Advice for hazards, encounters and locations in the cinderlands


Advice


Hello Paizo Board.

My RotR party have just entered book 6. Last gamesession they teleported to the outskirts of Urglin, meaning to travel northeast to the Kazaron river and follow it in search of the plot.

I've hex-mapped the cinderlands and they have roughly 2 hexes worth of travel until they reach the Kazaron.

I would like suggestions for encounters, hazards and interesting locations along the way.

Last gamesession, when the party teleported into the cinderlands, they teleported directly into a violent duststorm and actually only barely survived.

I believe they intend to go into Urglin to aquire mounts before moving on, so I could use ideas both for challenges upon entering the anarchist-monster-city as well as travelling hazards.

Thanks for your time.

-Nearyn


time for a bump

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