Armour Enchantment


Advice


What would an enchantment for DR5/Arrows (IE Ranged Weapons) cost on armour?

Would it be cheaper as say a ring or other slotted worn magic item?

Thanks in advance,

OH

Sovereign Court

No such thing that I know of. There is the arrow catching and arrow deflecting shield special abilities. You could also get DR 1/-, 2/-, or 3/- by making the armor adamantine.

--Schoolhouse Vrock


King of Vrock wrote:

No such thing that I know of. There is the arrow catching and arrow deflecting shield special abilities. You could also get DR 1/-, 2/-, or 3/- by making the armor adamantine.

--Schoolhouse Vrock

I understand that there is no such thing :). But I was wondering how much it would be priced at. No Adamantine as that is DR everything. I'm talking only DR Arrows (like Protection from Arrows the 2nd level spell only protects against arrows and other ranged weapons)


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DR/Arrows is not protection from arrows. It's Damage Reduction that is bypassed by arrows.


Ah. Ok, what I am looking for is something that would burn off the first 5 points of any range weapon hit.

Any takers on what something like that would cost?


can't be done as there is no way to price it. The closest you can get is, Bracers, Arrowmaster’s,

This simple pair of leather shooting bracers are designed to protect the wearer’s wrist from being snapped by bowstrings.

They appear similar to a set of bracers of archery, but a wearer notices the difference as soon as she dons them.

The wearer of these bracers gains damage reduction 5/magic against ranged weapons, as well as a +1 deflection bonus against ranged attacks. In addition, once per day, as a swift action, the wearer can grant herself a +20 insight bonus on her next ranged attack roll before the end of her next turn.

13,900gp

you can ask you dm if you can add this to your armor at the 50% extra cost increase rule for merging two items into one. 20,850gp would be total.


Of course, DR/magic is basically worthless.
Know what bypasses it? A +1 weapon.


DR/magic is useful at low level. Also, it is useful against several monster types such as animals.

To Ornery Hobbit, Invincible armour can give you DR 10/bludgeoning or slashing, which would protect against pierce damage. It is expensive though: 137,650 gp. I am not sure how to break down its cost into its component parts.


Axl wrote:
DR/magic is useful at low level. Also, it is useful against several monster types such as animals.

He's talking about an item with a base price of 13,900gp. That's out of reach until 6th! 8th if you include the "can't spend more than 50% on one item."

Which is hardly "low level" any more.


Draco18s, would you like to comment on aberrations, animals, constructs, elementals, magical beasts, oozes, undead, and vermin?


I hardly know to what you're referring.


"Of course, DR/magic is basically worthless."


Well, for one, magical beasts are treated as having magic weapons, last I checked. Ditto elementals, mostly on the "ignores your DR because its dealing elemental damage, which is not subject to DR but 'resistance to...'"

Also, I've seen a rumor that if a critter has DR/X then it bypasses DR/X


"Well, for one, magical beasts are treated as having magic weapons, last I checked."

That's wrong.

"Ditto elementals, mostly on the "ignores your DR because its dealing elemental damage, which is not subject to DR but 'resistance to...'""

Physical attacks deal physical damage. The earth elemental's slam attack is a natural attack that deals bludgeoning damage.


Draco all DR can be by passed even Dr X/- there are feats and ability’s that let you do it. Also magical beast can't not overcome dr magic unless they them self’s have Dr/magic. Dr is rather useless in my opinion and over rated. The cheapest and fast way to get DR is Adamantine armor, at 5100k for chain shirt for dr 1/-, All dr/something after looking through all the magic item cost from 14k to 137k. with the 14k area being Dr5/magic the rest of the range most of them around 27k is dr 5/alignment. Which is also overcome easily by creatures of said alignment with dr or a +5 weapon. Dr is really meant for monsters to help make them a little more challenging which is few and far between, as most of the time when you run into creatures with a Dr, you should already have a way to overcome it, either by spell or weapon blanche, or actual have the correct + weapon to overcome it, DR has taken even a further hit on it strenght with the release of mythic rules even epic DR has taken a huge nerf hit with it originally requiring a +6 weapon which could only be found in artifacts, bane weapons and simlar weapon effects or custom items built by GM. Now a +1 frost, flaming, corrosive, shocking, thundering, ghost touch weapon can now go through it. They also added more attacks that completely ignore all together as swift action, much like paladins smite. There are several feats that let you ignore it. Cluster shots is example of ranged on, penetrating strike and greater penetrating strike. If you want to have a descent DR that effective at most levels you to take levels as barb invulnerable rager or armor master fighter as it’s Dr stacks with Adamantine armor to give you a fairly decent number. Any other method is easly over come by the level at which you can afforded it.


KainPen wrote:
Draco all DR can be by passed even Dr X/- there are feats and ability’s that let you do it.

While true, wasn't really what I meant. I meant that DR/magic is the most under-rated as it takes so little to bypass it and that by the time the players can afford to have any, it's going to be doing remarkably little. The only way you can spend your money even more poorly is SR.

Quote:
Dr is rather useless in my opinion and over rated.

Kind of my point.


Axl wrote:

DR/magic is useful at low level. Also, it is useful against several monster types such as animals.

To Ornery Hobbit, Invincible armour can give you DR 10/bludgeoning or slashing, which would protect against pierce damage. It is expensive though: 137,650 gp. I am not sure how to break down its cost into its component parts.

Yeah, see, this is really expensive because it does much more than I'd like something to do. First off it is DR 10, secondly it protects against *all* piercing weapons.

I'm looking for something that is more targeted (IE less all encompassing in it's protection) and thus much cheaper


Pathfinder Lost Omens Subscriber

the archer fighter archetpye get;s DR/~ - against ranged attacks I believe. that's the only instance i am aware of.

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