Warpriest: Sacred Weapon: Taking Advantage


Advice

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Hey guys. I was looking at the Warpriests Sacred Weapon and thought, what would the Advice Board have to say taking advantage of a weapons properties?


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You can do whatever you want with it. It is a wonderful class feature for making otherwise lackluster weapons really, really interesting.

I was experimenting with a Warpriest dedicated to Sarenrae TWFing with Battle Pois the other day. 8 dex, 18 strength.


The closest I can think of to "abusing" it is using it with a Whip. Crazy range, trip maneuvers (with strength blessing of course) and now coming with respectable damage. Still a nasty feat tax to play with a Whip but it's probably better than any other whip fighter.

Otherwise, it's just a really cool ability that lets you fight with whatever you want and not worry about the fact that you're not using all those weapons that do the same thing but are blatantly better.

Scarab Sages

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I'll quote myself from a post a few months ago:

Imbicatus wrote:

What I really like about warpriests are the sacred weapon bonus making non-standard weapons attractive.

You could make a great character that focuses on two-handing a shield, using sacred weapon to increase the damage on shield bashes with a free bull rush on every hit.

Blackbloodtroll is making one that makes the club into a decent weapon.

You could use a whip and do real damage at reach in addition to the normal whip tricks.

Take a Quarterstaff and Quarterstaff Master and you are the only warpriest that can take weapon specialization without dipping into Magus or Monk.

Use a Dagger and the River Rat trait for Longsword damage with a dagger at level 1 that scales with level.

Use a Shortspear to make it as deadly as the Aiel in Wheel of Time.

Use Battle Poi to use your Sacred Weapon damage with FIRE.


I like it with dagger pistol.


Can you use the weapon focus the class offers to apply it to even exotic weapons that you don't have proficiency with?


Well, you have to be proficient in a weapon to take Weapon Focus for it, so no.


I absolutely love the idea of making a shortspear wielder since it's probably my favorite weapon, that never gets any love.


It's been argued that it's a pre req that the proficiency is needed, thus you can apply it to anything.

A weapon you are unfamiliar with and get a -4 penalty to use you somehow are focused with.

Answers?


The Pale King wrote:
I absolutely love the idea of making a shortspear wielder since it's probably my favorite weapon, that never gets any love.

The swashbuckler can use weapon finesse with any one-handed piercing weapon, which just happens to include shortspears. With that and the rumours of new dex-to-damage feat options I'm quite excited to see if I can make a competent spear wielder when the ACG comes out.

Shadow Lodge

@human fighter, read the rules again, proficient is a pre req for weapon focus. that it why class have weapon and armor "proficiencies" listed. using a weapon you are unfamiliar with at a -4 does not count as proficient.


Raven, I am writing to say that the weapon focus you get from this class is argued to bypass you having proficiency, because the proficiency with the weapon is listed under the prerequisites. I then am pointing out how is weird if this is true that your character is focused in a weapon they're unfamiliar with.

Shadow Lodge

the class ability requires weapon focus for each weapon you wish to use it with.weapon focus requires proficiency. so you cant take the feat, you cant use the class ability, pretty simple.


I only hope that the final version of sacred weapons lets you get boosted damage when throwing the weapon. Then I'd have a perfect class for my starknife slinger! If that happens than warpriest would be a nice class to make thrown weapons a viable play style.

Scarab Sages

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If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.

Grand Lodge

It wouldn't kick in hard early, but Falcata is an interesting option.

If I could figure out how the weapon works, I would choose the Kusarigama.

For cool factor.


the Queen's Raven wrote:
the class ability requires weapon focus for each weapon you wish to use it with.weapon focus requires proficiency. so you cant take the feat, you cant use the class ability, pretty simple.

Focus Weapon: At 1st level, a warpriest receives Weapon Focus as a bonus feat (choosing any weapon, not just his deity’s favored weapon). If his deity’s favored weapon is unarmed strike, he can instead select Improved Unarmed Strike as a bonus feat.


Interestingly the Warpriest is already ignoring a prerequisite for Weapon Focus (+1 BAB), so you might not need proficiency for a weapon to qualify.

I'm guessing this is a symptom of play test language though, it'll most likely be clarified and fixed in the final release.


Issue came up in a home game and a WP took dagger pistol level one.


For a home game I'd be inclined to rule that the character wouldn't be able to take the Sacred Weapon feature with a weapon he's not proficient with, so he'd need to pick up the proficiency with his normal level 1 feat.


Next character I make I'm really considering a tengu warpriest with natural weapons (claw claw beak), and improved natural weapon to really boost it. feat wise 1 weapon focus and 1 improved natural weapon gives you base 2d8/2d8/1d10 for attacks by level 10, all at full BAB.

Options are wide open from there, such as feral combat training and Brawling armor to add +2/+2, or picking a combat style (dragon, crane or boar?)

Only downside is you now have 3 weapons instead of 1 so boosting doesn't hit all 3, but AoMF at least will help you get bonuses. And as another thread was discussing, as long as you use different slots, you could have stacking bonuses for your claws (ring for agile, amulet for +2, headband for 1d6 fire etc)

Shadow Lodge

I am with Kudaku on this one. I know some classes are granted bonus feats without meeting the perquisites, so there will probably be some rewording in the final version.


Imbicatus wrote:
If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.

So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?


blackbloodtroll wrote:
It wouldn't kick in hard early, but Falcata is an interesting option.

Aye, speaking of falcate, because crit range isn't affected that means x2 weapons aren't so hot but high crit range/modifier weapons are choice! The falcate is one handed, can be used in two, and has an effective x5 on it, higher than any other weapon.


I think the idea is that you have Weapon Focus --> Brass Knuckles. Then you take Martial Versatility (Weapon Focus). You now treat all weapons in the Monk and Close weapon groups as though you have Weapon Focus with them, and by extension treat them as Sacred Weapons.

It's a neat little trick but considering the fighter level investment price I don't have a problem with it.

Grand Lodge

Wise Old Man wrote:
Imbicatus wrote:
If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.
So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?

Fighter Weapon Groups.

So, if you choose Exotic Weapon Proficiency(Whip), it would apply to all weapons in the Flails Fighter Weapon.

If you choose Weapon Focus(Whip), it would apply to all weapons in the Flails Fighter Weapon, and Sacred Weapon damage would apply, but you would not be granted proficiency with all.


Gotcha. :)

Scarab Sages

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blackbloodtroll wrote:
Wise Old Man wrote:
Imbicatus wrote:
If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.
So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?

Fighter Weapon Groups.

So, if you choose Exotic Weapon Proficiency(Whip), it would apply to all weapons in the Flails Fighter Weapon.

If you choose Weapon Focus(Whip), it would apply to all weapons in the Flails Fighter Weapon, and Sacred Weapon damage would apply, but you would not be granted proficiency with all.

This. So if you had weapon focus in the Wushu Dart, you can look at the weapon groups and see the the Wushu Dart is a part of the Thrown, Monk, and Close groups. You now have approx 40 weapons you can use as a sacred weapon. However, you may not be proficient in them, especially since there are a lot of exotic weapons in those groups..


Way to go, Imbicatus!
That's some resourceful information. It would also go nicely with the Magic Blessing.


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What about a Ninja/Warpriest with flurry of stars and shuriken as his sacred weapon?


Sankgreal wrote:
What about a Ninja/Warpriest with flurry of stars and shuriken as his sacred weapon?

Playtest had some limiting language that wouldn't let sacred weapon apply to anything that left your hand, so no sacred bows or thrown things.


Uh, yeah I just double checked and I don't see anything to that effect. Good thing too, otherwise the Air Blessing would really suck.


Imbicatus wrote:


Take a Quarterstaff and Quarterstaff Master and you are the only warpriest that can take weapon specialization without dipping into Magus or Monk.

Sword Oath

And remember you must be Human for Martial Versatility.

I think Crusader's Flurry is a good option too.

Arachnofiend wrote:
Uh, yeah I just double checked and I don't see anything to that effect. Good thing too, otherwise the Air Blessing would really suck.

Maybe he's arguing you are no longer "wielding" the weapon once it has left your hand.......?

IDK, but I can't think of any other reason to think that.

Sczarni

Just played my Shoanti Warpriest of Gorum for the first time at a PFS event the other day. 1st level feats were Two-Weapon Fighting and Weapon Focus (Earth Breaker), 3rd level feats were Weapon Focus (Klar) and Thunder and Fang. I've been chewing on various Thunder and Fang builds for probably a year now, and with Sacred Weapon the Warpriest seems like the best class to take advantage of it. And of course I went with the Strength and War Blessings.

Eventually I'll enchant my Klar with Bashing and it will do more damage than the Earth Breaker!

Sczarni

Wise Old Man wrote:
Imbicatus wrote:
If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.
So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?

Unless Warpriests are allowed to take Fighter-only feats, you couldn't take Martial Versatility since Warpriests are forbidden from taking Fighter and Cleric levels and being a 4th Level Fighter is a prereq for Martial Versatility.


MrRetsej wrote:
Wise Old Man wrote:
Imbicatus wrote:
If the release class is clarified to count as a fighter for feats, you better believe I'm making a Human Warpriest and snagging Martial Versatility with a weapon that's in several groups.
So, are you saying that with that I could pick Whip as my Sacred Weapon, then later with Martial Versatility: be proficient with all Exotic Weapons?
Unless Warpriests are allowed to take Fighter-only feats, you couldn't take Martial Versatility since Warpriests are forbidden from taking Fighter and Cleric levels and being a 4th Level Fighter is a prereq for Martial Versatility.

They're dropping that limitation in the book. it along with a few other goodies were spoiled a few days ago.

Sczarni

...link?


Blog

Blog post wrote:
In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.

First bullet point in the Blog post above the discussion thread.


Suffice to say I took two Martial Versatility feats, one for Wushu Dart and then other for Pistol, would I then be able to use a Bayonet on a Pistol, throw them with Magic Blessing and shoot them all for the same Sacred Weapon damage?


As well as use them in Melee.

Scarab Sages

DM Sothal wrote:

Blog

Blog post wrote:
In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.
First bullet point in the Blog post above the discussion thread.

Oh my... this opens some INTERESTING multiclass options.

Brawler Class with a two level dip of Master of Many Styles monk...
Warpriest/Cleric for Domains.
Arcanist with a sorcerer dip for all the time bloodline arcana.


Imbicatus wrote:
DM Sothal wrote:

Blog

Blog post wrote:
In the playtest for the Advanced Class Guide, the new classes were called hybrid classes, since each is a mix of two parent classes. In the playtest, you could not take levels in either of the parent classes if you had levels in the hybrid class. In the final version, we removed this restriction.
First bullet point in the Blog post above the discussion thread.

Oh my... this opens some INTERESTING multiclass options.

Brawler Class with a two level dip of Master of Many Styles monk...
Warpriest/Cleric for Domains.
Arcanist with a sorcerer dip for all the time bloodline arcana.

Holy Archetypes!

Scarab Sages RPG Superstar 2015 Top 32, Contributor

alchemicGenius wrote:
I only hope that the final version of sacred weapons lets you get boosted damage when throwing the weapon. Then I'd have a perfect class for my starknife slinger! If that happens than warpriest would be a nice class to make thrown weapons a viable play style.

Try swashbuckler! The static damage bonus is excellent with thrown weapons.


Imbicatus wrote:


Arcanist with a sorcerer dip for all the time bloodline arcana.

The last version of the Arcanist I saw already has their bloodline arcana all the time, assuming you chose Bloodline Development as an Exploit.

Bloodline Development wrote:

The arcanist can select one

bloodline from any of those available to bloodline
sorcerer class feature. The arcanist gains that bloodline’s
bloodline arcana and 1st-level bloodline power, as though
she were a 1st-level sorcerer.


To get this back onto the Warpriest and Sacred Weapon

Musket Master 3/Sohei 1/Warpriest 4 of Cixyron with Crusader's Flurry can flurry with the musket much sooner than other Sohei builds.

I would probably take Musket Master to 5, then back to Warpriest.

Sohei 1 is so you can Flurry in Armor.
[edit]Musket Master[/edit]

Grand Lodge

Pathfinder Starfinder Roleplaying Game Subscriber
Samasboy1 wrote:

To get this back onto the Warpriest and Sacred Weapon

Musket Master 1/Sohei 1/Warpriest 4 of Cixyron with Crusader's Flurry can flurry with the musket much sooner than other Sohei builds.

I would probably take Musket Master to 5, then back to Warpriest.

Sohei 1 is so you can Flurry in Armor.

You need at least 3 levels of musket master to reload your musket as a free action.


Arutema wrote:


You need at least 3 levels of musket master to reload your musket as a free action.

D'oh! Fixed that.

So that's still 8th level now, when a more traditional build would be Musket Master 3/Weapon Master 3/Sohei 6. So still significantly earlier.


Can't the Brawler flurry in armor? Assuming the Brawler's flurry feature is eligible for Crusader's flurry, he's probably a bit better than Sohei.

EDIT: doesn't work you need weapon focus with a favored melee weapon for Crusader's flurry.


LoneKnave wrote:

Can't the Brawler flurry in armor? Assuming the Brawler's flurry feature is eligible for Crusader's flurry, he's probably a bit better than Sohei.

EDIT: doesn't work you need weapon focus with a favored melee weapon for Crusader's flurry.

Which you could get for free from 1 level of Warpriest....

The question I would have is does Brawler's Flurry meet the prereq of "Flurry of Blows Class Feature"?

I think it should, since it works the same way and Martial Training says Brawler counts as Monk, but they are differently named class features, and Brawler's Flurry doesn't reference Flurry of Blows, so....


Okay, let me emphasis that.

Quote:

Prerequisites: Channel energy class feature, flurry of blows class feature, Weapon Focus with your deity’s favored melee weapon.

Benefit: You can use your deity’s favored weapon as if it were a monk weapon.

Guns are not melee weapons.

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