Cooperative Crafting+cost reduction=?


Rules Questions


1 person marked this as FAQ candidate.

How do abilities such as Hedge Magician/Eldritch Smith/Spark of Creation, a Genie Binder's Genie Mastery, Forgemaster Cleric's Master Smith, Soul Forger Magus's Master Smith (same name, but not same ability), and what exactly is "double" when the two craft at different rats (Dwarf Wizard's favored class bonus)


To be honest, it's not clearly defined. It should be, but it isn't.

By RAW, anything that reduces the cost of the item would also reduce the time needed to craft the item, since the crafting cost is reduced equivalent to the amount of gold subtracted from total costs; however, the cost reduced won't make that much of a difference, if any, especially when considering it's only 5% (though definitely helps in optimizing WBL). That being said, it will be open to table variation, so be sure you ask your GM how he runs it.

Cooperative Crafting says this:

Cooperative Crafting wrote:
You can assist another character in crafting mundane and magical items. You must both possess the relevant Craft skill or item creation feat, but either one of you can fulfill any other prerequisites for crafting the item. You provide a +2 circumstance bonus on any Craft or Spellcraft checks related to making an item, and your assistance doubles the gp value of items that can be crafted each day.

I assume this functions similar to Aid Another, except it refers to the relevant Craft skill. So you have the main roll (which you decide who makes it when you use the feat together), and then the automatically confirmed "aid" granting a +2 Circumstance bonus, and the amount of gold value per day that's crafted from this union is doubled. Taking the Dwarf FCB and a level 10 Dwarf Wizard and it's rushed, you're looking at ~12,000 gold per day [((1,000 + (10*200)) * 2) * 2], assuming no hindrances.


There is a difference between time to build and cost. Hedge magician reduces cost but not the time. If item costs are reduced to 95.000 from 100.000 and the item base price is 200.000 you still need 200 days (without rush and cooperrate crafting) to compleate the item.

I think cooperrate crafting showes the default case without extra feats to reduce item creation time.


More a question how those traits stack with Genie Mastery and Master Smith+Master Smith stack.

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