Utilizing a Rifle if you are a Musket Master


Advice


Morning folks,

sooo, my (very) generous GM gave me last session a +1 reliable rifle. Yeah, the same gun which is found in the "advanced firearms" section.

I play a Musket Master and up to this point I had much fun just using and unloading it to the enemies.
Now, my conundrum: A rifle can be reloaded as a move-equivalent action. Thats great. With my Beneficial Bandolier I can reload it once per round as a swift action. At the moment I am Lvl 8, so I can use my full BAB with the Bandolier.
But: With Fast Musket, Rapid Reload (muskets) and Alchemical Cartridges I could reload my musket as a free action. That enabled me to utilize Rapid Shot, Snap Shot and Combat Reflexes.

So, I now have a list of Class Features and Feats which are obsolete if I want to use the rifle instead of a musket:
- Fast Musket (Archetype Feature)
- Rapid Reload (Muskets) (Bonus Feat from Archetype)
- Weapon Focus (Muskets)

As it stands, my GM would let me retrain Weapon Focus and I was thinking about taking Rapid Reload (rifle) as a Lvl 9 Feat. My GM already said OK to the more liberal interpretation of Rapid Reload. So I could use RS, SS and CR again...

So, my conclusion at the moment would be to learn RR next level (which is probably in only one or two play sessions) and stay on the gunslinger course... Or to to something completely different. I thougt about multiclassing in some other class but I am not sure if that is feasible from a RP or rules-wise Point of View.

What I'm asking, is this: What would you do in this situation? Bear in mind, I already a top-tier DPR monster. So, more options would certainly be more interesting than sheer firepower...


Oh, to add: We are in certain fort in the third installment of Rise of the Runelords. And I am at the moment a CG varisian follower of Desna, who tries to educate certain goblin children and even took over a certain sanatorium.


Does the rifle have a magazine? If so, you probably won't need rapid reload again.

Otherwise, you'll be about level 10 or so? The only alternative classes that might be useful are non-casters so pick rogue if your party lacks one at all or pick fighter to get extra feats and possibly an archetype that you fancy. Or just stick to gunslinger.


Nope, Rifles have an ammunition capacity of 1.


Grenadier alchemist after a few levels of gunslinger (or really, 1 level of gunslinger for the weapon prof) is really, really great. If you have high enough INT you can really pile on the damage.

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