Phosphorus |
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Chris Sharpe, Venture Captain of New Zealand, has thrown down the gauntlet!
We need to make characters using the worst archetypes and classes possible.
No dump stats are allowed, and every character must enter a class appropriate Prestige Class. All characters must be races from the Core Rulebook only.
So far suggestions include a Mystic Theurge sorcerer / oracle without early entry, and a rogue / bellflower tiller. Any monks will be required to have a vow of poverty. There will be a Crossbowman Fighter.
Can you help us? The best entries will go into a hat for us to draw out a character we will have to build.
Their first scenario will be the Dalsine Affair. Can you suggest other hard scenarios for us to play these characters in?
Thanks for your help :-)
We will keep you updated about their glorious exploits (and horrible deaths)....
Apocryphile |
1 person marked this as a favorite. |
Survivor Druid.
Smuggler Rogue.
Monk of the Seven Winds.
True Primitive Barbarian.
Weapon Bearer Squire Fighter.
Gun Scavenger Gunslinger.
Arcane Bomber Wizard.
Greensting Slayer Magus.
...and more. Need more research.
I said to Chris and Simon that BBT would have some good suggestions. Thanks for coming through for us!
RainyDayNinja RPG Superstar 2014 Top 16, RPG Superstar 2013 Top 16 |
andreww |
For sorcerer you are probably looking at some sort of crossblooded combination which doesn't sync very well at all and uses some of the many terrible bloodlines.
I propose a dwarven fighter1/crossblooded sorcerer5/eldritch knight x. Take abyssal and aberrant as your bloodlines. Neither of your arcana will do much for you at all and you lose 2 spell casting levels. By the time you reach level 11 you will finally know 1 4th level spell.
Deadmanwalking |
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Clearly, a Spellslinger going into Riftwarden is the way to go as a Wizard.
This isn't a completely unworkable build...but it's sure not an ideal one, either.
Any of the Squire Archetypes from Knights of the Inner Sea are legitimately a lot less good than the base class, and should be considere for this concept.
The Daredevil Bard also leaps to mind, as does the Holy Gun Paladin,
Crossblooded Sorcerer is also potentially really bad if you go with two non-synergistic Bloodlines.
The Savage Barbarian, if actually going without armor and actually using a shield on a Str build (all clearly the intent) is also a really sub-par choice for PFS play.
It should be noted that, as I write this, I'm coming up with ways to make all these characters effective...but none as much so as if they lacked the archetype, y'know?
Casabrova |
There are at least a handful of archetypes that have been mentioned that are far from awful. I see some pretty decent builds for at least half of what has been suggested so far.
Seems to me like this is turning out to be more of a challenge than originally intended, at least from my point of view.
I have yet to come across an archetype, prestige class, or multiclass combo that CANNOT be used effectively. But maybe I'm just being optimistic.
The Wishcrafter sorcerer archetype is as close as it gets, but I'll tell you I built one of these for use in Way of the Wicked and it turned out to be a wonderful build. Not just fun to play, but moderately effective in combat. The only thing is that your party has to be willing to work with you. It can be a horrible build if nobody is willing to RP and make it work. So my vote is Wishcrafter sorcerer.
Winter Witch in a desert setting. Any of the aquatic druid archetypes in the desert. But even that isn't based on build, just situation.
Knife Master rogue who doesn't use knives. :D
Now I'm just being a troll.
nate lange RPG Superstar 2012 Top 32 |
ryric RPG Superstar 2011 Top 32 |
Some of these suggestions(spellslinger for example) aren't PFS legal.
More bad suggestions:
Seperatist cleric, take a domain your god gets anyway.
Emissary cavalier looks pretty bad, especially if you are in situations where you can't be mounted. Medium cavalier, of course.
Empyreal Knight with its infamous "trade divine grace for speaking Celestial"
Trapper ranger.
avr |
Witch with both Sea Witch and Medium archetypes. You lose most of your hexes and all of your patron spells and get very poor replacements.
I've got to second Geisha Bard. How often can you perform a tea ceremony immediately before battle?
A Ragechemist Alchemist looks better than it is. The intelligence penalties can be crippling and the will save penalties (on a poor will save base, and a non-wisdom caster) can be lethal.
Saigo Takamori |
I've got to second Geisha Bard. How often can you perform a tea ceremony immediately before battle?
Well, it don't replace any perform: if you can use it, good! If you can't, you do the normal bard stuff. They will be better than the random bard as a face (half level to, let's say, Diplomacy and Sense motive with Versatile performance?), and can stack scroll in downtime to improve their casting abilities. All that, for a more limited weapon choice, -3 AC than a normal bard and less skills in knowledge... if it's not that good, it's not that bad. I would even say that the Arcehologist is worst as a bard....
Chris Sharpe |
Thanks for all the suggestions thus far. The players who end up playing these archetypes are free to min Max them, however the spirit of the challenge is to use the custom abilities given by the archetype. Having a crossbowmen Fighter who uses a greatsword technically works, but is hardly worth making a fuss about.
Note we will roll randomly to determine race, and not allowing any stat below 10 means that MAD archetypes will naturally be worse. Monk archetypes are what we're dreading the most.
Saigo Takamori |
You could say that. You would be wrong, but you could say it. :)
I don't think that I'm wrong, and I will clarify. The Archeologist is a great rogue, but a poor bard (if you understand my position). Yeah, for himself he is great, but he loose the 2 main points of the bard: to be the greatest skill monkey and to be one of the best support character (two points that the Geisha keep). So yeah, if you are lookin for a Rogue, the Archeolgist is great. If you are looking for a Bard, it is poor IMO.
Angry Wiggles RPG Superstar 2015 Top 32 |
Geisha aren't so bad, they still have the ability to perform normally and they get a free Spell Focus feat in PFS.
Trapper Rangers have a lot to suffer through, and Titan Mauler barbarians are bad at their only focus. Dual-Cursed oracles with Clouded Vision and Deaf make for hilariously difficult characters to play.
What about just terrible character concepts? I've managed to get a dedicated human slinger to level 7 without dying (so far).
nate lange RPG Superstar 2012 Top 32 |
Note we will roll randomly to determine race
lol- that's not quite as brutal as assigning poor fitting races but its still fairly brutal. i love it.
did i miss something or is prorposing PrC builds ok?
even without a bad race i feel like my suggestions were pretty terrible...
- arcane trickster is pretty lackluster to begin with, take away early entry and make them start as a sorc (for worse spell progression, even later entry, and less priority on Int for less skill points) and it should be rough.
- monks are super MAD to begin with, combo that with a PrC that's Int/Cha (like the chronicler) and they need all 6 stats (plus chronicler is another PrC that never seemed any good to me).
- magus and barb have terrible synergy to begin with (can't use spellstrike/combat while raging, so your always losing most benefits from one class), stack armored hulk with kensai and you've got a brutal combo... send that into EK (which you can't qualify for without barb because kensai aren't proficient with all martials) and someone really got a rough draw.
ryric RPG Superstar 2011 Top 32 |
Yeah I don't think geisha is that bad either - you don't gain much but you also don't lose much.
How about Detective as a bad bard archetype? Lose Inspire Courage to get a version that only adds to Initiative, Perception, and Disable Device. Oh and bonuses versus traps, for all those times you already have bardic music going when you trigger a trap. Also lose bardic knowledge and versatile performance for more situational stuff.
Angry Wiggles RPG Superstar 2015 Top 32 |
I don't get the Trapper bashing. They loose spellcasting which hurts, but traps are pretty nifty, especially when they can shoot them.
At higher levels, they're definitely fun. The problem is that PFS will rarely give you an opportunity to set them up ahead of time, and you can't fire them until level 10, which is almost retirement for most PFS characters.
Myrmidarch Magus take ages to get off the ground properly. Combine with gunslinger for the slowest gain in usefulness ever.
Scrollmaster Wizards are costly and frustrating to play.
Wave Rider Cavalier will be exceptionally difficult to play in PFS. Taking a dip level in something with Create Water is practically a necessity, if not hiring porters to drag around a collapsible bathtub full of water.
Requiring any casting class to dip levels in True Primitive Barbarian is practically a death sentence.
ryric RPG Superstar 2011 Top 32 |
aceDiamond |
At that point why not just roll up a Commoner?
Because I don't think NPC classes are legal in PFS. Also, Irorian Paladin is another great terrible archetype. Still better than most monks, ironically enough.
PossibleCabbage |
I would suggest Totem Warrior Barbarian, but that just does nothing.
An archetype that does nothing is automatically better than an archetype that trades something useful for something less useful. If you wanted to throw in a Totem Warrior Barbarian, you could specify one of the bad totems (e.g. Chaos) and mandate that the character take the appropriate feats, this will cost the player feats and bar them from taking one of the good totems. Probably still not as bad as true primitive though.
MiniGM |
Yeah I don't think geisha is that bad either - you don't gain much but you also don't lose much.
How about Detective as a bad bard archetype? Lose Inspire Courage to get a version that only adds to Initiative, Perception, and Disable Device. Oh and bonuses versus traps, for all those times you already have bardic music going when you trigger a trap. Also lose bardic knowledge and versatile performance for more situational stuff.
The detective bonus lasts for an hour so you often do have the buff up
Not a bad archetype at all and can disarm magical road as well
PossibleCabbage |
every character must enter a class appropriate Prestige Class.
Is the appropriate prestige class tied to the archetype when the archetype is selected,or can a player select whichever class-appropriate prestige class they prefer once they have selected a class?
I see some people suggesting non-synergistic PrCs and I'm not sure if that's in keeping with the premise. I would think that players would optimize the heck out of their bad archetypes, which would involve making good choices for PrCs.
Imbicatus |
Phosphorus wrote:every character must enter a class appropriate Prestige Class.Is the appropriate prestige class tied to the archetype when the archetype is selected,or can a player select whichever class-appropriate prestige class they prefer once they have selected a class?
I see some people suggesting non-synergistic PrCs and I'm not sure if that's in keeping with the premise. I would think that players would optimize the heck out of their bad archetypes, which would involve making good choices for PrCs.
A Survivalist rogue is pretty bad, but a Survivalist Rogue/Horizon Walker is thematic as hell and is one of the most OP builds you can make as a martial. I'm not sure this is what they are looking for.