Vial of Efficacious Medicine + what works?


Rules Questions


The Vial of Efficacious Medicine states that it increases the effect of an alchemical remidy applied from it.

Vial of Efficacious Medicine:
This bulbous bottle is crafted of smoked glass and causes any liquid contained within to take on a significantly darker cast and twinkle with motes of beautiful white light.

A vial of efficacious medicine can hold a single dose of an alchemical remedy, such as antitoxin or antiplague. Loading a remedy into the vial is a standard action that provokes attacks of opportunity. When an alchemical remedy is imbibed or applied from the vial, any alchemical bonus it grants on saving throws or checks or to AC or CMD increases by 2. Treat this increase as an enhancement bonus. In addition, the user is healed of 1d8+5 points of damage. A vial of efficacious medicine can be used up to three times per day.

I ask myself what it works with.
Would the alchemist's kindness work, for example?
Or vermin repellant?

alchemist's kindness:

Favored by young rakes and others of means, this is a crystalline powder resembling salt. Mixed with water, it makes a fizzing cocktail that eliminates the effects of a hangover thin 10 minutes of drinking it.

Vermin repellant:
This vile-smelling white paste keeps vermin at bay if spread on the skin. Normal-sized (Fine) vermin avoid you. Swarms of vermin must make a DC 15 Fortitude saving throw in order to enter your square. Once applied, vermin repellent remains effective for 4 hours or until you spend 1 round washing it off.


Lets read:

Quote:
causes any liquid contained within to take on a significantly darker cast and twinkle with motes of beautiful white light.
Quote:
This vile-smelling white paste keeps vermin at bay if spread on the skin.

Clearly a no.

Quote:
Mixed with water, it makes a fizzing cocktail

Sure, they are both liquids.

PS, reading the part where it talks about medicines, i would be really careful on what can be used with it.


shadowkras wrote:


PS, reading the part where it talks about medicines, i would be really careful on what can be used with it.

That's why I ask. But alchemist's kindness sounds like medicine to me.


Alchemist's kindness certainly seems like a remedy to me. Go for it.


But its a paste, not a liquid. I wouldnt allow it.
Specially cosidering the cost of the item (1 gp), it will turn into a cure light wounds potion (minimum 25 gp if crafted for 1d8+1).


Hmm. Not sure then. The vial is a neat idea but badly executed.


shadowkras wrote:

But its a paste, not a liquid. I wouldnt allow it.

Specially cosidering the cost of the item (1 gp), it will turn into a cure light wounds potion (minimum 25 gp if crafted for 1d8+1).

It is a powder that has to be mixed with water to create a cocktail. Not really a paste.

And if the vial only works with expensive stuff it's not worth it.


Quote:
It is a powder that has to be mixed with water to create a cocktail. Not really a paste.

Actually i got it mixed with the Vermin Repellant.

Yeah, alchemist kindness should work.


Sorry to drag out an old post but it's the only one I've found on this item. Does any one question the pricing of this item? The cost says 700 gold, though to make one it says 4500 g. I haven't found anything about any change to that and I was thinking of picking one up for a cleric. Any ideas?


J Scot Shady wrote:
Sorry to drag out an old post but it's the only one I've found on this item. Does any one question the pricing of this item? The cost says 700 gold, though to make one it says 4500 g. I haven't found anything about any change to that and I was thinking of picking one up for a cleric. Any ideas?

the 700 is probaly wrong given how much this thing does.

even if it was only the 3 clw/day it would be higher than that, let alone the +2 to other remedies like antitoxin and stuff.


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Sorry for the necro, but I just went through the Archives of Nethys and collected this list:

Alchemical Remedies -- should be OK by any GM
Alchemical grease
Antiplague
Antitoxin
Boulderhead bock
Distilled terrap sap
Essence of independence
Fury drops
Icecap ale
Insight leaves
Meditation tea
Soothe syrup
Stillgut (vial)
Surge syrup
Twitch tonic
Synthetic mumia
Wismuth salix

Alchemical Tools -- may be OK
Bodybalm
Fervor juice
Fireskin elixir
Gravelly tonic
Hobgoblin war draught
Light-killer's grease
Liquid traction
Oil of the masters
Ooze grease
Spiderdraw

Food/Drink -- may be OK
Dragon Punch Whiskey
Lisken's Medicinal Tonic

Dragoncraft -- may be OK
Dragon's blood

Adventuring Gear -- may be OK
Tears of Razmir

/cevah


The pathfinder society additional resources page http://paizo.com/pathfinderSociety/rpg/additional mentions the Pathfinder Player Companion: Alchemy Manual and advises "The correct price for the vial of efficacious medicine is 7,000 gp; ". In looking for the answer this thread came "high" on the responses but one of those where no update had been made, meaning I had to look elsewhere.

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