102 point build- Go


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Yeah strait 18's. What do you build for this that you are handicapped by low point builds? Stick to pathfinder rule sets please.


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Monk/Paladin ---> Champion of Irori.

Utilize ALL of your stats.


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Why start this arms race in the first place? What's the point of all maxed stats if everything gets modified? Gm is creating more work for them self and making all 18s pointless. And therefore dull.


Why is irrelevant to this thread, but starting with high stats changes things. The largest being stat buffing items are much less relevant. Also pet classes, druid/summoner/wizard are far less powerful. Ideally it would also balance out the stat dependency (MAD vs SAD) of classes.

Another thing, there are no longer stat prereqs for feats. We could instead handwave away all the prereqs and start everyone out at 10's. This would make stat buffs much more powerful, and it would make racial choices very important.


Pathfinder Rulebook Subscriber

Magus maybe? Or battle Cleric?


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Commoner.
Even as a commoner I should be able to kick ass.


Starting with all 18s changes the game, and changes which classes are strongest. A wizard or summoner is particularly powerful in a 15 or 20 point buy game. MAD classes are much weaker in the same game. A monk, ranger or rogue benefits from the high point buy a lot more than a wizard- there's not much difference in power between a wizard with an 18 Int and a wizard with all 18s. But a monk with all 18s is very strong.

In addition to monk, rogue, and ranger you could look at Shaman from the ACG playtest and some prestige classes. Mystic theurge is fairly MAD. And unusual concepts with multi-classing- a barbarian/investigator, for example. You could also do the very MAD paladin 2/scryer 1/eldritch knight 10/dragon disciple 7.

Silver Crusade

I would gladly make a Sorcerer or Bloodrager that blasts away while being an absolute powerhouse in terms of hitting things with natural weapons. All that dragon-y goodness.


Any cleric honestly would be perfect for these stats. but truly these stats is the kind of thing that a reach cleric goes home and dreams about. Uses strength and combat reflexes to attack on enemies turn, channels as a move action, casts as a standard action, and has the great constitution to take the beating. Whats not to love?

Shadow Lodge

Arcane trickster (arcanist/either alchemist or ninja) or Rage prophet, (lame oracle/invulnerable rager)


I often play games with high stats because I usual only have 2 or 3 pcs and the high stats bridge the gap on the CR system geared towards 4 PC.
it definitely helps the hybrid classes a lot which is good because they can fill more campaign roles. it also allows for some classes to do more then usual. a wizard with all 18 may not be as great as a monk with all 18 but wizards that wins all the arm wrestling contest in the tavern is pretty funny.

it does make Stat buffing items less necessary allowing for more diversity in magic item choices.

once you get past 3pc it becomes a little harder the CR system brakes down some. but it is funny to play a Paragon every once in awhile.

as to what build. alchemist that does everything. bombs and claws and poison and alchemy items. have 4 different fighting plans for different encounters.

Shadow Lodge

what I'd really like to play with all 18s would be gestalt, pretty much any gestalt, but I have a few favorite builds
alchemist (rage chemyst) 20/barbarian 7-9/oracle 1-3/rage prophet 10
you are the hulk

Sczarni

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Rylar wrote:
Stick to pathfinder rule sets please.

You've already abandoned the rules with this particular thought exercise. Whatever build you make, and whatever game you play, it won't resemble pathfinder.


Maybe a summoner that's just as buff as his eidolon.

Shadow Lodge

Krodjin wrote:
Rylar wrote:
Stick to pathfinder rule sets please.
You've already abandoned the rules with this particular thought exercise. Whatever build you make, and whatever game you play, it won't resemble pathfinder.

ok, fine since some people are objecting semantics, on what is obviously a thought exercise, how about "you and the rest of your party happen to roll all 18s (statistically possible but extremely unlikely) the DM found this amusing/intriguing and told you he'd prefer you keep it, the other party members are going to take him up on that, what do you play"


Rynjin wrote:

Monk/Paladin ---> Champion of Irori.

Utilize ALL of your stats.

I was thinking Monk with a dip into Paladin and Kensai Magus. You'd get your Dex, Wis, and Int to your AC and you'd get your Cha to saves.


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I'd dive right in and grab classes that were as MAD as humanly possible. Maybe consider something like a Monk who dips into Duelist or even a Kensai Magus who grabs a dip into Paladin, Monk and Sorcerer for bloodline, AC, and saving throw madness.

Obviously, as the poster made a point of indicating at the start of the thread, this is more of a test to see what options become viable when you're not restricted to balancing multiple stats to be viable.

To all of the people griping and feeling obligated to tell everybody involved in this thread that they have "violated the spirit of pathfinder itself" and have "pretty much dashed the rules to the rocks with this stupid concept, because -I- would never entertain the concept of high stat blocks that inherently ruin the game and make you a bad player"...
Thanks for taking the time to crawl out of your basements and contribute your unhelpful views to the gaming community that are, this far, in complete opposition to the nature of this forum in particular that is intended to offer advice to people with questions.
Really though, if it weren't for your hipster opinions on how playing a game any way but your preference is a sin that torments the very soul of Gary Gygax and denies him rest in the afterlife, people might have accidentally gone off and had fun the wrong way.
Maybe we should take a glimpse at the latest sticky thread and remember that we're a community sharing it's passion for a passtime that is such a big part of our lives and not a place where we can spread resentment amongst one another and shame each other for their concepts of what is enjoyable.

Thanks for the exercise, OP! While I don't think that I'd ever play a game where I was rocking raw 18's I do understand what you were aiming for and appreciate the input of everyone who has contributed in a constructive manner so far!
I'm sure that an extra +2 to a few ability score modifiers won't somehow manage to unravel their stories and make their games unplayable and unenjoyable. ;)


We had a game with starting stats of 18, 18, 18, 17, 16, 16 back in 3.0 when I was in college. Not a serious game mind you. The GM had 3 hours to kill between classes. People regularly appeared and disappeared with nobody asking for an explanation. The GM's girlfriend got to be a "secret" evil character an nobody complained. People played everything, we had fun with some seriously optimized characters and some seriously unoptimized characters in the party. The GM's best friend was actually the avatar of a greater deity and nobody except me knew, and I didn't find out until the campaign was halfway over. It was over the top and crazy and a lot of fun even if nobody took it more than half seriously. Not something that I would normally play, but it was fun in the way playing outside your normal playstyle can be sometimes.


Whatever I wanted, pretty much.


Gregory Connolly wrote:
We had a game with starting stats of 18, 18, 18, 17, 16, 16 back in 3.0 when I was in college. Not a serious game mind you. The GM had 3 hours to kill between classes. People regularly appeared and disappeared with nobody asking for an explanation. The GM's girlfriend got to be a "secret" evil character an nobody complained. People played everything, we had fun with some seriously optimized characters and some seriously unoptimized characters in the party. The GM's best friend was actually the avatar of a greater deity and nobody except me knew, and I didn't find out until the campaign was halfway over. It was over the top and crazy and a lot of fun even if nobody took it more than half seriously. Not something that I would normally play, but it was fun in the way playing outside your normal playstyle can be sometimes.

I remember in college we had a 3.0 game where the characters were generated by 3d4+8 and then everybody picked a template out of a hat. I drew "Half-Celestial" which ended up in playing a rogue (eventually duelist) with an intelligence of 22 at character generation.

That was a fun campaign, we ended up killing a god.

If you want to have absurdly powerful characters, that's fine, and it's not even against the spirit of the game, you just need to have something suitably epic planned for it. Don't settle for "stop a war between two kingdoms" aim for "start a war in the heavens, and win it."


I might try a rogue. It might be quite competent.


I'd make the rockinest monk this side of the worldwound, although, I agree with Zhayne that it'd be something of a dull game. Everyone being a super genius would be a little unexciting, in my opinion.

Side note, that wasn't an attack, it was a voicing of opinion.

Silver Crusade

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I hate to say it, but if you've ever heard of Conan, the Barbarian, someone's already pulled an all 18 build.


Rynjin wrote:

Monk/Paladin ---> Champion of Irori.

Utilize ALL of your stats.

This one. This build benefits gloriously.

Grand Lodge

To be Honest I would Go Sorcerer into Dragon Disciple 8 levels. The stat boosts will be nice.


magus/monk... spellstriking flurry's with huge +'s on to hit AND damage?


Rynjin wrote:

Monk/Paladin ---> Champion of Irori.

Utilize ALL of your stats.

Hmmm.... I wonder... can a Drunken Master/Paladin/CoI use Drunken Ki to fuel his Lay on Hands and Smite Evil?

Would probably raise a few eyebrows at the thought of a drunken/alcoholic "paladin" :P


Tels wrote:
Rynjin wrote:

Monk/Paladin ---> Champion of Irori.

Utilize ALL of your stats.

Hmmm.... I wonder... can a Drunken Master/Paladin/CoI use Drunken Ki to fuel his Lay on Hands and Smite Evil?

Would probably raise a few eyebrows at the thought of a drunken/alcoholic "paladin" :P

Would just depend on what deity he/she serves (Cayden Cailean?). Brings me back to my opinion that you should be able to make a 'Paladin' of any alignment, as long as it matched the deity which he/she serves.


thorin001 wrote:

Commoner.

Even as a commoner I should be able to kick ass.

I had a similar idea for this once. A commoner with 30's in all stats and regeneration 30. The unkillable badass normall guy.


interesting ideas coming out.

do we think MAD classes are balanced around being MAD? that is, their class features are powerful so they are toned down via forcing you to spread your points wider to play them?

ignoring the rogue for the moment, since i dont want to open that can of worms.


st00ji wrote:

interesting ideas coming out.

do we think MAD classes are balanced around being MAD? that is, their class features are powerful so they are toned down via forcing you to spread your points wider to play them?

ignoring the rogue for the moment, since i dont want to open that can of worms.

I don't think MAD classes are more powerful, but they benefit more from high stats. A 15 pt buy wizard can drop Str or Cha to 8 and have an Int of 18 (+ racial modifier). Bonuses to Dex, Con, Wis, and Cha are nice but all of a wizard's power is from arcane spells. A ranger really needs a bonus in each of Str, Dex, Con, and Wis and benefits from Int (skills) and Cha (wild empathy). A ranger needs physical stats for combat and Wis for spells. A ranger's role (scout and tracker, plus possibly skill guy) means a ranger benefits from Int and skill points. So a wizard with all 18s is not much more powerful than a wizard wtih all 10s except an 18 in Int. A ranger with all 18s is significantly more powerful than a 15 pt buy ranger.


Depends. How many race points would I get?


Fruian Thistlefoot wrote:
To be Honest I would Go Sorcerer into Dragon Disciple 8 levels. The stat boosts will be nice.

This is what I think I would do as well.


Kobold barbarian. The 18s finally let kobolds be useful.

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