Claxon |
2 people marked this as a favorite. |
http://www.d20pfsrd.com/equipment---final/armor/parade-armor
Armor's benefit: If you’re wearing a country’s parade armor, you gain a +2 circumstance bonus to Diplomacy and Intimidate checks to influence a person from that country.
Which country in PFS setting would benefit from this the most?
Probably whichever one you are in at the time.
MrSin |
You really do travel all over. I would think Cheliax and Andoran would be big ones, but not so much Osirian or Qadiran. Really could vary a lot based on the scenarios you play though.
Might be easier to ask in the PFS forum. PFS specific things usually get faster and accurate responses there.
A circumstance bonus could also be gained from a masterwork tool, so that's an option that might be less country dependent.
Claxon |
Thanks captain obvious. I was looking more in terms of most common PFS country settings.
You're welcome. Glad I could be so helpful to you.
Really though, why don't you go look through season 5's scenarios and decide what you think is best. But, the groups you're dealing with wont always or even generally be from the country you're in. There is no "best" country to choose to have your parade armor from. Frankly, I wouldn't be worrying about the parade armor's bonus to diplomacy as it's scope is honestly too limited to matter much.
Helaman |
JRutterbush wrote:Don't forget the drawbacks of Parade Armor, as well: you might not wanna wear Andoran's armor while running around Cheliax, for example.Yeah! It has that text about giving a negative to your diplomacy around... Oh wait, no it doesn't.
GMs can apply circumstance modifiers... at will.
MrSin |
MrSin wrote:GMs can apply circumstance modifiers... at will.JRutterbush wrote:Don't forget the drawbacks of Parade Armor, as well: you might not wanna wear Andoran's armor while running around Cheliax, for example.Yeah! It has that text about giving a negative to your diplomacy around... Oh wait, no it doesn't.
Right, but that's not something written. Its one thing to say "Your GM might" and its another to say its a drawback. PFS being more RAW they should stray from it and won't recognize you have it all the time probably.
JRutterbush |
Helaman wrote:Right, but that's not something written. Its one thing to say "Your GM might" and its another to say its a drawback. PFS being more RAW they should stray from it and won't recognize you have it all the time probably.MrSin wrote:GMs can apply circumstance modifiers... at will.JRutterbush wrote:Don't forget the drawbacks of Parade Armor, as well: you might not wanna wear Andoran's armor while running around Cheliax, for example.Yeah! It has that text about giving a negative to your diplomacy around... Oh wait, no it doesn't.
You're right, in that PFS does have strict rules regarding how to run certain aspects of the game. But none of those rules remove the GM's basic ability to impose circumstantial modifiers to checks. Pathfinder Society does want GM's to run things by the book, yes... and the book says that GM's should grant bonuses or impose penalties when it makes sense. Your GM should not turn into a console RPG computer just because it's a Society game.
EvilPaladin |
I'd advise either carrying a bunch of different sets of Parade Armor[which would be rather expensive], or just 1 set of Parade Armor of you character's favorite country/country of origin and having a Masterwork Diplomacy tool to always get the bonus. Because from my experience, PFS has you all over the place.
Jaunt |
It's called exaggeration for effect. Nice job deflecting, by the way.
I hope the desired effect was distraction and obfuscation of original issues.
There's a big difference between "what might happen" "what will probably happen" and "how Pathfinder works without GM intervention".
My experience with PFS, for better or ill, lines up a lot more closely with MrSin's expectations.