Introducing Rube Twiddlethumbs, Halfling Summoner


Curse of the Crimson Throne

Sovereign Court

Hey all. I'm about to take this character into a new Curse of the Crimson Throne game. I'd appreciate any feedback on the character or advice for the campaign, and what evolutions or items might come in handy later on. No spoilers, though, please!

For reference, the rest of the party consists of a Paladin, a Flowing Monk, a Ninja, a ranged Eldritch Knight, and an Oracle of Bones.

Rube Twiddlethumbs

Backstory:
Early Life
Rube grew up in the Shingles, Korvosa's massive shanty town. His father, Miro, worked as a deckhand in the Leroung shipyards, but went missing on a journey to Mwangi when Rube was a child; his mother, Mara, took to begging and odd jobs to get by. Rube spent most of his youth riding dogs through the streets and dumpster diving for interesting pieces of junk, though he dreamed of learning magic in the city's famous Acadamae.

Joining the Acadamae
Shortly after puberty, Rube's mother died of illness and stress, and after grieving Rube decided he would make it his goal to graduate the Acadamae. Taking a loan from local crime lord Gaedren Lamm on the condition that he would pay back double after graduating, Rube bought some textbooks and the other supplies he needed to apply. However, his lack of accomplishments, connections, and schooling meant his application was rejected time and time again. Growing desperate, Rube applied once more, and was accepted... as a janitor.

Student Loans
Menial as his janitorial duties were, they brought him into close contact with the students and staff of the Acadame. Quietly, Rube managed to pick up the basics of summoning and spellcasting, learning intuitively and practicing in secret between mopping up alchemical spills and the guts of failed students. However, Gaedren Lamm is neither a patient nor a forgiving man, and after just two years demanded Rube pay the loan back immediately. When he could not, Lamm used him as a fall man: Lamm lured, robbed, and killed a wealthy young Acadamae student and pinned the blame on Rube. Though he was eventually declared Not Guilty of the crime, the verdict came too late to prevent his eviction from the Acadamae.

Slobad's Shop
Though devastated, Rube was not unemployed for long. The gnome Surskit Slobad, owner of the magic pawn shop Slobad's Sundries, remembered and took pity on the young halfling who had always ogled the wondrous items in his window. Though he began as a stock boy (and, of course, janitor), Slobad found Rube a quite capable item-crafter, and took him as an apprentice.

Making Diesel
When not crafting items for the store, Rube worked on his own side-project - a magically-powered mechanical vehicle. Finding that his own arcane powers were insufficient to get the vehicle running, Rube combined his magic shop and Acadamae experience to summon and bind an Agathion, a neutral good bestial outsider, as the power source for the vehicle. It worked, and now Rube can be seen riding his partner, Diesel, up and over the buildings of the Midlands and Shingles. Though content working for Slobad and tinkering on Diesel, Rube has sworn vengeance on Gaedren Lamm, and always keeps an ear to the ground for ways to get back at him.

Alignment: Neutral Good

Appearance
Rube appears as a roughly 3'2" tall, lean halfling. His short, copper-colored, curly hair is often covered by a pair of vintage racing goggles. He wears a studded leather jerkin with an abundance of pockets, out of which poke various tools. His manner is cheery and helpful, but he possesses an uncanny ability to blend into the background of a situation and deflect attention from himself.

Stats (15 point buy)
Str 10
Dex 14
Con 12
Int 12
Wis 12
Cha 16

Languages: Common, Halfling, Varisian

Traits
Helpful (+4 granted with Aid Another)
Framed (+2 spellcraft)

Racial Traits
Outrider (+2 Ride and Handle Animal)

Skills (3/level):
Key: Ride, Spellcraft, Know: Local
Secondary: Knowledges, Diplomacy, Handle Animal

Weapons:
Club (wrench)
Longspear
Sling

Feats:
1 Combat Reflexes (to get Bodyguard at 3rd)

Spells:
0 Mending
0 Detect Magic
0 Light
0 Mage Hand

1 Grease
1 Shield

Diesel the Eidolonmobile

Appearance
Diesel appears similar to a motorcycle sidecar. Attached to his side are four metal cylinders; protruding from each of these are short, four-toed robotic legs. These result in a motion like that of a cross between a crocodile and a freight train; though seemingly awkward, Diesel can move very quickly, and by protruding small suction cups from his toes can walk up walls and ceilings as easily as solid ground. The car's front grill separates and opens to reveal a maw quite similar to a bear trap, that can ratchet open and snap shut with alarming force. The headlights swivel and can open and close like camera lenses, allowing Diesel to see in the dark. Finally, when threatened, Diesel can open panels on his side to reveal a pair of robotic-limb mounted buzzsaws (a la Inspector Gadget), which combined with his bite allow him to eviscerate most enemies in short order.

Base Form: Quadruped

Starting Statistics

Size Medium; Speed 40 ft.; AC +2 natural armor; Saves Fort (good), Ref (good), Will (bad); Attack bite (1d6); Ability Scores Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11

Free Evolutions

bite, limbs (legs) (2).

Feats:
1 Fleet (+5 base move speed)

Skills:
Perception, Sense Motive, Acrobatics, Intimidate

Evolutions:
Mount
Climb
Claws


Hi Reynard

First of all, nice to see another group starting this fantastic AP. Make sure to refer your GM to these boards for tons of inspiration. You should tread carefully here, because 'there be spoilers' in most threads.

Anyway, I like your background story very much. An original link to Lamm if ever I read one. I'm not really familiar with the summoner class, so I can't really comment on that. Also, I'm not a big fan of the motorcycle eidolonmobile. I would not allow that in my campaign, but I can still see the appeal if your GM and fellow players are okay with it.

Your party seems well balanced. Six players is a lot, though, so that will probably give your GM a bit more work. I wish you guys all the best. This AP is great!


Yes but race is he? ;)

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