[Misfit Studios] Bite Me! Playing Lycanthropes


Product Discussion

Contributor

Unleash the Inner Beast with Bite Me! Playing Lycanthropes.

Bite Me! Playing Lycanthropes presents rules and advice for playing natural and afflicted lycanthropes in the Pathfinder system, as well as a new and customizable natural shapeshifting race balanced against other advanced races, all written and designed by two-time Ennie-nominee, Robert H. Hudson, Jr.

Everyone knows the story about the character that failed their saving throw and contracted lycanthropy, messing the whole game up. That’s because they didn’t have this book to help them! Written for players and GMs alike, this is the definitive work on the issues involved in playing and GM'ing for someone who howls at the moon, and how to work with them to create characters and storylines that mean when you tell your story about the guy that contracted lycanthropy.

The response will be “Cool!” instead of “Oh man, I’m so sorry!”

A new race for your Pathfinder RPG campaign, natural lycanthropes offer players and GMs a way to bring lycanthropes into their campaigns from the start without overshadowing other races, and the extensive discussion of potential issues and ways to handle them will help make games involving lycanthropes easy to run and play.

What You get with Bite Me! Playing Lycanthropes

Within the pages of Bite Me! Playing Lycanthropes you'll find:


  • A look at natural lycanthrope society, relations with other encountered races, a discussion of alignment and religion, naming conventions for the race, and reasons they go adventuring. </li>
  • An advanced race that allows you to play as a natural lycanthrope of virtually any animal species, plus alternate racial traits, subtypes, and feats that allow for further customization of natural lycanthrope characters.
  • Race-specific favored class options for all player-oriented core and base classes to allow further customization when gaining new levels besides a simple hit point or a skill point.
  • A lengthy, detailed discussion of the issues involved in Playing Lycanthropes—natural or afflicted—and how to work with your GM and fellow players to make playing one a memorable, fun experience for all involved.
  • A detailed discussion of the issues involved in running a game where one or more of the players is a lycanthrope—afflicted or natural—and how to work with your shapeshifter players to keep your game on track, your sanity intact, and make certain that everyone remembers the campaign for years to come—in a good way.
  • A pair of sample characters showing you the wide range of options available to natural lycanthropes, complete with plot seeds to allow GMs to insert them into a game with ease.

Pick up a copy of Bite Me! Playing Lycanthropes, and get your shift together!


1 person marked this as a favorite.

LOVE this! My whole table of players are all excited when I busted this out at our last session. Needless to say we had some people remaking their PC's. Great product! =)


1 person marked this as a favorite.

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.


Lord Mhoram wrote:

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.

Glad to hear that Lord Mhoram. I tried to write the book that I wished I'd had years ago.


Jeffrey 'Zerzix' Swank wrote:
LOVE this! My whole table of players are all excited when I busted this out at our last session. Needless to say we had some people remaking their PC's. Great product! =)

Please keep posting and let us know how the product performs for you, Jeffrey - and I'm glad you and your group liked it! =)


Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.

Glad to hear that Lord Mhoram. I tried to write the book that I wished I'd had years ago.

Quick rules question. If a lycanthrope has Still Spell and Silent spell (and no material component), can he cast while in animal form. A Featherfall as second level spell for example. I see the ability to cast in the book as the ability to do it without raising the level of the spell.

And I immediately thought of a ranger/paladin who is a Lycanthrope wolf with a Hawk for animal companion.. and a thief as a cohort. :D


Lord Mhoram wrote:
Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.

Glad to hear that Lord Mhoram. I tried to write the book that I wished I'd had years ago.

Quick rules question. If a lycanthrope has Still Spell and Silent spell (and no material component), can he cast while in animal form. A Featherfall as second level spell for example. I see the ability to cast in the book as the ability to do it without raising the level of the spell.

And I immediately thought of a ranger/paladin who is a Lycanthrope wolf with a Hawk for animal companion.. and a thief as a cohort. :D

You'd need to take the Natural Spell feat as presented in modified form in the product, but, as you note, that does not raise the level of the spell.


Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:
Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.

Glad to hear that Lord Mhoram. I tried to write the book that I wished I'd had years ago.

Quick rules question. If a lycanthrope has Still Spell and Silent spell (and no material component), can he cast while in animal form. A Featherfall as second level spell for example. I see the ability to cast in the book as the ability to do it without raising the level of the spell.

And I immediately thought of a ranger/paladin who is a Lycanthrope wolf with a Hawk for animal companion.. and a thief as a cohort. :D

You'd need to take the Natural Spell feat as presented in modified form in the product, but, as you note, that does not raise the level of the spell.

Would you also need Eschew Materials? I wasn't sure if Natural Spell just took care of verbal and somatic?

Contributor

Thanks for the questions and good comments on the book! Before we finalize the big book, we can add that information in.

Be on the lookout for Bite Me! Skindancers by Robrt H. Hudson, Jr., for this line next.


Christina Stiles wrote:

Thanks for the questions and good comments on the book! Before we finalize the big book, we can add that information in.

Be on the lookout for Bite Me! Skindancers by Robrt H. Hudson, Jr., for this line next.

Yes, you would need Eschew Materials, since Natural Spell does, in fact just cover the verbal/somatic components. But with Eschew Materials and Natural Spell, you're already working a powerful combination, adding in Silent and Still Spell makes it even more so.


Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:
Mum-Rob the Ever-Living wrote:
Lord Mhoram wrote:

I've been waiting years for something like this. Reading it gave me a number of character ideas, and the mechanics to play one I've been tinkering with.

One of the best books I've got this year.

Glad to hear that Lord Mhoram. I tried to write the book that I wished I'd had years ago.

Quick rules question. If a lycanthrope has Still Spell and Silent spell (and no material component), can he cast while in animal form. A Featherfall as second level spell for example. I see the ability to cast in the book as the ability to do it without raising the level of the spell.

And I immediately thought of a ranger/paladin who is a Lycanthrope wolf with a Hawk for animal companion.. and a thief as a cohort. :D

You'd need to take the Natural Spell feat as presented in modified form in the product, but, as you note, that does not raise the level of the spell.

Thanks.

I was just seeing if there was a way to get weaker magic in animal form before the casting of 4th level spells (throwing 1st levels spells as 2nd or 3 in limited cases). That answered my question. If the restriction on spells were "you can't do verbal and somatic pieces of spell in animal form" then the metamagic would allow to cast Featherfall as a 2nd level spell (and as a third level character).

If the limitation is basically nothing but balance "You have to be this tall to be on this ride" then the metamagic wouldn't help - the 4th level spellcasting limit is absolute. I was just seeing which way this went; I was fine either way.

This was also for a guide on how to handle DSP Psionics which don't require components.

I know how I would handle it in my games, but wanted the intent.


1 person marked this as a favorite.

Next character idea - A monk with an animal style, who's alternate form is that animal (were-tiger, tiger style).

Contributor

Write 'em up, Lord Mhoram! I'd be willing to take a look and publish them! I love it when something I help produce inspires someone. :)

Contributor

Rob, here was a question on the KS:

In the book for how to play lycanthropes, it mentions that if you want to make a natural weapon silver, check the spell Silver Fang. Where does one find that spell? It's not in this book.

I'm thinking we might have missed something OGC?

Contributor

Btw, the book has a 5-star review over at RPGNow.com. Congrats to Rob and Rich and Jeff!

If you are on the fence about this product, the review just may sway you--we hope so!

Also, if you haven't checked out Ben McFarland's Bite Me! Wereblooded, you will want that PDF as well. Bite Me! More Wereblooded by Mike Welham is on deck after Bite Me! Skindancers.


Christina Stiles wrote:

Rob, here was a question on the KS:

In the book for how to play lycanthropes, it mentions that if you want to make a natural weapon silver, check the spell Silver Fang. Where does one find that spell? It's not in this book.

I'm thinking we might have missed something OGC?

I think that's correct, Christina. It was supposed to be a spell that was essentially a 1st level alternate version of Magic Fang that gave your natural weapons the effect of silver.

Contributor

Ok, keep a note for corrections and additions that we need to make, Rob.


Star reviewer Endzeitgeist gives Bite Me! Playing Lycanthropes a 5 star rating!

http://paizo.com/products/btpy96v9?Bite-Me-Playing-Lycanthropes

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