Suggestion for single player computer game


Video Games


I would love to see Paizo do a high tech hyper realism 1st person dungeon crawler for the pc/xbox one/Playstation 4 with the crytech or frostbite engine tech available.Why? here's why:

Dungeons and dragons(which i still root for has lost its direction and the Kre O toy line as any indignation where the license is going scares me).
%th edition in some ways feels like a step back from 4rth even 3.5 kinda on the fence about it.

No One will expect it, Pathfinder would rock say the Mega Dungeon based scenario campaign containing 1st-20th level progression, the core book vlass's and races, a HUGE dungeon crawler and about 60 critters from the Beasty's 1-3.a good random magic item generation system based around Cr and the character's level.Puzzles and traps and all would have a great time-

No one has taken the serious Hyper real graphics approach to a CPRG in this way and that's why i know it would work.One can dream cant they?
(Mass effect 4, Dragon Age inquistion,Alien isolation, Hellraid for example) something that knocks Skyrim on it's ass(i found it hard to enjoy a game that had the PnP system ripped out of it, every item being the exact same and pushover content in it).I hope Paizo does well with the MMO but frankley its a scarey firdt dtep into the market and a risky one-as a fan of Pathfinder i wish Paizo the best.

Aside from which i am sick of cartoony based games.WoW should have matured with it's player base along time ago in ALOT of ways(cant stand WoW).


They cant do it based on the current pathfinder engine. Interestingly enough the OGL on which Pathfinder RPG is based doesnt include video games. So you cant make a d20 based video game without direct liscense from wizards.


mrsnipeandsnarl wrote:

I would love to see Paizo do a high tech hyper realism 1st person dungeon crawler for the pc/xbox one/Playstation 4 with the crytech or frostbite engine tech available.Why? here's why:

Dungeons and dragons(which i still root for has lost its direction and the Kre O toy line as any indignation where the license is going scares me).
%th edition in some ways feels like a step back from 4rth even 3.5 kinda on the fence about it.

No One will expect it, Pathfinder would rock say the Mega Dungeon based scenario campaign containing 1st-20th level progression, the core book vlass's and races, a HUGE dungeon crawler and about 60 critters from the Beasty's 1-3.a good random magic item generation system based around Cr and the character's level.Puzzles and traps and all would have a great time-

No one has taken the serious Hyper real graphics approach to a CPRG in this way and that's why i know it would work.One can dream cant they?
(Mass effect 4, Dragon Age inquistion,Alien isolation, Hellraid for example) something that knocks Skyrim on it's ass(i found it hard to enjoy a game that had the PnP system ripped out of it, every item being the exact same and pushover content in it).I hope Paizo does well with the MMO but frankly its a scary first step into the market and a risky one-as a fan of Pathfinder i wish Paizo the best.

Aside from which i am sick of cartoony based games.WoW should have matured with it's player base along time ago in ALOT of ways(cant stand WoW).

The new Alien game for example-best use of a unscripted wandering encounter in a long time with alot of atmosphere, i see it i think "Ravenloft" would do well here with this approach

Hellraid, for example-between the weapon fighting, skill upgrades and crafting i think, o look why cant they do this for pathfinder or DnD?

Skyrim, ive been waiting for a more RPG based PnP(pen and paper) driven game system with it's open world approach..

just feedback/observation.


mrsnipeandsnarl wrote:
mrsnipeandsnarl wrote:

I would love to see Paizo do a high tech hyper realism 1st person dungeon crawler for the pc/xbox one/Playstation 4 with the crytech or frostbite engine tech available.Why? here's why:

Dungeons and dragons(which i still root for has lost its direction and the Kre O toy line as any indignation where the license is going scares me).
%th edition in some ways feels like a step back from 4rth even 3.5 kinda on the fence about it.

No One will expect it, Pathfinder would rock say the Mega Dungeon based scenario campaign containing 1st-20th level progression, the core book vlass's and races, a HUGE dungeon crawler and about 60 critters from the Beasty's 1-3.a good random magic item generation system based around Cr and the character's level.Puzzles and traps and all would have a great time-

No one has taken the serious Hyper real graphics approach to a CPRG in this way and that's why i know it would work.One can dream cant they?
(Mass effect 4, Dragon Age inquistion,Alien isolation, Hellraid for example) something that knocks Skyrim on it's ass(i found it hard to enjoy a game that had the PnP system ripped out of it, every item being the exact same and pushover content in it).I hope Paizo does well with the MMO but frankly its a scary first step into the market and a risky one-as a fan of Pathfinder i wish Paizo the best.

Aside from which i am sick of cartoony based games.WoW should have matured with it's player base along time ago in ALOT of ways(cant stand WoW).

The new Alien game for example-best use of a unscripted wandering encounter in a long time with alot of atmosphere, i see it i think "Ravenloft" would do well here with this approach

Hellraid, for example-between the weapon fighting, skill upgrades and crafting i think, o look why cant they do this for pathfinder or DnD?

Skyrim, ive been waiting for a more RPG based PnP(pen and paper) driven game system with it's open world approach..

just feedback/observation.

Sure you need to get wizard's permission based on the limits of the OGL but man if someone could it would be awesome to see.


1. Money - Skyrm was an 85 million dollar game that was able to pull it off because it was a top tier production studio making a sequel to a previously successful line of games. Paizo probably does not have that budget and their name appeal probably isn't good enough to attract the investors that would be necessary to take on a multi-year project like that. This is likely especially true while their MMO is still in development - investors will be wary until the project gets going. They also don't have a top tier video game studio in their pocket, and the game studios that make games like what you want are trying to move towards 1st party content over licensed content so they keep more money. That's why the Dragon Age and Mass Effect universes came into existence, along with some others.

2. You don't want to port over mechanics directly. You may think you do, but in the end it will just make a bad game. The mechanics were designed with a human adjudicator in mind, for a group to be playing around a table. Let computers do what computers are good at. Toss the rules that are bad, keep the feel the same. This is something Goblin Works is doing, and it is a good call.

3. Taking a hyper-real graphics approach breaks with the style of Pathfinder. I honestly hope they don't. I haven't been following the graphics of the MMO, but I would rather they stay true to the more vibrant colors and less gritty feel they have in the books.

Finally, you should check out Legend of Grimrock if you haven't.

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