Sadurian |
1 person marked this as a favorite. |
Yeah... umm... well,
Our local supermarket was selling off boxes of twelve little fluffy toy Easter chicks for 25p each so I bought a box.
I'd love to use them in Pathfinder somehow. My character is an okami (wolfen kitsune) barbarian/druid/nature warden.
Any suggestions for crowbarring a dozen chickens into the game? Some spell or side-effect? Maybe something on the Animal Handling route?
You may have guessed that it really shouldn't be too serious and I'm not really looking for mechanical benefits, possibly quite the opposite. Luckily my group has a loose enough sense of humour to appreciate an occasional small chicken invasion.
Fleetwood Coupe de'Ville |
2 people marked this as a favorite. |
The Grand Druid approaches the PCs. "These chickens must be delivered safe and sound to the keep of the wizard Harlan Sanders."
Little do the PCs know the route they must take is inhabited by an unnaturally intelligent (some might say super-genius) werewolf. The werewolf has levels in Arcane Trickster and a fascination maybe even an obsession with complex traps.
And no matter what the PCs do, one (or more) of the chicks always seems to get free at the most inopportune times.
Wacky hijinks ensue.
Seriphim84 |
1 person marked this as a favorite. |
What level is your character and what class?
Off the to of my head... A failed casting of flight of eagles results in not flying giant chickens.
Similarly you could invent a variant of summon swam that creats a swarm of angry chickens and attack the enemy.
Finally you could just keep a bunch of chickens in a bag that you throw at enemies. They cause havoc and maybe make it difficult terrain.
Devilkiller |
What size would the chicken minis be? I'd suggest using them as a re-skin of some existing summoned monster. One of my PCs summoned chickens instead of eagles for SMI. if the chickens are larger maybe you could use them in place of owlbears or even rocs. I suppose you could also just start a giant chicken farm.
Sadurian |
Velcro Zipper |
1 person marked this as a favorite. |
In the past I've had characters purchase chickens, sheep and other livestock to use as monster bait, but Handle Animal presents loads of options. Here are a few:
- Hard up for GP? The Entertain trick gives you dancing chickens (ala the Muppet Show) you can use to earn extra cash.
- Exploring a potentially gas-filled dungeon or traversing a minefield? Chickens with the Detect trick can be used to find poison, hidden doors, traps, etc.
- Late night watches ruining your beauty sleep? The Watch trick gives you chicken alarms which can guard your camp while you rest.
- Need help hitting a heavily armored opponent? The Aid trick gives you a brood of hens capable of granting you up to +24 on your attacks if all 12 make the AC10 attack roll to Aid Another.
- Tied up or trapped by entangling vines? 12 chickens with the Break Out trick can grant you a +48 to Escape Artist checks.
Chickens should have an INT of 2 so that gives each one 6 tricks. I recommend breaking them up so you have different chickens with different skills.
Another good reason for you to have chickens? Grooming. You're a wolf so you're probably lousy with ticks and fleas. Guess what chickens eat? That's right, your parasites.
MrSin |
1 person marked this as a favorite. |
Step 1: Buy a bunch of chickens in game. Chickens are cheap!
Step 2: Proceed to train them in the art of dungeon crawling, being that they are chickens, this will may be ineffectual.
Step 3: Conquer a dungeon with an army of chickens!
More seriously, chickens have 100 uses and are pretty cheap in game to just buy. I once bought an army of chickens to us for trap finding when my animal companion died. Easily one of the better moments in my childhood.