whalebone pilk


Skull & Shackles


My party (I am the GM) have decided to start a bell collection, so they have stolen the bell off the dominator, and from whalebone pilk (whilst he was busy ghostly handing someone) and just before he died.
I decided for interest to let the bell survive the sinking of the ship.
but now i have a few ideas
1) taking the bell destroys the curse... dull
2) it turns my crew into whalebone pilk (until they destroy the bell)
3) the ship appears on top of their ship and they get to run the fight every few weeks until they destroy the bell
4) whalebone resses but without his bell so he can't call his zombies and he is chasing them down?

any votes for my ideas or ideas of your own?


I did number 3 in my game.

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