Will you be switching to D&D Next when it comes out or will you stay with Pathfinder?


4th Edition

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Stefan Hill wrote:


I do not understand to idea that if it isn't current it isn't playable?

For some, the issue is finding enough other people. Sometimes it's just much easier finding people to play something current.


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I like playing a currently supported game because the new releases keep my enthusiasm going and spark ideas. It's true I can play older, out of print games, but I dont find myself remaining enthused by them once I've read the sourcebooks if there arent a few upcoming titles to keep me interested.

RPG Superstar Season 9 Top 4, RPG Superstar 2015 Top 32

I think I'm probably dense, because I've looked over the playtest documents several times and haven't been able to figure out how 5th edition D&D and Pathfinder are all that different.

I mean, they're both good systems from what I can tell. Pathfinder has more support options thanks to five years of accessories, while D&D will get there eventually.

But for the life of me, these seem like two very similar games with only a few main design principles differentiating them.

This is, of course, a good thing for me, since it means I can check out things like Tyranny of Dragons and should be able to convert the adventure with a minimum of fuss over to Pathfinder easily if I like it.

In the end, I'm very likely to continue buying Pathfinder products as long as Paizo keeps up their standard level of quality, and I'm likely to buy some D&D products as long as WotC starts printing things I like again.


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Matt Thomason wrote:
Stefan Hill wrote:


I do not understand to idea that if it isn't current it isn't playable?
For some, the issue is finding enough other people. Sometimes it's just much easier finding people to play something current.

This. I would LOVE to play 1st Edition AD&D again but it is pretty difficult finding enough people to play it face-to-face because I don't like gaming via PbP or VTT. This is why I am pretty excited about the possibility of being able to play the currently supported version of D&D again (I don't like 4th Edition nor do I like Pathfinder); hopefully it will be easier to find gamers to play with F2F using Basic D&D.

Liberty's Edge

Steve Geddes wrote:
I like playing a currently supported game because the new releases keep my enthusiasm going and spark ideas. It's true I can play older, out of print games, but I dont find myself remaining enthused by them once I've read the sourcebooks if there arent a few upcoming titles to keep me interested.

And that is cool. I guess, and please correct me if I misrepresent you, you more like the books than the game? I hope that makes sense. I understand this. I have many RPG's I will never play but the ideas I find interesting. But as a game, I don't really care about the system unless I think it gets in the way. Rolemaster's combat system for example - calculators and books of tables weren't my thing. AD&D's more abstract approach sat well with me.

I find that movies and books (including comics) usually give me enough ideas without needing company sanctioned source books. I guess this comes from living thought the 2e time period where the term splat book was taken to the n-th degree and then some. Source book overload.

I still haven't used each and every monster from the 1e MM as an adventure hook. So even taking into account 1e/2e I'll die long before the "Products of My Imagination" run out...

I have ensured enough game writers have a cosy retirement. Sorry Paizo staff you will need to fleece the internet generation, not me, to get your 3rd or 4th Ferrari!!!

Liberty's Edge

Logan1138 wrote:
Matt Thomason wrote:
Stefan Hill wrote:


I do not understand to idea that if it isn't current it isn't playable?
For some, the issue is finding enough other people. Sometimes it's just much easier finding people to play something current.
This. I would LOVE to play 1st Edition AD&D again but it is pretty difficult finding enough people to play it face-to-face because I don't like gaming via PbP or VTT. This is why I am pretty excited about the possibility of being able to play the currently supported version of D&D again (I don't like 4th Edition nor do I like Pathfinder); hopefully it will be easier to find gamers to play with F2F using Basic D&D.

Understood. I have still a few old friends around. Actually I was thinking you know you have old friends when they start to die of natural causes. Bit of a worry.


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Stefan Hill wrote:
Steve Geddes wrote:
I like playing a currently supported game because the new releases keep my enthusiasm going and spark ideas. It's true I can play older, out of print games, but I dont find myself remaining enthused by them once I've read the sourcebooks if there arent a few upcoming titles to keep me interested.

And that is cool. I guess, and please correct me if I misrepresent you, you more like the books than the game? I hope that makes sense. I understand this. I have many RPG's I will never play but the ideas I find interesting. But as a game, I don't really care about the system unless I think it gets in the way. Rolemaster's combat system for example - calculators and books of tables weren't my thing. AD&D's more abstract approach sat well with me.

I find that movies and books (including comics) usually give me enough ideas without needing company sanctioned source books. I guess this comes from living thought the 2e time period where the term splat book was taken to the n-th degree and then some. Source book overload.

I still haven't used each and every monster from the 1e MM as an adventure hook. So even taking into account 1e/2e I'll die long before the "Products of My Imagination" run out...

It's not that I like the books more than the game (I have found myself collecting games I've never played, but I generally have a purge every few years). It's more that I dont read non-fiction books nor go to movies really. The sourcebooks are my principal source of creative inspiration.

Paizo sourcebooks can provide that spark for other games, but overall I prefer a sourcebook written with the game system I'm using in mind. (I suspect if Rolemaster hadnt had it's financial troubles, I'd still be playing that - the slowdown in their output is what prompted me to find Shackled City and then Paizo).


bugleyman wrote:
Oceanshieldwolf wrote:
@bugleyman - perhaps tather than a "rage-quit" this is an indication of a long-held edition fatigue.

Yeah, I should have phrased that better. It's just that dumping the hobby altogether over new editions just seems self-defeating. New editions happen; as long as they're an improvement, it's all good.

Actually, that was what I thought as I read your reply. I felt that I failed to communicate my thoughts clearly. Or even at all.

When 2e AD&D came out, I felt like it was needed. The rules needed consolidation, and cleaned up. Unfortunately (IMO),for every improvement that was made, they slipped back a step, somewhere else. That's not why I quit playing during that time, though. I bought the 2ed PHB and would have played, if I had known anyone who wanted to play that version. I didn't.

I wouldn't be playing Pathfinder now, except for the fact that Paizo, supports PBP. WotC dropped their support of that venue. That's why I left them.
So when I switched to Pathfinder, with It's currently vibrant PBP scene, I ended up, over time, spending a rather large chunk of change on books and supplements.

I don't want to feel like that was a complete waste of dough. Golarion has a lot of unexplored areas, I would really prefer for them to produce material for these areas, rather than to create a new system, that invalidated all the previous work that was done.

Anyway, I was feeling a little sour grapes, from a different source, that night, so it probably reflected.


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thejeff wrote:

Do we really need a pile of posts arguing about Scott's behavior back in the edition wars?

Please.

Well I was not on Candlekeep so no idea what happened there and I'll concede that maybe WotC was not exactly walking on eggshells in their marketing but my general impression is that whether or not you where insulted seemed to have a hell of a lot more to do with whether or not you liked the direction things where going or not.

Scott might not be the same age as you but I'm in the ballpark and yet was not insulted...probably because I liked the direction 4E was headed and that really seemed to be the divide.

I think this whole aspect is magnified by the fan base. I mean I feel like WotC really is walking on eggshells with the release of 5E and yet despite bending over backwards to not be insulting if you go looking among some of the crowd of 4E adherents that don't plan to switch (of which I am one) you'll still manage to find a reasonable number of people angry at WotC and claiming that everything they say or do is basically a laser guided insult to 4E players.

My feeling is that whatever the flaws of the 4E marketing where it pales in comparison to what fanbase projected onto events during what was a very polarizing edition change.


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Well, what do you think is going to happen with DDN now, then? Will the commercials say "See how much using minis, skill challenges and powers suck, now you can play DDN instead?", or the same they used when launching 4th, namely that 3.X was bad?


Whether you were insulted by it or not, Sissyl has pretty much laid out the WotC line for the 4E launch. I wasn't insulted. I did laugh. I was wondering if they were trying to reduce their fan base further or if they were just clueless about how they came across.


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Actually, I think the video only mentioned how cumbersome some of the 3e rules were, specifically calling out the Grappling rules. For one, I laughed because I felt they were right on.And I'm sure if they did one for 4e and called out lengthy combats, I'd laugh too. No edition is perfect.

Silver Crusade

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Pathfinder Adventure Path Subscriber

We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)


I'm one of three GM's/DM's that run our group of 9 (when everyone makes it). We all decided to stick with Pathfinder since there wasn't anything in the 5E/Next/Whatever to make us want to change (from initial play-test to the end).

The only thing I'll personally get is the figs (since I still use WoTC 3.5 IP monsters) and even then 20 bucks for 4 figs is pretty out there. (Amazon aside because I really want to support my FLGS and using Amazon's huge discount to say the prices are okay is really not a good way to look at the game cost as a whole.)

I really feel that their attempt to bring everyone from every edition back to the fold will fail and potentially fracture the fan base even more. The people who play the editions they are trying to emulate will play those editions using the books they already have.


Gorbacz wrote:
We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)

I hear they tried to do one of those with 3.5 Polymorph, but they ran out of film.


Already switched to 13th Age (custom world based on Guild Wars with some special rules to bring over skill set and magic). Pathfinder is fine but I got burned out a bit (high level gameplay is tiring, among other things) - still retaining my subscriptions though, for the sheer quality of Paizo products.

IMHO, I would like Paizo designers to release Pathfinder 2.0 based on 13th Age system (and expanded toward 30th level).

One thing more: no OGL, no game from WotC. Sorry folks, but I don't like living in walled-off garden.

Regards,
Ruemere


I ran out of bookshelf space years ago, and unless somebody's going to pay me to do it, I can't be bothered to wade through yet another set of rules.
I think this could be considered the 'edition fatigue' an earlier post mentioned, albeit in a different context... ;)
Edit:
Earlier post was by Oceanshieldwolf


Gorbacz wrote:
We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)

Or cast a dazing one, but that would break the camera

I'm hoping to switch, my chums are a bit mixed due to how much they have spent on PF. I am nearly 50 now and I want my high magic fantasy to be a bit simpler and faster.


thenovalord wrote:
Gorbacz wrote:
We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)

Or cast a dazing one, but that would break the camera

I'm hoping to switch, my chums are a bit mixed due to how much they have spent on PF. I am nearly 50 now and I want my high magic fantasy to be a bit simpler and faster.

Give 13th Age a read. It may be the book you need. And thanks to the rules, it's easy to pick up or convert to.

Regards,
Ruemere


I just started with Pathfinder, and I like it and Paizo a great deal more than I like D&D and WotC. I like the fact that I can make a high-detail version of an AP map for the community, post it to Paizo's own site, and maybe actually have someone who works there use the thing in their own game. That is never gonna happen with Wizards.

The community of Pathfinder isn't just fans, it is fans, Paizo devs and third party devs. I have never experienced a company that is so close to their fan base as Paizo, and frankly even if D&DNext or whatever is the gods' gift to gaming (which I doubt heartily) I would still rather stick with PF. RPGs are more than rules and support books, if the community is not there or stifled the game can't achieve its potential.


Yeah we own two copies of 13th age

Read it, played it. Meh. And it's ugly and badly organised publication with lots wasted white space


thenovalord wrote:

Yeah we own two copies of 13th age

Read it, played it. Meh. And it's ugly and badly organised publication with lots wasted white space

Ouch...harsh. I rather like it.

Maybe Castles and Crusades would be more to your liking?


IxionZero wrote:
I have never experienced a company that is so close to their fan base as Paizo.

Me either. Including Lisa excoriating me on the boards for politely expressing my opinion that Paizo's focus has shifted from adventures to rules.

Good times.


thenovalord wrote:

Yeah we own two copies of 13th age

Read it, played it. Meh. And it's ugly and badly organised publication with lots wasted white space

While I agree that the book may have benefited from more editing, one has to remember that it's mechanics and GM that make a game.

That's why I chose a different world (the original was too logical, too artificial) and allowed for much more horizontal advancement for class progression (I built skill conversion system for hundreds of class abilities from the source game... This allows everyone to mix and match combat options to their heart content).

I feel also that real strengths of the system are in:
- rigid and balanced combat rules
- freeform magic for everyone outside of combat
- class balance... class background skill means that fighters no longer need to be dumb, mooks work better than 4e minions, statblock takes one-twelfth of a page while it can still get pretty complicated and I can decompose it back to base stats
- fewer rolls
- damage scales with level and class abilities, the role of the equipment is reduced... This means that epic paragon can choke a worm for damage close to the one he could do with +3 spear
- yes, this means that magic items may become inconsequential...

And so on. My players are currently at champion levels, leading a huge number of people away from their doomed homeland (for those who care, this is somewhat changed storyline of Prophecies campaign) toward uncertain fate in the traditionally hostile lands of Kryta, and they are about to embark on a mission of clearing pass in Shiverpeaks. And they love it.

Regards,
Ruemere


bugleyman wrote:
thenovalord wrote:

Yeah we own two copies of 13th age

Read it, played it. Meh. And it's ugly and badly organised publication with lots wasted white space

Ouch...harsh. I rather like it.

Maybe Castles and Crusades would be more to your liking?

Or in fact dnd next

I still enjoy pathfinder, though it is overly clunky, just v bored with the APs, so we are abandoning them.


Scott Betts wrote:


Gorbacz wrote:


We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)

I hear they tried to do one of those with 3.5 Polymorph, but they ran out of film.

House ruled that one early on. Still haven't changed the house ruled version, PF notwithstanding. Nice thing about games like this :)

Dark Archive

Matt Thomason wrote:
Hitdice wrote:

Thatcher's Bloody Britain!!

*sigh*

Thanks Carmachu, I stand corrected; I suppose I just demonstrated that I'm not the most loyal Paizo customer out there, didn't I?

Heh. To be fair, they only just changed, due to doubling the size of the Pathfinder Modules books and moving to one every second month. It was easy to miss :)

I also have to add that those prices mean nothing at all to me, without page counts included.

Lets not forget also moving away from drop and play, and turned into mini-AP type adventures well. The prices don't bother me at all as much as their no longer adventures that I can plug into gaps.

Liberty's Edge

Pathfinder is a great game in my opinion; and I think that there is only a miniscule chance of me switching to D&D5. However, when I go to my next convention in September, I will play at least one game of D&D5- just so I can see what it's like. I will not buy any of the books unless I feel that it is far superior to Pathfinder ( which would be a very high hurdle for them to clear ).

Dark Archive

shallowsoul wrote:

Now of course if you are able to play multiple games and you are able, and want, to play both then you are lucky. Some of us don't have that luxury and have to decide which game they will run. I am planning on buying the books but I think my group and I will continue with Pathfinder while maybe playing a game of D&D every now and then in the future.

How about you?

Switch back and forth not only between the two systems but the other games as well (e.g., Savage Worlds, FATE, etc.) One of the things my gaming groups have found irritating about Pathfinder and D&D is that it's real hard to have a pickup game with the rule sets. There are just times when you want and/or have the time for a session or two and don't want to spend the hours during the week to make a decent 10th - 15th level PC. Or deal with the long combat sessions. On the other hand, both companies put out great products. So we'll be playing around with them all to see what fits our schedules these next few months.


Stefan Hill wrote:
Sunderstone wrote:
despite the fact that I miss 1e/2e dearly.

Given you can buy both these core products new (or really cheap 2nd hand - and in some case in better nick than any 4e/PF book) why don't you just get a group together and play either 1e/2e?

I do not understand the idea that if it isn't current it isn't playable?*

I give everyone my word that the CIA or FBI will not (at the urging of Hasbro of course) arrest you for playing an out of print game. And you can quote me.

*I am assuming that games are face to face. Perhaps wrongly.

A few reasons...

1) Finding players and a message board to host my pbp might be difficult, I don't normally roam outside of Paizo and Goodman forums. Probably the most fixable example though.
2) I like playing something current with robust module support.
3) Prep time in general, mapping specifically, maptools, creating tokens for maptools etc. My time is limited, i'd rather spend most of it in the game.
4) Availability of previous edition Core rulebooks on PDF. I want legal copies, I cant find any. WotC apparently is hell bent on selling dead tree copies.


Sunderstone wrote:
Stefan Hill wrote:
Sunderstone wrote:
despite the fact that I miss 1e/2e dearly.

Given you can buy both these core products new (or really cheap 2nd hand - and in some case in better nick than any 4e/PF book) why don't you just get a group together and play either 1e/2e?

I do not understand the idea that if it isn't current it isn't playable?*

I give everyone my word that the CIA or FBI will not (at the urging of Hasbro of course) arrest you for playing an out of print game. And you can quote me.

*I am assuming that games are face to face. Perhaps wrongly.

A few reasons...

1) Finding players and a message board to host my pbp might be difficult, I don't normally roam outside of Paizo and Goodman forums. Probably the most fixable example though.
2) I like playing something current with robust module support.
3) Prep time in general, mapping specifically, maptools, creating tokens for maptools etc. My time is limited, i'd rather spend most of it in the game.
4) Availability of previous edition Core rulebooks on PDF. I want legal copies, I cant find any. WotC apparently is hell bent on selling dead tree copies.

1) You might want to check out dragonsfoot... They seem to have pbp for 1st edition.

2) There seem to be well over a hundred OSR modules of various flavours available, any of which would require minimal conversion to 1st or 2nd edition.
3) can't help with this sorry... Don't know enough about them
4) if you want a (free) legal PDF of what are effectively 1e rules check out OSRIC


Sunderstone wrote:
Stefan Hill wrote:
Sunderstone wrote:
despite the fact that I miss 1e/2e dearly.

Given you can buy both these core products new (or really cheap 2nd hand - and in some case in better nick than any 4e/PF book) why don't you just get a group together and play either 1e/2e?

I do not understand the idea that if it isn't current it isn't playable?*

I give everyone my word that the CIA or FBI will not (at the urging of Hasbro of course) arrest you for playing an out of print game. And you can quote me.

*I am assuming that games are face to face. Perhaps wrongly.

A few reasons...

1) Finding players and a message board to host my pbp might be difficult, I don't normally roam outside of Paizo and Goodman forums. Probably the most fixable example though.

There's no reason you couldn't do the PbP here. I've played in at least one non-PF game here.

Finding players might be more difficult. Or not. I don't know.

Dark Archive

thejeff wrote:


) I like playing something current with robust module support.

Finding players might be more difficult. Or not. I don't know.

Finding players isn't nearly as hard as it once was. The power of the internet usually means you can track down players in your community isn't nearly as hard to find folks. Especially if you go to forums that support your edition ideals.

And module support isn't always as needed as necessary. You can convert items from other editions. Even paizo's module support for pathfinder is spotty, not really regular(unless you like APs)


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As to the original question: No. Staying with Pathfinder.

Scarab Sages

Adventure Path Charter Subscriber

Since Kobold Press is doing some adventures will probably buy, but will be using Pathfinder/Mythic rules for future gaming. If they update Eberron, I will buy adventures/campaign info for them as well.

I have done the 5E playtests and do not like their "pugwampi" mechanic (disad/ad) or the fix where it is now more based on GM fiat. It's a bad design mechanic that bogs down play, IMHO.


Really. Slower...I'm shocked. Genuinely. Next is v speedy game IME.

Dark Archive

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Mactaka wrote:


I have done the 5E playtests and do not like their "pugwampi" mechanic (disad/ad) or the fix where it is now more based on GM fiat. It's a bad design mechanic that bogs down play, IMHO.

Personally, I love the "pugwampi" mechanic. (Where'd you come up with that one? I like it.)

I also am of the mindset that the players only need to know how to play their characters. If I'm the DM, I just want the players to explain what it is their characters are trying to do. If it's something that needs to roll dice for, I tell them what they need to do, mechanically, to resolve their action.

In game, I've found the combat to be a lot quicker than our current game.

The cool thing about the RPG community, however, is that you don't have to play the same game as me, nor do you have to play it the same way. And that's okay.

I hope you have fun with whatever game you play =)

The Exchange

I'm sure I'll probably play D&D Next at some point. But that'll be because one of my GM buddies wants to use it. Myself, I'm sticking to Pathfinder despite its relatively leisurely combat system and lengthy character-creation process. To me the immersion is key, and neither 4E nor my (admittedly limited) playtesting with Next worked well at immersing me.

Liberty's Edge

Mactaka wrote:

Since Kobold Press is doing some adventures will probably buy, but will be using Pathfinder/Mythic rules for future gaming. If they update Eberron, I will buy adventures/campaign info for them as well.

I have done the 5E playtests and do not like their "pugwampi" mechanic (disad/ad) or the fix where it is now more based on GM fiat. It's a bad design mechanic that bogs down play, IMHO.

You must be the slowest roller pretty much ever. 3x and 4e combats are painfully slow, with all of the modifiers. In 1e and 2e, the only combats that lasted anything more than twenty minutes or so either involved a huge number of combatants, or used Battlesystem.

From what I've seen, combats will run much faster in 5e.


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houstonderek wrote:


You must be the slowest roller pretty much ever. 3x and 4e combats are painfully slow, with all of the modifiers. In 1e and 2e, the only combats that lasted anything more than twenty minutes or so either involved a huge number of combatants, or used Battlesystem.

From what I've seen, combats will run much faster in 5e.

Speed and simplicity does seem to be one of 5E's major virtues vs. 3.X. I had some huge combats in late 2E. God forbid I try that in 3.X.

Dark Archive

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R_Chance wrote:
houstonderek wrote:


You must be the slowest roller pretty much ever. 3x and 4e combats are painfully slow, with all of the modifiers. In 1e and 2e, the only combats that lasted anything more than twenty minutes or so either involved a huge number of combatants, or used Battlesystem.

From what I've seen, combats will run much faster in 5e.

Speed and simplicity does seem to be one of 5E's major virtues vs. 3.X. I had some huge combats in late 2E. God forbid I try that in 3.X.

Yeah, tracking all the +'s from buffs from potions before a big fight is crushing. Incredibly boring +'s I might add.

Then you have to count the spells...ugh

If I do end up running 5e and they don't have a potion miscibility table, I'm inventing one and posting it here.

Liberty's Edge

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Just use the one from 1e ;-)

Liberty's Edge

R_Chance wrote:
houstonderek wrote:


You must be the slowest roller pretty much ever. 3x and 4e combats are painfully slow, with all of the modifiers. In 1e and 2e, the only combats that lasted anything more than twenty minutes or so either involved a huge number of combatants, or used Battlesystem.

From what I've seen, combats will run much faster in 5e.

Speed and simplicity does seem to be one of 5E's major virtues vs. 3.X. I had some huge combats in late 2E. God forbid I try that in 3.X.

Yeah, I've had combats on a large scale in high level 3x/Pf run three sessions. Such fun.


Potion of treasure finding always produces lethal poison when mixed... Damn, I need more hard disk space...


Will DDN be available in pdf? I've been out of the loop with WotC tabletop gaming for a bit.

Liberty's Edge

Sunderstone wrote:
Will DDN be available in pdf? I've been out of the loop with WotC tabletop gaming for a bit.

Basic D&D will be a free PDF. In July, the character creation rules come out (cleric, fighter, rogue, wizard, dwarf, elf, halfling, and human). In August the DM stuff is added in (adventure design, monsters, and magic items). Wizards hasn't announced if the three rulebooks will be in PDF or not.

Liberty's Edge

Charlie Brooks wrote:

I think I'm probably dense, because I've looked over the playtest documents several times and haven't been able to figure out how 5th edition D&D and Pathfinder are all that different.

I mean, they're both good systems from what I can tell. Pathfinder has more support options thanks to five years of accessories, while D&D will get there eventually.

But for the life of me, these seem like two very similar games with only a few main design principles differentiating them.

This is, of course, a good thing for me, since it means I can check out things like Tyranny of Dragons and should be able to convert the adventure with a minimum of fuss over to Pathfinder easily if I like it.

In the end, I'm very likely to continue buying Pathfinder products as long as Paizo keeps up their standard level of quality, and I'm likely to buy some D&D products as long as WotC starts printing things I like again.

My struggle with Pathfinder is the Christmas tree effect, stat blocks, and high level design. D&D 5E does not use the Christmas tree effect, the stat blocks are shorter (I don't have to look up what feats do for example since the creatures don't use feats), and therefore high level design is easier (less magic items to toss in and NPCs not so unwieldy). 5E also has bounded accuracy so the plusses and minuses don't get so high.

But you are basically correct. D&D 5E is similar to Pathfinder. Which makes sense since both are built off of previous D&D games. If the math in PF doesn't slow you down or the time to stat up stuff isn't a problem then either game or both should work for someone looking for the D&D experience.


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The stuff people are mentioning about "christmas tree effect" with magic items, high level combat bogging down with vast amounts of +s and minuses to always track, complex stat blocks for NPCs- these are all the things that bother me the most about running pathfinder and 4e (though 4e monster stat blocks are more simple than Pathfinder ones). The changes to those parts of the game I think are what will make D&DN feel different from pathfinder and 4e and be more to my taste.


Gorbacz wrote:
We really need a new version of that video, with a bunch of people trying to figure out if the wizard is casting vanilla magic missile, errated magic missile, essentials magic missile or errated essentials magic missile. ;)

And one in the spirit of Abbott and Costello's Who's on First? routine:

"Feat taxes are stealth errata!"
"Where? There are no feats in the Stealth section of the errata doc!"


Auxmaulous wrote:
I agree with HD's assessment because it's the truth - that being said I hope we don't start another war with this new game.

A vain hope, sadly. :(

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