'm a wizard and I'm trying to prepare a spell (say fireball) from a borrowed spellbook.
If my spellcraft check fails:

Quote:
If the check fails, he cannot try to prepare the spell from the same source again until the next day.

But you can still prepare it from a different spellbook, because a different spellbook is a different source.

Just like how a different weapon with the defending property is a different source for the bonus.


The meaning of source when referring to spellbooks is different that the meaning of source when referring to bonuses from abilities. If you cast Ant Haul on a creature twice it doesn't gain 6 times the carrying capacity despite the "sources being two different casting of spells".

We both keep saying the same thing over and over. There is no resolution here. I refuse to argue further. We cannot agree on the definition of the meaning of "source" and so there can be no resolution.

Sczarni

Just a heads up, this has been hashed out before, and threads about this very topic can be easily found via a simple search. If you continue this here, again, it will generate hundreds of posts repeating the same arguments to no end.

Doh! Ninja'd by Claxon.


Claxon wrote:

The meaning of source when referring to spellbooks is different that the meaning of source when referring to bonuses from abilities. If you cast Ant Haul on a creature twice it doesn't gain 6 times the carrying capacity despite the "sources being two different casting of spells".

We both keep saying the same thing over and over. There is no resolution here. I refuse to argue further. We cannot agree on the definition of the meaning of "source" and so there can be no resolution.

Except there is nowhere in the rules stating sources mean different things in different sections, whenever you happen to find it convenient.

Spells have specific rules about how the stack though, thus their stacking rules are not relevant to how magic items stack.

Grand Lodge

Magic Items, are not magic, and ignore the rules for magic?

That is the first time I have heard this.


Rikkan wrote:
Claxon wrote:

And defending on a different weapon is still the same source Rikkan. Unless your letting barbarians with two courageous weapons increase the bonus to all morale bonuses (which includes the strength and con bonus from rage) twice?

Please note, no that doesn't work either.

The source of the effect is a different weapon.

The source is the Defending weapon ability. No matter how many defending weapons you're toting around, you can't stack the defense bonus.


blackbloodtroll wrote:

Magic Items, are not magic, and ignore the rules for magic?

That is the first time I have heard this.

Stop strawmanning please. I clearly said spells, not magic.

Grand Lodge

Rikkan wrote:
blackbloodtroll wrote:

Magic Items, are not magic, and ignore the rules for magic?

That is the first time I have heard this.

Stop strawmanning please. I clearly said spells, not magic.

Those specific rules you mention, are in the magic rules.


Quote:

Combining Magic Effects

Spells or magical effects usually work as described, no matter how many other spells or magical effects happen to be operating in the same area or on the same recipient. Except in special cases, a spell does not affect the way another spell operates. Whenever a spell has a specific effect on other spells, the spell description explains that effect. Several other general rules apply when spells or magical effects operate in the same place:

Stacking Effects: Spells that provide bonuses or penalties on attack rolls, damage rolls, saving throws, and other attributes usually do not stack with themselves. More generally, two bonuses of the same type don't stack even if they come from different spells (or from effects other than spells; see Bonus Types, above).


Claxon wrote:
Quote:

Combining Magic Effects

Spells or magical effects usually work as described, no matter how many other spells or magical effects happen to be operating in the same area or on the same recipient. Except in special cases, a spell does not affect the way another spell operates. Whenever a spell has a specific effect on other spells, the spell description explains that effect. Several other general rules apply when spells or magical effects operate in the same place:

Stacking Effects: Spells that provide bonuses or penalties on attack rolls, damage rolls, saving throws, and other attributes usually do not stack with themselves. More generally, two bonuses of the same type don't stack even if they come from different spells (or from effects other than spells; see Bonus Types, above).

So are you trying to say that you look at the spell in question and see what type of bonus it gives (profane, deflection, dodge,... etc.) And if that type of bonus stacks with others then it stacks?

The Exchange Owner - D20 Hobbies

Rikkan wrote:
The source of the effect is a different weapon. Linguistically, that makes it a different source.

You are very much against the grain here, and pretty much no one writing the books (especially the core design team) will agree with you.

If you line of thinking (which I feel is wrong) is allowed then you can have 20x Orange Ioun Stones would be +20 CL because you say they stack.


James Risner wrote:
Rikkan wrote:
The source of the effect is a different weapon. Linguistically, that makes it a different source.

You are very much against the grain here, and pretty much no one writing the books (especially the core design team) will agree with you.

If you line of thinking (which I feel is wrong) is allowed then you can have 20x Orange Ioun Stones would be +20 CL because you say they stack.

That is an excellent idea! ;)


Rogar Stonebow wrote:
Claxon wrote:
Quote:

Combining Magic Effects

Spells or magical effects usually work as described, no matter how many other spells or magical effects happen to be operating in the same area or on the same recipient. Except in special cases, a spell does not affect the way another spell operates. Whenever a spell has a specific effect on other spells, the spell description explains that effect. Several other general rules apply when spells or magical effects operate in the same place:

Stacking Effects: Spells that provide bonuses or penalties on attack rolls, damage rolls, saving throws, and other attributes usually do not stack with themselves. More generally, two bonuses of the same type don't stack even if they come from different spells (or from effects other than spells; see Bonus Types, above).

So are you trying to say that you look at the spell in question and see what type of bonus it gives (profane, deflection, dodge,... etc.) And if that type of bonus stacks with others then it stacks?

Yes. And untyped bonuses always stack, unless they are from the same source. The same spell is the same source, even if untyped.

For example, if you look at Bear's Endurance spell and the Belt of Might Constitution they both add to the character's constitution. Because they are both enhancement bonuses they do not stack. If one was a different type of bonus, they could stack.

The Exchange Owner - D20 Hobbies

Rogar Stonebow wrote:
That is an excellent idea! ;)

It was intended to demonstrate that they don't stack. But such is life.


So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...


Ploppy wrote:
So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...

Yes. If you had 4 Arms and 4 +5 heavy shield, your shield bonus to AC would still be +7


Ploppy wrote:
So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...

Bonus in what context? Defensive bonus, assuming you have an ability or feat that lets you retain your shield bonus after doing a shield slam, then yes, you only get a shield bonus to AC once (it has nothing to do with the spell, it is the fact that shield bonuses don't stack).

If you mean for attacking, then each shield gets whatever bonuses it has for when you use that shield to attack.


Technically, there is only one "shield slot". The wielder would have to allocate one shield to that slot, and its shield bonus to AC to would apply.

It seems reasonable for the wielder to have a second shield in the other hand, but its shield bonus would not apply. It also seems reasonable to allow two-weapon fighting with two shields - they are listed as martial weapons.

A question remains: whether a wielder could change that allocation of his shield slot on the fly. This would require a ruling by the GM. There is nothing in the rules to guide this. Personally, I would allow it at a free action during the wielder's turn.


Ploppy wrote:
So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...

Yes, you only get a shield bonus to AC once. You can wield two shields (dual wield shield for attacks), but can choose only one to receive the AC bonus from.

The Exchange Owner - D20 Hobbies

Claxon wrote:
Ploppy wrote:
So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...
Yes, you only get a shield bonus to AC once. You can wield two shields (dual wield shield for attacks), but can choose only one to receive the AC bonus from.

He was responding to the "these two things are different sources" despite being the same thing.


James Risner wrote:
Claxon wrote:
Ploppy wrote:
So, when you wield two Shields +5 you also get the bonus from one shield only? The source of the bonus is the same spell...
Yes, you only get a shield bonus to AC once. You can wield two shields (dual wield shield for attacks), but can choose only one to receive the AC bonus from.
He was responding to the "these two things are different sources" despite being the same thing.

Oh, I misunderstood he intent. I took it for genuine inquiry and not as sarcasm. But, now that you mention it I can see that.


James Risner wrote:
Rogar Stonebow wrote:
That is an excellent idea! ;)
It was intended to demonstrate that they don't stack. But such is life.

I realize that. Just trying to be funny.

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