ekibus |
Hey all, my inquisitor hit level 3 and I took rapid shot (already had point blank and precise) For my teamwork feat I took coordinated shot. But if the session is anything like a normal game I'm seeing it as a waste a time. We had two melee druids going in with their pet, along with a fighter and a monk...I couldn't get a straight shot all game. Which even with the massive -4 to hit I was dropping creature pretty well (if the fight looks serious I drop divine favor, which with fate's favored is giving me +3 to hit and damage) but the feat was kind of shorted out. Worse was on the last fight the GM sorta metagamed and had a fear-type spell cast on me in the first round (he admited that I was the target due to my higher level from the party...but how did the boss know in first glance?)Granted I was a level 3 among level 1's and I was ok with being taken out the entire last fight (not saying it sucked but not much could be done when I rolled a 10 total)
Now I'm thinking that I might pick up a cloak of resistance +1 along with a mw buckler and +1 chainshirt (have 2544 gold)which will bring my ac to 20 and my saves up to +4 fort, +6 ref and +6 will. Also thinking about ditching coordinated shot for shake it off to bump my saves a bit further. Am I missing something or is there a different route I should look at?
TGMaxMaxer |
I'd keep it.
You can switch your teamwork feat so many times a day, and it doesn't have a duration, so it stays until you change it back. That's nice about the inquisitor, you get to see what party you have for PFS and can pick something else.
I like Lookout, or Stealth Synergy a lot if I don't have ranged company.
ekibus |
Right now I only have a wisdom of 15 (plan to make it 16 at level 4) so I can change it 2x a day. @TGMax My Stealth is only soso I will get it up to +7 if I go with my armor upgrades, didn't plan to put too many points in there (only the one point atm) But lookout and stealth synergy are good options.
@Moospuh do you know if coordinated shot and enfilading fire stack? Thinking Shake it off might be a good starting feat, depending on the party I can adjust then.
ekibus |
Coordinated shot was published in the advanced class guide (beta) Req point blank shot: if a ally is threatening a opponent and not providing cover against my ranged attacks, I get +1 bonus on ranged attack. If flanking with a ally I get +2. The bonus seems untyped so assuming it stacks, but at least in the last game, I couldn't get a clear shot